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Template:Skill/doc: Difference between revisions

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| 1 = Major attribute   
| 1 = Major attribute   
| 2 = Minor attribute  
| 2 = Minor attribute  
| mult = Skill training multiplier
| price = Skill book price
| pre = Prerequisite skill(s)
| pre = Prerequisite skill(s)
| reqI = Skills or modules which require this skill at level I
| reqI = Skills or modules which require this skill at level I
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; <code>1</code> and <code>2</code>
; <code>1</code> and <code>2</code>
:The primary and secondary [[Skill_training#Attributes|character attributes]] which determine how quickly the skill is trained. Possible values: <code>Intelligence</code>, <code>Perception</code>, <code>Charisma</code>, <code>Willpower</code>, and <code>Memory</code> (please capitalise).
:The primary and secondary [[Skill_training#Attributes|character attributes]] which determine how quickly the skill is trained. Possible values: <code>Intelligence</code>, <code>Perception</code>, <code>Charisma</code>, <code>Willpower</code>, and <code>Memory</code> (please capitalise).
; <code>mult</code>
:The skill's [[Skill_training#Training_Time_Multipliers|training time multiplier]]. Write the number and add an ''x'' (without a space); for instance: <code>mult=2x</code>.
; <code>price</code>
:How much the skillbook costs. There is no need to put "ISK" after the price, as it is added automatically. Larger numbers should be abbreviated with ''K'' for thousand, ''M'' for million, and ''B'' for billion. If you don't have the exact price, then an approximation is acceptable (no need to put "~").  If there's a value range, put "-" between the two numbers (without spaces), and add the K, M, or B after the last number. Lastly, the correct fraction denominator is "." and not ",".
<pre>price=32K <- Correct
price=32.5M <- Correct
price=20-25.5B <- Correct
price=32,000 <- Incorrect
price=32,5M <- Incorrect
price=~20-25.5B <- Incorrect
price=20 - 25.5B <- Incorrect
price=20B-25.5B <- Incorrect
price=32K ISK <- Incorrect</pre>


; <code>pre</code>
; <code>pre</code>
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; <code>notes</code>
; <code>notes</code>
:Any notes or comments about skill which don't fit anywhere else (for instance, if the skillbook is only available from LP stores, this would be a good place to note this).   
:Any notes or comments about skill which don't fit anywhere else (for instance, if the skillbook is only available from LP stores, this would be a good place to note this).   
== Dependencies ==
:This template uses the {{t|GetSkillMult}} and {{t|GetSkillPrice}} templates to display the skill's training time multiplier and skillbook price. It also uses {{t|SkillTimeInfo}} and {{t|SkillPriceInfo}} to format these two values with tooltips (shown when the mouse cursor is moved over the text).
== Usage notes ==
:As {{t|GetSkillLink}}, {{t|GetSkillMult}} and {{t|GetSkillPrice}} have a list of all the skills in the game, when CCP changes/add/removes skills in a future expansion, it's no longer necessary to update this information on the skills category pages, but only in those three templates. If skill names change, then any pages with obsolete skill names will be listed in [[:Category:Obsolete Skills]], so that you can easily find and correct them.
__NOTOC__
__NOTOC__
<noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
<noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>