More actions
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skills=Minmatar Frigate IV</li><li>Minmatar Cruiser III</li><li>Spaceship Command IV</li><li>Minmatar Battlecruiser II</li><li>Gunnery III</li><li>Sharpshooter IV</li><li>Small Projectile Turret V</li><li>Small Artillery Specialization IV</li><li>Capacitor Systems Operation V</li><li>Capacitor Management IV</li><li>Power Grid Management V</li><li>CPU Management V</li><li>Electronics Upgrades V</li><li>Long Range Targeting IV</li><li>Signature Analysis IV</li><li>Medium Projectile Turret V</li><li>Medium Artillery Specialization I</li><li>Missile Launcher Operation I</li><li>Shield Upgrades IV</li><li>Tactical Shield Manipulation IV</li><li>Afterburner IV</li><li>Energy Grid Upgrades IV</li><li>Target Management V</li><li>Advanced Target Management I</li><li>Navigation IV</li><li>Evasive Maneuvering III</li><li>Warp Drive Operation III</li><li>Hull Upgrades IV</li><li>Shield Management IV</li><li>Mechanic V</li><li>Gunnery V</li><li>Rapid Firing IV</li><li>Motion Prediction IV</li><li>Trajectory Analysis IV</li><li>Weapon Upgrades IV</li><li>Mechanic III</li><li>Jury Rigging III</li><li>Shield Rigging I</li><li>Scout Drone Operation V</li><li>Drones V</li><li>Gallente Drone Specialization I| | skills=Minmatar Frigate IV</li><li>Minmatar Cruiser III</li><li>Spaceship Command IV</li><li>Minmatar Battlecruiser II</li><li>Gunnery III</li><li>Sharpshooter IV</li><li>Small Projectile Turret V</li><li>Small Artillery Specialization IV</li><li>Capacitor Systems Operation V</li><li>Capacitor Management IV</li><li>Power Grid Management V</li><li>CPU Management V</li><li>Electronics Upgrades V</li><li>Long Range Targeting IV</li><li>Signature Analysis IV</li><li>Medium Projectile Turret V</li><li>Medium Artillery Specialization I</li><li>Missile Launcher Operation I</li><li>Shield Upgrades IV</li><li>Tactical Shield Manipulation IV</li><li>Afterburner IV</li><li>Energy Grid Upgrades IV</li><li>Target Management V</li><li>Advanced Target Management I</li><li>Navigation IV</li><li>Evasive Maneuvering III</li><li>Warp Drive Operation III</li><li>Hull Upgrades IV</li><li>Shield Management IV</li><li>Mechanic V</li><li>Gunnery V</li><li>Rapid Firing IV</li><li>Motion Prediction IV</li><li>Trajectory Analysis IV</li><li>Weapon Upgrades IV</li><li>Mechanic III</li><li>Jury Rigging III</li><li>Shield Rigging I</li><li>Scout Drone Operation V</li><li>Drones V</li><li>Gallente Drone Specialization I| | ||
notes=This is a passive shield tanked PvE fit. Swap the hardeners depending on mission enemies.</li><li>It's less complicated to fly than the active armour tanked alternative, and shields' higher explosive resistance comes in useful in missions against the Angel Cartel.</li><li>You need Advanced Weapon Upgrades or 'Squire' Engineering EG-602 or better implant or you have to replace one lowslot module with Power Diagnostic System.}}<!-- | notes=This is a passive shield tanked PvE fit. Swap the hardeners depending on mission enemies.</li><li>It's less complicated to fly than the active armour tanked alternative, and shields' higher explosive resistance comes in useful in missions against the Angel Cartel.</li><li>You need Advanced Weapon Upgrades or 'Squire' Engineering EG-602 or better implant or you have to replace one lowslot module with Power Diagnostic System.}}<!-- | ||
{{ShipFitting| | |||
ship=Hurricane| | |||
shipTypeID=24702| | |||
fitName=PvE L3 Starter| | |||
fitID=PvE-Passive-Shield| | |||
high1name=650mm Medium 'Scout' Artillery I| | |||
high1typeID=9207| | |||
high2name=650mm Medium 'Scout' Artillery I| | |||
high2typeID=9207| | |||
high3name=650mm Medium 'Scout' Artillery I| | |||
high3typeID=9207| | |||
high4name=650mm Medium 'Scout' Artillery I| | |||
high4typeID=9207| | |||
high5name=650mm Medium 'Scout' Artillery I| | |||
high5typeID=9207| | |||
high6name=650mm Medium 'Scout' Artillery I| | |||
high6typeID=9207| | |||
high7name=Rapid Light Missile Launcher I| | |||
high7typeID=1875| | |||
mid1name=Medium Shield booster II| | |||
mid1typeID=10850| | |||
mid2name=Explosive Deflection Field II| | |||
mid2typeID=2297| | |||
mid3name=Adaptive Invulnerability Field II| | |||
mid3typeID=2281| | |||
mid4name=Experimental 10MN Afterburner I| | |||
mid4typeID=6005| | |||
low1name=Tracking Enhancer II| | |||
low1typeID=1999| | |||
low2name=Tracking Enhancer II| | |||
low2typeID=1999| | |||
low3name=Tracking Enhancer II| | |||
low3typeID=1999| | |||
low4name=Gyrostabilizer II| | |||
low4typeID=519| | |||
low5name=Gyrostabilizer II| | |||
low5typeID=519| | |||
low6name=Gyrostabilizer II| | |||
low6typeID=519| | |||
drone1name=Hobgoblin I x6| | |||
drone1typeID=2454| | |||
drone2name=open| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=EMP M x1| | |||
charge1typeID=193| | |||
charge2name=Mjolnir Light Missile x1| | |||
charge2typeID=212| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Medium Capacitor Control Circuit I| | |||
rig1typeID=31372| | |||
rig2name=Medium Capacitor Control Circuit I| | |||
rig2typeID=31372| | |||
rig3name=Medium Capacitor Control Circuit I| | |||
rig3typeID=31372| | |||
difficulty=2| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.0| | |||
skills=</li><li>Capacitor Management IV</li><li>Capacitor System Operation IV (V recommended)</li><li>Gunnery support skills at III or IV.</li><li>Weapon Upgrades IV</li>| | |||
notes=Active Shield tanking fit, freeing all low slots for DPS and range.</li><li>Lows can be downgraded to Meta 4 without Weapon Upgrades IV.</li><li>Flies at 420-440m/s with AB on. The capacitor lasts for 6 minutes with all modules running.</li><li>Swap hardeners and ammo based on enemy type</li>}} | |||
-->{{ShipFitting| | -->{{ShipFitting| | ||