Difference between revisions of "User:Lelira cirim"

From EVE University Wiki
Jump to: navigation, search
(reformatting skillbooks page)
Line 4: Line 4:
  
 
Looking for a form? Here are all the curated links we know about, and what they are related to.
 
Looking for a form? Here are all the curated links we know about, and what they are related to.
 +
 +
== Edits ==
 +
These are the NPC seeded prices for all skillbooks whose cost EVE University will reimburse through [[The Skillbook Program]].  Skillbooks that do not appear on this list will not be reimbursed. NPC prices will be reimbursed regardless of paying more or less in trade hubs.
 +
 +
'''Warning! These prices are a snapshot in time, and actual NPC value in game should be used for reimbursement purposes'''.
 +
 +
Last updated: October 2013
 +
 +
{| style="color: black; font-weight: bold; width: 75%"
 +
! style="color: white;" | Skillbook !! style="color: white;" | Seeded Price || style="color: white;" | Hangar || style="color: white;" | Market
 +
|-
 +
| bgcolor=lightgray | Acceleration Control || bgcolor=cyan align=right | 40,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Advanced Target Management || bgcolor=cyan align=right | 500,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Advanced Weapon Upgrades || bgcolor=cyan align=right | 500,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Afterburner || bgcolor=cyan align=right | 22,500 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Amarr Cruiser || bgcolor=cyan align=right | 500,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Amarr Destroyer || bgcolor=cyan align=right | 100,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Amarr Frigate || bgcolor=cyan align=right | 40,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Amarr Industrial || bgcolor=cyan align=right | 300,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Anchoring || bgcolor=cyan align=right | 75,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Archaeology || bgcolor=cyan align=right | 100,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Arkonor Processing || bgcolor=cyan align=right | 375,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Armor Layering || bgcolor=cyan align=right | 1,000,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Armor Rigging || bgcolor=cyan align=right | 100,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Armored Warfare || bgcolor=cyan align=right | 100,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Armored Warfare Specialist || bgcolor=cyan align=right | 400,000 || bgcolor=orange align=center | Alpha || bgcolor=green align=center | [http://www.eve-central.com/home/quicklook.html?typeid=3452 EC]
 +
|-
 +
| bgcolor=lightgray | Light Missiles || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | Astrogeology || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Astrometric Acquisition || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Astrometric Pinpointing || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Astrometric Rangefinding || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Astrometrics || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Astronautics Rigging || bgcolor=cyan align=right | 20,000
 +
|-
 +
| bgcolor=lightgray | Auto-Targeting Missiles || bgcolor=cyan align=right | 25,000
 +
|-
 +
| bgcolor=lightgray | Amarr Battlecruiser || bgcolor=cyan align=right | 1,000,000
 +
|-
 +
| bgcolor=lightgray | Biology || bgcolor=cyan align=right | 25,000
 +
|-
 +
| bgcolor=lightgray | Bistot Processing || bgcolor=cyan align=right | 350,000
 +
|-
 +
| bgcolor=lightgray | Broker Relations || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | Caldari Battlecruiser || bgcolor=cyan align=right | 1,000,000
 +
|-
 +
| bgcolor=lightgray | Caldari Cruiser || bgcolor=cyan align=right | 500,000
 +
|-
 +
| bgcolor=lightgray | Caldari Destroyer || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | Caldari Frigate || bgcolor=cyan align=right | 40,000
