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Thrasher: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
updated from template tool
Removed the wolfpack and crappy artillery gatecamp fit. Added a solid gatecamp fit.
Line 85: Line 85:


==Fitting==
==Fitting==
===PvE===
{{ShipFitting
{{ShipFitting|
| ship=Thrasher
ship=Thrasher|
| shipTypeID=16242
shipTypeID=16242|
| fitName=PvE Mission Basic
fitName=PvE Basic|
| fitID=PvE-Mission-Basic
fitID=PvE-Basic|
| low1name=Emergency Damage Control I
high1name=200mm AutoCannon I|
| low1typeID=5841
high1typeID=486|
| low2name=Gyrostabilizer I
high2name=200mm AutoCannon I|
| low2typeID=520
high2typeID=486|
| mid1name=Limited 1MN Afterburner I
high3name=200mm AutoCannon I|
| mid1typeID=6001
high3typeID=486|
| mid2name=Limited Adaptive Invulnerability Field I
high4name=200mm AutoCannon I|
| mid2typeID=9632
high4typeID=486|
| mid3name=Medium C5-L Emergency Shield Overload I
high5name=200mm AutoCannon I|
| mid3typeID=10872
high5typeID=486|
| high1name=200mm Light Gallium Machine Gun, EMP S
high6name=200mm AutoCannon I|
| high1typeID=8867
high6typeID=486|
| charge1name=EMP S x2
high7name=200mm AutoCannon I|
| charge1typeID=185
high7typeID=486|
| high2name=200mm Light Gallium Machine Gun, EMP S
high8name=open|
| high2typeID=8867
mid1name=1MN Afterburner I|
| high3name=200mm Light Gallium Machine Gun, EMP S
mid1typeID=439|
| high3typeID=8867
mid2name=Adaptive Invulnerability Field I|
| high4name=200mm Light Gallium Machine Gun, EMP S
mid2typeID=578|
| high4typeID=8867
mid3name=Medium Shield Booster I|
| high5name=200mm Light Gallium Machine Gun, EMP S
mid3typeID=10836|
| high5typeID=8867
low1name=Damage Control I|
| high6name=200mm Light Gallium Machine Gun, EMP S
low1typeID=2046|
| high6typeID=8867
low2name=Overdrive Injector System I|
| high7name=200mm Light Gallium Machine Gun, EMP S
low2typeID=1244|
| high7typeID=8867
charge1name=EMP S x1|
| high8name=open
charge1typeID=185|
| rig1name=open
charge2name=open|
| rig2name=open
charge3name=open|
| rig3name=open
charge4name=open|
| charge2name=open
charge5name=open|
| charge3name=open
rig1name=open|
| charge4name=open
rig2name=open|
| charge5name=open
rig3name=open|
| drone1name=open
difficulty=0|
| drone2name=open
warsop=A|
| drone3name=open
warsopReason=|
| drone4name=open
version=RET 1.0|
| drone5name=open
shipDNA=16242:486;7:439;1:578;1:10836;1:1244;1:2046;1:185;1::|
| skills=
skills=Minmatar Frigate III</li><li>Minmatar Destroyer I</li><li>Afterburner I</li><li>Tactical Shield Manipulation I</li><li>Hull Upgrades I|
| showSKILLS=N
notes=If you have high CPU Management, you may be able to replace the Overdrive Injector with a Gyrostabilizer.}}     {{ShipFitting|
| notes=Pulse the Shield Booster to conserve cap.
