Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Skills:Missile Launcher Operation: Difference between revisions

From EVE University Wiki
No edit summary
Redirect
 
(22 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Template:Stub}}
#REDIRECT[[Skills:Missiles]]
[[Category:Skills]]
==Overview==
(general blurb about skills category)
 
{{Skill
|skill=Bomb Deployment
|desc=Basic operation of bomb delivery systems. 5% reduction of Bomb Launcher reactivation delay per skill level.
|1=Perception
|2=Willpower
|mult=4x
|pre=[[Skills:Missiles#Missile_Bombardment|Missile Bombardment]] IV
|notes=This skill is used to launch [[Bombs|bombs]] from [[Frigate#Stealth_Bombers|stealth bombers]]. It is only useful to bomber pilots.
}}
 
{{Skill
|skill=Citadel Cruise Missiles
|desc=Skill at the handling and firing of Citadel Cruise Missiles. 5% bonus to Citadel Cruise Missile damage per skill level.
|1=Perception
|2=Willpower
|mult=7x
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] V, [[Skills:Missiles#Cruise_Missiles|Cruise Missiles]] V
|notes=For capital-ship-sized long-range missile launchers.<br>
}}
 
{{Skill
|skill=Citadel Torpedoes
|desc=Skill at the handling and firing of citadel torpedoes. 5% bonus to citadel torpedo damage per skill level.
|1=Perception
|2=Willpower
|mult=7x
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] IV, [[Skills:Missiles#Torpedoes|Torpedoes]] V
|notes=<br>
}}
 
{{Skill
|skill=Cruise Missile Specialization
|desc=Specialist training in the operation of advanced cruise missile launchers. 2% bonus per level to the rate of fire of modules requiring Cruise Missile Specialization.
|1=Perception
|2=Willpower
|mult=8x
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] I, [[Skills:Missiles#Cruise_Missiles|Cruise Missiles]] V
|notes=<br>
}}
 
{{Skill
|skill=Cruise Missiles
|desc=Skill at the handling and firing of very large guided missiles. 5% bonus to cruise missile damage per skill level.
|1=Perception
|2=Willpower
|mult=5x
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] V, [[Skills:Missiles#Heavy_Missiles|Heavy Missiles]] III
|notes=<br>
}}
 
{{Skill
|skill=Defender Missiles
|desc=Skill with anti-missile missiles. Special: 5% bonus to defender missile max velocity per skill level.
|1=Perception
|2=Willpower
|mult=2x
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] II
|notes=<br>
}}
 
{{Skill
|skill=FoF Missiles
|desc=Skill with friend or foe missiles. Special: 5% bonus to F.O.F (light, heavy and cruise) damage per skill level.
|1=Perception
|2=Willpower
|mult=3x
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] II
|notes=<br>
}}
 
{{Skill
|skill=Guided Missile Precision
|desc=Skill at precision missile homing. Proficiency at this skill increases the accuracy of a fired missile's exact point of impact, resulting in greater damage to small targets. 5% decreased factor of signature radius for light, heavy and cruise missile explosions per level of skill.
|1=Perception
|2=Willpower
|mult=5x
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] V
|notes=<br>
}}
 
{{Skill
|skill=Heavy Assault Missile Specialization
|desc=Specialist training in the operation of advanced heavy assault missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Assault Missile Specialization.
|1=Perception
|2=Willpower
|mult=5x
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] I, [[Skills:Missiles#Heavy_Assault_Missiles|Heavy Assault Missiles]] V
|notes=<br>
}}
 
{{Skill
|skill=Heavy Assault Missiles
|desc=Skill with heavy assault missiles. Special: 5% bonus to heavy assault missile damage per skill level.
|1=Perception
|2=Willpower
|mult=3x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Heavy Missile Specialization
|desc=Specialist training in the operation of advanced heavy missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Missile Specialization.
|1=Perception
|2=Willpower
|mult=5x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Heavy Missiles
|desc=Skill with heavy missiles. Special: 5% bonus to heavy missile damage per skill level.
|1=Perception
|2=Willpower
|mult=3x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Missile Bombardment
|desc=Proficiency at long-range missile combat. 10% bonus to all missiles' maximum flight time per level.
|1=Perception
|2=Willpower
|mult=2x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Missile Launcher Operation
|desc=Basic operation of missile launcher systems. 2% Bonus to missile launcher rate of fire per skill level.
|1=Perception
|2=Willpower
|mult=1x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Missile Projection
|desc=Skill at boosting missile bay trigger circuits and enhancing guided missiles' ignition systems. 10% bonus to all missiles' maximum velocity per level.
|1=Perception
|2=Willpower
|mult=4x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Rapid Launch
|desc=Proficiency at rapid missile launcher firing. 3% bonus to missile launcher rate of fire per level.
|1=Perception
|2=Willpower
|mult=2x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Rocket Specialization
|desc=Specialist training in the operation of advanced rocket launchers. 2% bonus per level to the rate of fire of modules requiring Rocket Specialization.
|1=Perception
|2=Willpower
|mult=3x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Rockets
|desc=Skill with small short range missiles. Special: 5% bonus to rocket damage per skill level.
|1=Perception
|2=Willpower
|mult=1x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Standard Missile Specialization
|desc=Specialist training in the operation of advanced standard missile launchers and assault launchers. 2% bonus per level to the rate of fire of modules requiring Standard Missile Specialization.
|1=Perception
|2=Willpower
|mult=3x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Standard Missiles
|desc=Skill with manually targeted missiles. Special: 5% Bonus to light missile damage per skill level.
|1=Perception
|2=Willpower
|mult=2x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Target Navigation Prediction
|desc=Proficiency at optimizing a missile's flight path to negate the effects of a target's speed upon the explosion's impact. 10% decrease per level in factor of target's velocity for all missiles.
|1=Perception
|2=Willpower
|mult=2x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Torpedo Specialization
|desc=Specialist training in the operation of advanced siege launchers. 2% bonus per level to the rate of fire of modules requiring Torpedo Specialization.
|1=Perception
|2=Willpower
|mult=8x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Torpedoes
|desc=Skill at the handling and firing of torpedoes. 5% bonus to torpedo damage per skill level.
|1=Perception
|2=Willpower
|mult=4x
|pre=none
|notes=<br>
}}
 
{{Skill
|skill=Warhead Upgrades
|desc=Proficiency at upgrading missile warheads with deadlier payloads. 2% bonus to all missile damage per skill level.
|1=Perception
|2=Willpower
|mult=5x
|pre=none
|notes=<br>
}}