 +
|-
 +
| bgcolor=lightgray | Caldari Industrial || bgcolor=cyan align=right | 300,000
 +
|-
 +
| bgcolor=lightgray | Capacitor Emission Systems || bgcolor=cyan align=right | 67,500
 +
|-
 +
| bgcolor=lightgray | Capacitor Management || bgcolor=cyan align=right | 153,000
 +
|-
 +
| bgcolor=lightgray | Capacitor Systems Operation || bgcolor=cyan align=right | 36,000
 +
|-
 +
| bgcolor=lightgray | Combat Drone Operation || bgcolor=cyan align=right | 50,000
 +
|-
 +
| bgcolor=lightgray | Command Center Upgrades || bgcolor=cyan align=right | 500,000
 +
|-
 +
| bgcolor=lightgray | Connections || bgcolor=cyan align=right | 200,000
 +
|-
 +
| bgcolor=lightgray | Contracting || bgcolor=cyan align=right | 150,000
 +
|-
 +
| bgcolor=lightgray | Controlled Bursts || bgcolor=cyan align=right | 70,000
 +
|-
 +
| bgcolor=lightgray | Corporation Contracting || bgcolor=cyan align=right | 150,000
 +
|-
 +
| bgcolor=lightgray | Corporation Management || bgcolor=cyan align=right | 20,000
 +
|-
 +
| bgcolor=lightgray | CPU Management || bgcolor=cyan align=right | 20,000
 +
|-
 +
| bgcolor=lightgray | Criminal Connections || bgcolor=cyan align=right | 200,000
 +
|-
 +
| bgcolor=lightgray | Crokite Processing || bgcolor=cyan align=right | 325,000
 +
|-
 +
| bgcolor=lightgray | Cruise Missiles || bgcolor=cyan align=right | 350,000
 +
|-
 +
| bgcolor=lightgray | Cruiser Construction || bgcolor=cyan align=right | 1,000,000
 +
|-
 +
| bgcolor=lightgray | Cybernetics || bgcolor=cyan align=right | 75,000
 +
|-
 +
| bgcolor=lightgray | Dark Ochre Processing || bgcolor=cyan align=right | 275,000
 +
|-
 +
| bgcolor=lightgray | Deep Core Mining || bgcolor=cyan align=right | 500,000
 +
|-
 +
| bgcolor=lightgray | Defender Missiles || bgcolor=cyan align=right | 30,000
 +
|-
 +
| bgcolor=lightgray | Diplomacy || bgcolor=cyan align=right | 180,000
 +
|-
 +
| bgcolor=lightgray | Diplomatic Relations || bgcolor=cyan align=right | 40,000
 +
|-
 +
| bgcolor=lightgray | Drone Durability || bgcolor=cyan align=right | 50,000
 +
|-
 +
| bgcolor=lightgray | Drone Interfacing || bgcolor=cyan align=right | 500,000
 +
|-
 +
| bgcolor=lightgray | Drone Navigation || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | Drone Sharpshooting || bgcolor=cyan align=right | 150,000
 +
|-
 +
| bgcolor=lightgray | Drones || bgcolor=cyan align=right | 20,000
 +
|-
 +
| bgcolor=lightgray | Drones Rigging || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | EM Armor Compensation || bgcolor=cyan align=right | 120,000
 +
|-
 +
| bgcolor=lightgray | EM Shield Compensation || bgcolor=cyan align=right | 120,000
 +
|-
 +
| bgcolor=lightgray | Electronic Superiority Rigging || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | Electronic Warfare || bgcolor=cyan align=right | 120,000
 +
|-
 +
| bgcolor=lightgray | Electronic Warfare Drone Interfacing || bgcolor=cyan align=right | 400,000
 +
|-
 +
| bgcolor=lightgray | Electronics Upgrades || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | Energy Grid Upgrades || bgcolor=cyan align=right | 71,100
 +
|-
 +
| bgcolor=lightgray | Energy Pulse Weapons || bgcolor=cyan align=right | 117,000
 +
|-
 +
| bgcolor=lightgray | Energy Weapon Rigging || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Evasive Maneuvering || bgcolor=cyan align=right | 22,500
 +
|-
 +
| bgcolor=lightgray | Explosive Armor Compensation || bgcolor=cyan align=right | 108,000
 +
|-
 +
| bgcolor=lightgray | Explosive Shield Compensation || bgcolor=cyan align=right | 108,000
 +
|-
 +
| bgcolor=lightgray | Fast Talk || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Frequency Modulation || bgcolor=cyan align=right | 144,000
 +
|-
 +
| bgcolor=lightgray | Frigate Construction || bgcolor=cyan align=right | 72,000
 +
|-
 +
| bgcolor=lightgray | Fuel Conservation || bgcolor=cyan align=right | 27,000
 +
|-
 +
