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Nib nibbler (talk | contribs) m →Core Skills: Skill changed name |
Nib nibbler (talk | contribs) m →Secondary Skills: Skills changed names |
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=== Secondary Skills === | === Secondary Skills === | ||
While your fitting will depend on what your player skills will allow, the ideal combat logistics pilot should try to balance RSS capability and capacitor stability. | While your fitting will depend on what your player skills will allow, the ideal combat logistics pilot should try to balance RSS capability and capacitor stability. | ||
*[http://wiki.eveonline.com/en/wiki/Electronics Electronics] – An increase to a ship’s CPU by 5% per skill level. | *[http://wiki.eveonline.com/en/wiki/Electronics CPU Management(Electronics)] – An increase to a ship’s CPU by 5% per skill level. | ||
*[http://wiki.eveonline.com/en/wiki/Energy_Grid_Upgrades Energy Grid Upgrades] – A skill with a 5% reduction in CPU needs per skill level. | *[http://wiki.eveonline.com/en/wiki/Energy_Grid_Upgrades Energy Grid Upgrades] – A skill with a 5% reduction in CPU needs per skill level. | ||
*[http://wiki.eveonline.com/en/wiki/Energy_Management Energy Management] – A 5% per skill level increase to your ship’s overall energy capacity helps you to remain capacitor stable. | *[http://wiki.eveonline.com/en/wiki/Energy_Management Capacitor Management(Energy Management)] – A 5% per skill level increase to your ship’s overall energy capacity helps you to remain capacitor stable. | ||
*[http://wiki.eveonline.com/en/wiki/Energy_Systems_Operation Energy Systems Operations] – A 5% reduction in cap recharge rate per skill level. | *[http://wiki.eveonline.com/en/wiki/Energy_Systems_Operation Capacitor Systems Operation(Energy Systems Operations)] – A 5% reduction in cap recharge rate per skill level. | ||
*[http://wiki.eveonline.com/en/wiki/Engineering Engineering] – An increase to a ship’s Power Grid by 5% per skill level. | *[http://wiki.eveonline.com/en/wiki/Engineering Power Grid Management(Engineering)] – An increase to a ship’s Power Grid by 5% per skill level. | ||
*[http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Leadership Leadership] – provides non-direct RSS bonuses. | *[http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Leadership Leadership] – provides non-direct RSS bonuses. | ||
*[http://wiki.eveonline.com/en/wiki/Long_Range_Targeting Long Range Targeting] – A requirement to fly Tech 2 logistics ships; and a good idea to target as far out as you can for situation assessment. | *[http://wiki.eveonline.com/en/wiki/Long_Range_Targeting Long Range Targeting] – A requirement to fly Tech 2 logistics ships; and a good idea to target as far out as you can for situation assessment. | ||