Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Getting Started in EVE Online: Difference between revisions

From EVE University Wiki
Polarina (talk | contribs)
Polarina (talk | contribs)
m Capitalization fixes
Line 23: Line 23:
The [http://www.wtfpwnbbq.com/Incursion/ Tips For Character Creation] site may be of help for aesthetic portrait design.
The [http://www.wtfpwnbbq.com/Incursion/ Tips For Character Creation] site may be of help for aesthetic portrait design.


= Starting Your Career=
= Starting your Career =


== The Tutorial and Career Agents ==
== The Tutorial and Career Agents ==
Line 81: Line 81:
A brief word on neural remaps: New players have access to two neural remaps, and older players have one per year. Do not use a neural remap early in your career until you are certain what you want to train for the next 6 to 12 months. Then use [http://evemon.battleclinic.com/ EveMon] to give you the optimal neural remap for that skill plan.
A brief word on neural remaps: New players have access to two neural remaps, and older players have one per year. Do not use a neural remap early in your career until you are certain what you want to train for the next 6 to 12 months. Then use [http://evemon.battleclinic.com/ EveMon] to give you the optimal neural remap for that skill plan.


= Fitting Your Ship =
= Fitting your Ship =


For general principles for fitting ships, read our [[Fitting Guidelines]]. For a list of rigs and module types, with short descriptions, visit our [[Fitting Modules and Rigs Guide]]. You can plan your fittings with 3rd party software such as [http://wiki.eveuniversity.org/3rd_Party_Tools#EVE_Fitting_Tool_.28EFT.29 EFT], [http://wiki.eveuniversity.org/3rd_Party_Tools#EveHQ EveHQ], or [http://wiki.eveuniversity.org/3rd_Party_Tools#Pyfa_.28Python_fitting_assistant.29 Pyfa].
For general principles for fitting ships, read our [[Fitting Guidelines]]. For a list of rigs and module types, with short descriptions, visit our [[Fitting Modules and Rigs Guide]]. You can plan your fittings with 3rd party software such as [http://wiki.eveuniversity.org/3rd_Party_Tools#EVE_Fitting_Tool_.28EFT.29 EFT], [http://wiki.eveuniversity.org/3rd_Party_Tools#EveHQ EveHQ], or [http://wiki.eveuniversity.org/3rd_Party_Tools#Pyfa_.28Python_fitting_assistant.29 Pyfa].
Line 103: Line 103:
= Next Steps =
= Next Steps =


== Finding A Corporation ==
== Finding a Corporation ==


You begin EVE in a non-player character (NPC) corporation, which charge an 11% tax on mission rewards and bounties.  To avoid this, you can form your own independent corporation.  However, most people choose to join one of the established player-run corporations, which provide better opportunities for social interaction and other in-game benefits.
You begin EVE in a non-player character (NPC) corporation, which charge an 11% tax on mission rewards and bounties.  To avoid this, you can form your own independent corporation.  However, most people choose to join one of the established player-run corporations, which provide better opportunities for social interaction and other in-game benefits.