| bgcolor=lightgray | Gallente Battlecruiser || bgcolor=cyan align=right | 1,000,000
 +
|-
 +
| bgcolor=lightgray | Gallente Cruiser || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Gallente Destroyer || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | Gallente Frigate || bgcolor=cyan align=right | 36,000
 +
|-
 +
| bgcolor=lightgray | Gallente Industrial || bgcolor=cyan align=right | 270,000
 +
|-
 +
| bgcolor=lightgray | Gneiss Processing || bgcolor=cyan align=right | 225,000
 +
|-
 +
| bgcolor=lightgray | Gravimetric Sensor Compensation || bgcolor=cyan align=right | 180,000
 +
|-
 +
| bgcolor=lightgray | Guided Missile Precision || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Gunnery || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Hacking || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Heavy Assault Missiles || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Heavy Drone Operation || bgcolor=cyan align=right | 342,000
 +
|-
 +
| bgcolor=lightgray | Heavy Missiles || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Hedbergite Processing || bgcolor=cyan align=right | 202,500
 +
|-
 +
| bgcolor=lightgray | Hemorphite Processing || bgcolor=cyan align=right | 180,000
 +
|-
 +
| bgcolor=lightgray | High Speed Maneuvering || bgcolor=cyan align=right | 306,000
 +
|-
 +
| bgcolor=lightgray | Hull Upgrades || bgcolor=cyan align=right | 54,000
 +
|-
 +
| bgcolor=lightgray | Hybrid Weapon Rigging || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Ice Harvesting || bgcolor=cyan align=right | 337,500
 +
|-
 +
| bgcolor=lightgray | Ice Processing || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Industry || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Infomorph Psychology || bgcolor=cyan align=right | 1,000,000
 +
|-
 +
| bgcolor=lightgray | Information Warfare || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Information Warfare Specialist || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Interceptors || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Interplanetary Consolidation || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Jaspet Processing || bgcolor=cyan align=right | 157,500
 +
|-
 +
| bgcolor=lightgray | Jury Rigging || bgcolor=cyan align=right | 54,000
 +
|-
 +
| bgcolor=lightgray | Kernite Processing || bgcolor=cyan align=right | 135,000
 +
|-
 +
| bgcolor=lightgray | Kinetic Armor Compensation || bgcolor=cyan align=right | 108,000
 +
|-
 +
| bgcolor=lightgray | Kinetic Shield Compensation || bgcolor=cyan align=right | 108,000
 +
|-
 +
| bgcolor=lightgray | Laboratory Operation || bgcolor=cyan align=right | 270,000
 +
|-
 +
| bgcolor=lightgray | Ladar Sensor Compensation || bgcolor=cyan align=right | 180,000
 +
|-
 +
| bgcolor=lightgray | Launcher Rigging || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Leadership || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Light Missile Specialization || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Light Missiles || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Long Distance Jamming || bgcolor=cyan align=right | 180,000
 +
|-
 +
| bgcolor=lightgray | Long Range Targeting || bgcolor=cyan align=right | 79,200
 +
|-
 +
| bgcolor=lightgray | Magnetometric Sensor Compensation || bgcolor=cyan align=right | 180,000
 +
|-
 +
| bgcolor=lightgray | Mass Production || bgcolor=cyan align=right | 135,000
 +
|-
 +
| bgcolor=lightgray | Mechanic || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Medium Energy Turret || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Medium Hybrid Turret || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Medium Projectile Turret || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Megacorp Management || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Mercoxit Processing || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Metallurgy || bgcolor=cyan align=right | 315,000
 +
|-
 +
