More actions
No edit summary |
No edit summary |
||
| Line 24: | Line 24: | ||
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
|powergrid= | |powergrid=60 MW | ||
|cpu= | |cpu=240 tf | ||
|capacitor= | |capacitor=750 GJ | ||
|highs=8 | |highs=8 | ||
|turrets=4 | |turrets=4 | ||
|launchers= | |launchers=7 | ||
|mediums=3 | |mediums=3 | ||
|lows=3 | |lows=3 | ||
|mass=1, | |mass=1,305,000 kg | ||
|volume=47,000 m³ | |volume=47,000 m³ | ||
|cargohold=380 m³ | |cargohold=380 m³ | ||
| Line 42: | Line 42: | ||
|info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat. | |info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat. | ||
|bonuses=<b>Amarr Destroyer Skill Bonus:</b><br> | |bonuses=<b>Amarr Destroyer Skill Bonus:</b><br>10% bonus to Rocket and Light Missile velocity per level<br>5% bonus to Rocket and Light Missile damage per level<br><b>Interdictors Skill Bonus:</b><br>4% bonus to armor resistances per level<br>10% reduction in Microwarpdrive signature radius penalty per level<br><b>Role Bonus:</b><br>Can fit Interdiction Sphere Launchers | ||
|structurehp= | |structurehp=750 HP | ||
|shieldhp= | |shieldhp=625 HP |shieldem=0 |shieldexp=75 |shieldkin=55 |shieldtherm=20 | ||
|armorhp= | |armorhp=750 HP |armorem=50 |armorexp=60 |armorkin=43.75 |armortherm=35 | ||
|maxvelocity= | |maxvelocity=310 m/s | ||
|inertia=3. | |inertia=3.7 | ||
|warpspeed=9 AU/s | |warpspeed=9 AU/s | ||
|warptime=6.69 s | |warptime=6.69 s | ||
|targetrange=50 km | |targetrange=50 km | ||
|sigradius= | |sigradius=75 m | ||
|maxlockedtargets= | |maxlockedtargets=7 | ||
|sensortype=RADAR | |sensortype=RADAR | ||
|sensorvalue= | |sensorvalue=12 points | ||
|scanres=525 mm | |scanres=525 mm | ||