More actions
No edit summary |
|||
| Line 144: | Line 144: | ||
However, for maximum enjoyment, we ''recommend'' that you have at least the skills to sustain yourself (for example, [[Cosmic_Anomalies|anomalies]], [[Cosmic_Signatures|signatures]], ratting, or [[Planetary_Interaction|planetary interaction]]). Mining is not recommended at the NSC, because of the high traffic of our local area of Syndicate. | However, for maximum enjoyment, we ''recommend'' that you have at least the skills to sustain yourself (for example, [[Cosmic_Anomalies|anomalies]], [[Cosmic_Signatures|signatures]], ratting, or [[Planetary_Interaction|planetary interaction]]). Mining is not recommended at the NSC, because of the high traffic of our local area of Syndicate. | ||
We also suggest that you be able to fly two or three classes of ships well, so that you can engage a variety of targets and effectively participate in fights. Generally, this means: | We also suggest that you be able to fly two or three classes of ships well, so that you can engage a variety of targets and effectively participate in fights. Generally, this means the following skills and/or certificates: | ||
* Fitting skills 4+ | * Fitting skills 4+ (Core Fitting Standard Certificate) | ||
* Capacitor skills 4+ (Core Capacitor Standard Certificate) | * Capacitor skills 4+ (Core Capacitor Standard Certificate) | ||
* Hull Upgrades 4+, for utilizing your lowslots effectively | * Hull Upgrades 4+, for utilizing your lowslots effectively | ||
| Line 153: | Line 153: | ||
* Racial Cruiser 3+ for at least one race | * Racial Cruiser 3+ for at least one race | ||
* Weapon skills 4+ for at least one race's weapon line (ideally, T2 weapons) | * Weapon skills 4+ for at least one race's weapon line (ideally, T2 weapons) | ||
** Amarr: Energy Turret Standard | ** '''<span style="color: goldenrod">Amarr:</span>''' ''Frigate Energy Turret Standard'' | ||
** Caldari: | ** '''<span style="color: darkturquoise">Caldari:</span>''' ''Frigate Launcher Control Standard'' | ||
** Gallente: Hybrid Turret Standard | ** '''<span style="color: greenyellow">Gallente:</span>''' ''Frigate Hybrid Turret Standard'' | ||
** Minmatar: Projectile Turret Standard | ** '''<span style="color: orangered">Minmatar:</span>''' ''Frigate Projectile Turret Standard'' | ||
* Ability to fit T2 armor or shield tank, as preferred by your race | * Ability to fit T2 armor or shield tank, as preferred by your race | ||
** All races: Passive Shield Tanking Standard | ** '''All races:''' Passive Shield Tanking Standard'' | ||
** Amarr, Gallente: Armor | ** '''<span style="color: goldenrod">Amarr</span>''', '''<span style="color: greenyellow">Gallente</span>''': ''Armor Tanking Standard'' | ||
** Caldari, Minmatar: Active Shield Tanking Standard | ** '''<span style="color: darkturquoise">Caldari</span>''', '''<span style="color: orangered">Minmatar:</span>''': Active Shield Tanking Standard | ||
* Electronic warfare skills at 3 for your race's preferred EWAR type | * Electronic warfare skills at 3 for your race's preferred EWAR type | ||
** All races: ECM Operator Basic | ** '''All races:''' ''ECM Operator Basic'', ''EWAR Operator Basic'' | ||
** Amarr: Tracking | ** '''<span style="color: goldenrod">Amarr:</span>''' ''Tracking Disruptor Operator Standard'' | ||
** Caldari: Propulsion Jamming Operator Standard | ** '''<span style="color: darkturquoise">Caldari:</span>''' ''Propulsion Jamming Operator Standard'' | ||
** Gallente: Sensor Dampening Operator Standard | ** '''<span style="color: greenyellow">Gallente:</span>''' ''Sensor Dampening Operator Standard'' | ||
** Minmatar: Target Painter Operator Standard | ** '''<span style="color: orangered">Minmatar:</span>''' ''Target Painter Operator Standard'' | ||
===Frigate Class=== | ===Frigate Class=== | ||