| bgcolor=lightgray | Mining || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Mining Barge || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Mining Director || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Mining Drone Operation || bgcolor=cyan align=right | 36,000
 +
|-
 +
| bgcolor=lightgray | Mining Foreman || bgcolor=cyan align=right | 75,000
 +
|-
 +
| bgcolor=lightgray | Mining Upgrades || bgcolor=cyan align=right | 72,000
 +
|-
 +
| bgcolor=lightgray | Minmatar Battlecruiser || bgcolor=cyan align=right | 1,000,000
 +
|-
 +
| bgcolor=lightgray | Minmatar Cruiser || bgcolor=cyan align=right | 450,000
 +
|-
 +
| bgcolor=lightgray | Minmatar Destroyer || bgcolor=cyan align=right | 100,000
 +
|-
 +
| bgcolor=lightgray | Minmatar Frigate || bgcolor=cyan align=right | 36,000
 +
|-
 +
| bgcolor=lightgray | Minmatar Industrial || bgcolor=cyan align=right | 270,000
 +
|-
 +
| bgcolor=lightgray | Missile Bombardment || bgcolor=cyan align=right | 72,000
 +
|-
 +
| bgcolor=lightgray | Missile Launcher Operation || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Missile Projection || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Motion Prediction || bgcolor=cyan align=right | 54,000
 +
|-
 +
| bgcolor=lightgray | Nanite Operation || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Navigation || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Negotiation || bgcolor=cyan align=right | 54,000
 +
|-
 +
| bgcolor=lightgray | Neurotoxin Control || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Neurotoxin Recovery || bgcolor=cyan align=right | 22,500
 +
|-
 +
| bgcolor=lightgray | Omber Processing || bgcolor=cyan align=right | 112,500
 +
|-
 +
| bgcolor=lightgray | Plagioclase Processing || bgcolor=cyan align=right | 67,500
 +
|-
 +
| bgcolor=lightgray | Planetology || bgcolor=cyan align=right | 1,000,000
 +
|-
 +
| bgcolor=lightgray | Power Grid Management || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Production Efficiency || bgcolor=cyan align=right | 225,000
 +
|-
 +
| bgcolor=lightgray | Projectile Weapon Rigging || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Propulsion Jamming || bgcolor=cyan align=right | 135,000
 +
|-
 +
| bgcolor=lightgray | Pyroxeres Processing || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Radar Sensor Compensation || bgcolor=cyan align=right | 180,000
 +
|-
 +
| bgcolor=lightgray | Rapid Firing || bgcolor=cyan align=right | 36,000
 +
|-
 +
| bgcolor=lightgray | Rapid Launch || bgcolor=cyan align=right | 36,000
 +
|-
 +
| bgcolor=lightgray | Refinery Efficiency || bgcolor=cyan align=right | 252,000
 +
|-
 +
| bgcolor=lightgray | Refining || bgcolor=cyan align=right | 45,000
 +
|-
 +
| bgcolor=lightgray | Remote Armor Repair Systems || bgcolor=cyan align=right | 76,500
 +
|-
 +
| bgcolor=lightgray | Remote Hull Repair Systems || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Remote Sensing || bgcolor=cyan align=right | 250,000
 +
|-
 +
| bgcolor=lightgray | Repair Drone Operation || bgcolor=cyan align=right | 180,000
 +
|-
 +
| bgcolor=lightgray | Repair Systems || bgcolor=cyan align=right | 27,000
 +
|-
 +
| bgcolor=lightgray | Research || bgcolor=cyan align=right | 300,000
 +
|-
 +
| bgcolor=lightgray | Retail || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Rocket Specialization || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Rockets || bgcolor=cyan align=right | 9,000
 +
|-
 +
| bgcolor=lightgray | Salvage Drone Operation || bgcolor=cyan align=right | 220,000
 +
|-
 +
| bgcolor=lightgray | Salvaging || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Science || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Scordite Processing || bgcolor=cyan align=right | 45,000
 +
|-
 +
| bgcolor=lightgray | Scout Drone Operation || bgcolor=cyan align=right | 36,000
 +
|-
 +
| bgcolor=lightgray | Scrapmetal Processing || bgcolor=cyan align=right | 270,000
 +
|-
 +
