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Heretic: Difference between revisions

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|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=57 MW
|powergrid=60 MW
|cpu=230 tf
|cpu=240 tf
|capacitor=562.5 GJ
|capacitor=750 GJ
|highs=8
|highs=8
|turrets=4
|turrets=4
|launchers=6
|launchers=7
|mediums=3
|mediums=3
|lows=3
|lows=3
|mass=1,371,000 kg
|mass=1,305,000 kg
|volume=47,000 m&#179;
|volume=47,000 m&#179;
|cargohold=380 m&#179;
|cargohold=380 m&#179;
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|info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels.  Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted.  Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.
|info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels.  Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted.  Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.
|bonuses=<b>Amarr Destroyer Skill Bonus:</b><br>5% bonus to rocket damage per level<br>5% bonus to rocket and missile explosion velocity per level<br><b>Interdictors Skill Bonus:</b><br>5% bonus to missile velocity per level<br>10% bonus to Interdiction Sphere Launcher rate of fire per level<br><b>Special Ability:</b><br>Can fit Interdiction Sphere Launchers
|bonuses=<b>Amarr Destroyer Skill Bonus:</b><br>10% bonus to Rocket and Light Missile velocity per level<br>5% bonus to Rocket and Light Missile damage per level<br><b>Interdictors Skill Bonus:</b><br>4% bonus to armor resistances per level<br>10% reduction in Microwarpdrive signature radius penalty per level<br><b>Role Bonus:</b><br>Can fit Interdiction Sphere Launchers
|structurehp=700 HP
|structurehp=750 HP
|shieldhp=600 HP |shieldem=0 |shieldexp=60 |shieldkin=40 |shieldtherm=20
|shieldhp=625 HP |shieldem=0 |shieldexp=75 |shieldkin=55 |shieldtherm=20
|armorhp=751 HP |armorem=50 |armorexp=30 |armorkin=25 |armortherm=35
|armorhp=750 HP |armorem=50 |armorexp=60 |armorkin=43.75 |armortherm=35
|maxvelocity=299 m/s
|maxvelocity=310 m/s
|inertia=3.519
|inertia=3.7
|warpspeed=9 AU/s
|warpspeed=9 AU/s
|warptime=6.69 s
|warptime=6.69 s
|targetrange=50 km
|targetrange=50 km
|sigradius=83 m
|sigradius=75 m
|maxlockedtargets=6
|maxlockedtargets=7
|sensortype=RADAR
|sensortype=RADAR
|sensorvalue=10 points
|sensorvalue=12 points
|scanres=525 mm
|scanres=525 mm