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Logistics: Difference between revisions

From EVE University Wiki
m Core Skills: Skill changed name
m Secondary Skills: Skills changed names
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=== Secondary Skills ===
=== Secondary Skills ===
While your fitting will depend on what your player skills will allow, the ideal combat logistics pilot should try to balance RSS capability and capacitor stability.
While your fitting will depend on what your player skills will allow, the ideal combat logistics pilot should try to balance RSS capability and capacitor stability.
*[http://wiki.eveonline.com/en/wiki/Electronics Electronics] – An increase to a ship’s CPU by 5% per skill level.  
*[http://wiki.eveonline.com/en/wiki/Electronics CPU Management(Electronics)] – An increase to a ship’s CPU by 5% per skill level.  
*[http://wiki.eveonline.com/en/wiki/Energy_Grid_Upgrades Energy Grid Upgrades] – A skill with a 5% reduction in CPU needs per skill level.  
*[http://wiki.eveonline.com/en/wiki/Energy_Grid_Upgrades Energy Grid Upgrades] – A skill with a 5% reduction in CPU needs per skill level.  
*[http://wiki.eveonline.com/en/wiki/Energy_Management Energy Management] – A 5% per skill level increase to your ship’s overall energy capacity helps you to remain capacitor stable.  
*[http://wiki.eveonline.com/en/wiki/Energy_Management Capacitor Management(Energy Management)] – A 5% per skill level increase to your ship’s overall energy capacity helps you to remain capacitor stable.  
*[http://wiki.eveonline.com/en/wiki/Energy_Systems_Operation Energy Systems Operations] – A 5% reduction in cap recharge rate per skill level.  
*[http://wiki.eveonline.com/en/wiki/Energy_Systems_Operation Capacitor Systems Operation(Energy Systems Operations)] – A 5% reduction in cap recharge rate per skill level.  
*[http://wiki.eveonline.com/en/wiki/Engineering Engineering] – An increase to a ship’s Power Grid by 5% per skill level.  
*[http://wiki.eveonline.com/en/wiki/Engineering Power Grid Management(Engineering)] – An increase to a ship’s Power Grid by 5% per skill level.  
*[http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Leadership Leadership] – provides non-direct RSS bonuses.  
*[http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Leadership Leadership] – provides non-direct RSS bonuses.  
*[http://wiki.eveonline.com/en/wiki/Long_Range_Targeting Long Range Targeting] – A requirement to fly Tech 2 logistics ships; and a good idea to target as far out as you can for situation assessment.  
*[http://wiki.eveonline.com/en/wiki/Long_Range_Targeting Long Range Targeting] – A requirement to fly Tech 2 logistics ships; and a good idea to target as far out as you can for situation assessment.