| bgcolor=lightgray | Sensor Linking || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Sentry Drone Interfacing || bgcolor=cyan align=right | 405,000
 +
|-
 +
| bgcolor=lightgray | Sharpshooter || bgcolor=cyan align=right | 72,000
 +
|-
 +
| bgcolor=lightgray | Shield Compensation || bgcolor=cyan align=right | 108,000
 +
|-
 +
| bgcolor=lightgray | Shield Emission Systems || bgcolor=cyan align=right | 72,000
 +
|-
 +
| bgcolor=lightgray | Shield Management || bgcolor=cyan align=right | 153,000
 +
|-
 +
| bgcolor=lightgray | Shield Operation || bgcolor=cyan align=right | 31,500
 +
|-
 +
| bgcolor=lightgray | Shield Rigging || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Shield Upgrades || bgcolor=cyan align=right | 75,600
 +
|-
 +
| bgcolor=lightgray | Siege Warfare || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Siege Warfare Specialist || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Signal Dispersion || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Signal Suppression || bgcolor=cyan align=right | 720,000
 +
|-
 +
| bgcolor=lightgray | Signature Analysis || bgcolor=cyan align=right | 67,500
 +
|-
 +
| bgcolor=lightgray | Signature Focusing || bgcolor=cyan align=right | 540,000
 +
|-
 +
| bgcolor=lightgray | Skirmish Warfare || bgcolor=cyan align=right | 67,500
 +
|-
 +
| bgcolor=lightgray | Skirmish Warfare Specialist || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Small Artillery Specialization || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Small Autocannon Specialization || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Small Beam Laser Specialization || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Small Blaster Specialization || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Small Energy Turret || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Small Hybrid Turret || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Small Projectile Turret || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Small Pulse Laser Specialization || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Small Railgun Specialization || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Social || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Spaceship Command || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Spodumain Processing || bgcolor=cyan align=right | 270,000
 +
|-
 +
| bgcolor=lightgray | Starbase Defense Management || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Surgical Strike || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Survey || bgcolor=cyan align=right | 32,400
 +
|-
 +
| bgcolor=lightgray | Tactical Shield Manipulation || bgcolor=cyan align=right | 189,000
 +
|-
 +
| bgcolor=lightgray | Target Navigation Prediction || bgcolor=cyan align=right | 54,000
 +
|-
 +
| bgcolor=lightgray | Target Painting || bgcolor=cyan align=right | 81,000
 +
|-
 +
| bgcolor=lightgray | Target Management || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Thermic Armor Compensation || bgcolor=cyan align=right | 108,000
 +
|-
 +
| bgcolor=lightgray | Thermic Shield Compensation || bgcolor=cyan align=right | 108,000
 +
|-
 +
| bgcolor=lightgray | Torpedoes || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Trade || bgcolor=cyan align=right | 18,000
 +
|-
 +
| bgcolor=lightgray | Trajectory Analysis || bgcolor=cyan align=right | 90,000
 +
|-
 +
| bgcolor=lightgray | Turret Destabilization || bgcolor=cyan align=right | 360,000
 +
|-
 +
| bgcolor=lightgray | Veldspar Processing || bgcolor=cyan align=right | 22,500
 +
|-
 +
| bgcolor=lightgray | Warhead Upgrades || bgcolor=cyan align=right | 900,000
 +
|-
 +
| bgcolor=lightgray | Warp Drive Operation || bgcolor=cyan align=right | 27,000
 +
|-
 +
| bgcolor=lightgray | Weapon Disruption || bgcolor=cyan align=right | 72,000
 +
|-
 +
| bgcolor=lightgray | Weapon Upgrades || bgcolor=cyan align=right | 72,000
 +
|}
 +
 +
[[Category:Services]]
 +
  
 
= Pages added =
 
= Pages added =
 
[[Managing Your Assets]]
 
[[Managing Your Assets]]

Revision as of 09:04, 19 October 2013

New Pages to be added

The Big List of E-Uni Forms

Looking for a form? Here are all the curated links we know about, and what they are related to.

Edits

These are the NPC seeded prices for all skillbooks whose cost EVE University will reimburse through The Skillbook Program. Skillbooks that do not appear on this list will not be reimbursed. NPC prices will be reimbursed regardless of paying more or less in trade hubs.

Warning! These prices are a snapshot in time, and actual NPC value in game should be used for reimbursement purposes.

Last updated: October 2013

Skillbook Seeded Price Hangar Market
Acceleration Control 40,000 Alpha EC
Advanced Target Management 500,000 Alpha EC
Advanced Weapon Upgrades 500,000 Alpha EC
Afterburner 22,500 Alpha EC
Amarr Cruiser 500,000 Alpha EC
Amarr Destroyer 100,000 Alpha EC
Amarr Frigate 40,000 Alpha EC
Amarr Industrial 300,000 Alpha EC
Anchoring 75,000 Alpha EC
Archaeology 100,000 Alpha EC
Arkonor Processing 375,000 Alpha EC
Armor Layering 1,000,000 Alpha EC
Armor Rigging 100,000 Alpha EC
Armored Warfare 100,000 Alpha EC
Armored Warfare Specialist 400,000 Alpha EC
Light Missiles 100,000
Astrogeology 450,000
Astrometric Acquisition 450,000
Astrometric Pinpointing 450,000
Astrometric Rangefinding 450,000
Astrometrics 450,000
Astronautics Rigging 20,000
Auto-Targeting Missiles 25,000
Amarr Battlecruiser 1,000,000
Biology 25,000
Bistot Processing 350,000
Broker Relations 100,000
Caldari Battlecruiser 1,000,000
Caldari Cruiser 500,000
Caldari Destroyer 100,000
Caldari Frigate 40,000
Caldari Industrial 300,000
Capacitor Emission Systems 67,500
Capacitor Management 153,000
Capacitor Systems Operation 36,000
Combat Drone Operation 50,000
Command Center Upgrades 500,000
Connections 200,000
Contracting 150,000
Controlled Bursts 70,000
Corporation Contracting 150,000
Corporation Management 20,000
CPU Management 20,000
Criminal Connections 200,000
Crokite Processing 325,000
Cruise Missiles 350,000
Cruiser Construction 1,000,000
Cybernetics 75,000
Dark Ochre Processing 275,000
Deep Core Mining 500,000
Defender Missiles 30,000
Diplomacy 180,000
Diplomatic Relations 40,000
Drone Durability 50,000
Drone Interfacing 500,000
Drone Navigation 100,000
Drone Sharpshooting 150,000
Drones 20,000
Drones Rigging 100,000
EM Armor Compensation 120,000
EM Shield Compensation 120,000
Electronic Superiority Rigging 100,000
Electronic Warfare 120,000
Electronic Warfare Drone Interfacing 400,000
Electronics Upgrades 100,000
Energy Grid Upgrades 71,100
Energy Pulse Weapons 117,000
Energy Weapon Rigging 90,000
Evasive Maneuvering 22,500
Explosive Armor Compensation 108,000
Explosive Shield Compensation 108,000
Fast Talk 90,000
Frequency Modulation 144,000
Frigate Construction 72,000
Fuel Conservation 27,000
Gallente Battlecruiser 1,000,000
Gallente Cruiser 450,000
Gallente Destroyer 100,000
Gallente Frigate 36,000
Gallente Industrial 270,000
Gneiss Processing 225,000
Gravimetric Sensor Compensation 180,000
Guided Missile Precision 450,000
Gunnery 18,000
Hacking 900,000
Heavy Assault Missiles 90,000
Heavy Drone Operation 342,000
Heavy Missiles 90,000
Hedbergite Processing 202,500
Hemorphite Processing 180,000
High Speed Maneuvering 306,000
Hull Upgrades 54,000
Hybrid Weapon Rigging 90,000
Ice Harvesting 337,500
Ice Processing 360,000
Industry 18,000
Infomorph Psychology 1,000,000
Information Warfare 90,000
Information Warfare Specialist 360,000
Interceptors 900,000
Interplanetary Consolidation 450,000
Jaspet Processing 157,500
Jury Rigging 54,000
Kernite Processing 135,000
Kinetic Armor Compensation 108,000
Kinetic Shield Compensation 108,000
Laboratory Operation 270,000
Ladar Sensor Compensation 180,000
Launcher Rigging 90,000
Leadership 18,000
Light Missile Specialization 900,000
Light Missiles 18,000
Long Distance Jamming 180,000
Long Range Targeting 79,200
Magnetometric Sensor Compensation 180,000
Mass Production 135,000
Mechanic 18,000
Medium Energy Turret 90,000
Medium Hybrid Turret 90,000
Medium Projectile Turret 90,000
Megacorp Management 360,000
Mercoxit Processing 360,000
Metallurgy 315,000
Mining 18,000
Mining Barge 450,000
Mining Director 360,000
Mining Drone Operation 36,000
Mining Foreman 75,000
Mining Upgrades 72,000
Minmatar Battlecruiser 1,000,000
Minmatar Cruiser 450,000
Minmatar Destroyer 100,000
Minmatar Frigate 36,000
Minmatar Industrial 270,000
Missile Bombardment 72,000
Missile Launcher Operation 18,000
Missile Projection 90,000
Motion Prediction 54,000
Nanite Operation 900,000
Navigation 18,000
Negotiation 54,000
Neurotoxin Control 900,000
Neurotoxin Recovery 22,500
Omber Processing 112,500
Plagioclase Processing 67,500
Planetology 1,000,000
Power Grid Management 18,000
Production Efficiency 225,000
Projectile Weapon Rigging 90,000
Propulsion Jamming 135,000
Pyroxeres Processing 90,000
Radar Sensor Compensation 180,000
Rapid Firing 36,000
Rapid Launch 36,000
Refinery Efficiency 252,000
Refining 45,000
Remote Armor Repair Systems 76,500
Remote Hull Repair Systems 90,000
Remote Sensing 250,000
Repair Drone Operation 180,000
Repair Systems 27,000
Research 300,000
Retail 90,000
Rocket Specialization 900,000
Rockets 9,000
Salvage Drone Operation 220,000
Salvaging 900,000
Science 18,000
Scordite Processing 45,000
Scout Drone Operation 36,000
Scrapmetal Processing 270,000
Sensor Linking 90,000
Sentry Drone Interfacing 405,000
Sharpshooter 72,000
Shield Compensation 108,000
Shield Emission Systems 72,000
Shield Management 153,000
Shield Operation 31,500
Shield Rigging 90,000
Shield Upgrades 75,600
Siege Warfare 90,000
Siege Warfare Specialist 360,000
Signal Dispersion 900,000
Signal Suppression 720,000
Signature Analysis 67,500
Signature Focusing 540,000
Skirmish Warfare 67,500
Skirmish Warfare Specialist 360,000
Small Artillery Specialization 900,000
Small Autocannon Specialization 900,000
Small Beam Laser Specialization 900,000
Small Blaster Specialization 900,000
Small Energy Turret 18,000
Small Hybrid Turret 18,000
Small Projectile Turret 18,000
Small Pulse Laser Specialization 900,000
Small Railgun Specialization 900,000
Social 18,000
Spaceship Command 18,000
Spodumain Processing 270,000
Starbase Defense Management 900,000
Surgical Strike 900,000
Survey 32,400
Tactical Shield Manipulation 189,000
Target Navigation Prediction 54,000
Target Painting 81,000
Target Management 90,000
Thermic Armor Compensation 108,000
Thermic Shield Compensation 108,000
Torpedoes 360,000
Trade 18,000
Trajectory Analysis 90,000
Turret Destabilization 360,000
Veldspar Processing 22,500
Warhead Upgrades 900,000
Warp Drive Operation 27,000
Weapon Disruption 72,000
Weapon Upgrades 72,000


Pages added

Managing Your Assets