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=PHOEBE 1.0
| showTOC=Y
| shipDNA=16242:5841;1:520;1:6001;1:9632;1:10872;1:8867;7:185;2::
| fleetup=
}}{{ShipFitting|
ship=Thrasher|
ship=Thrasher|
shipTypeID=16242|
shipTypeID=16242|
Line 174: Line 183:
shipDNA=16242:24348;4:25861;4:439;1:1195;2:1317;2:31083;3::|
shipDNA=16242:24348;4:25861;4:439;1:1195;2:1317;2:31083;3::|
skills=Minmatar Frigate III</li><li>Minmatar Destroyer I</li><li>Mechanics III</li><li>Survey III</li><li>Salvaging III</li><li>Afterburner I</li><li>Energy Grid Upgrades II</li><li>Hull Upgrades I</li><li>Jury Rigging III</li><li>Armor Rigging I|
skills=Minmatar Frigate III</li><li>Minmatar Destroyer I</li><li>Mechanics III</li><li>Survey III</li><li>Salvaging III</li><li>Afterburner I</li><li>Energy Grid Upgrades II</li><li>Hull Upgrades I</li><li>Jury Rigging III</li><li>Armor Rigging I|
notes=If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.}}
notes=If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.}}{{ShipFitting|
 
===PvP===
{{ShipFitting|
ship=Thrasher|
ship=Thrasher|
shipTypeID=16242|
shipTypeID=16242|
fitName=Brawler Thrasher|
fitName=Shield Fleet Brawler|
fitID=Brawler-Thrasher|
fitID=Shield-Fleet-Brawler|
high1name=200mm AutoCannon II|
high1name=200mm AutoCannon II|
high1typeID=2889|
high1typeID=2889|
Line 222: Line 228:
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=ODY 1.0|
version=PHOEBE 1.0|
shipDNA=16242:2889;7:10631;1:3831;1:5439;1:5973;1:519;1:2048;1:31668;1:31680;1:21924;840::|
shipDNA=16242:2889;7:10631;1:3831;1:5439;1:5973;1:519;1:2048;1:31668;1:31680;1:21924;840::|
skills=|
skills=|
notes=}}{{ShipFitting|
notes=Great for Frig/dessie roams and solo work. Have faction EMP, Fusion, Phased Plasma and Barrage.}}{{ShipFitting
ship=Thrasher|
| ship=Thrasher
shipTypeID=16242|
| shipTypeID=16242
fitName=Artillery Thrasher|
| fitName=Gatecamp
fitID=Artillery-Thrasher|
| fitID=Gatecamp
high1name=250mm Light Artillery Cannon II|
| low1name=Gyrostabilizer II
high1typeID=2905|
| low1typeID=519
high2name=250mm Light Artillery Cannon II|
| low2name=Gyrostabilizer II
high2typeID=2905|
| low2typeID=519
high3name=250mm Light Artillery Cannon II|
| mid1name=Faint Warp Disruptor I
high3typeID=2905|
| mid1typeID=5403
high4name=250mm Light Artillery Cannon II|
| mid2name=Limited 1MN Afterburner I
high4typeID=2905|
| mid2typeID=6001
high5name=250mm Light Artillery Cannon II|
| mid3name=Sensor Booster II, Scan Resolution Script
high5typeID=2905|
| mid3typeID=1952
high6name=250mm Light Artillery Cannon II|
| charge1name=Scan Resolution Script x1
high6typeID=2905|
| charge1typeID=29011
high7name=250mm Light Artillery Cannon II|
| high1name=280mm Howitzer Artillery II, Republic Fleet EMP S
high7typeID=2905|
| high1typeID=2977
high8name=open|
| charge2name=Republic Fleet EMP S x1
mid1name=Medium Azeotropic Ward Salubrity I|
| charge2typeID=21898
mid1typeID=8433|
| high2name=280mm Howitzer Artillery II, Republic Fleet EMP S
mid2name=Tracking Computer II|
| high2typeID=2977
mid2typeID=1978|
| high3name=280mm Howitzer Artillery II, Republic Fleet EMP S
mid3name=Limited 1MN Microwarpdrive I|
| high3typeID=2977
mid3typeID=5973|
| high4name=280mm Howitzer Artillery II, Republic Fleet EMP S
low1name=Gyrostabilizer II|
| high4typeID=2977
low1typeID=519|
| high5name=280mm Howitzer Artillery II, Republic Fleet EMP S
low2name=Gyrostabilizer II|
| high5typeID=2977
low2typeID=519|
| high6name=280mm Howitzer Artillery II, Republic Fleet EMP S
charge1name=Republic Fleet Phased Plasma S x560|
| high6typeID=2977
charge1typeID=21924|
| high7name=280mm Howitzer Artillery II, Republic Fleet EMP S
charge2name=open|
| high7typeID=2977
charge3name=open|
| rig1name=Small Ancillary Current Router I
charge4name=open|
| rig1typeID=31358
charge5name=open|
| rig2name=Small Targeting System Subcontroller I
rig1name=Small Projectile Collision Accelerator I|
| rig2typeID=31322
rig1typeID=31680|
| rig3name=Small Targeting System Subcontroller I
rig2name=Small Ancillary Current Router I|
| rig3typeID=31322
rig2typeID=31358|
| high8name=open
rig3name=Small Ancillary Current Router I|
| charge3name=open
rig3typeID=31358|
| charge4name=open
difficulty=1|
| charge5name=open
warsop=A|
| drone1name=open
warsopReason=|
| drone2name=open
version=ODY 1.0|
| drone3name=open
shipDNA=16242:2905;7:1978;1:5973;1:8433;1:519;2:31358;2:31680;1:21924;560::|
| drone4name=open
skills=|
| drone5name=open
notes=}}{{ShipFitting|
| skills=
ship=Thrasher|
| showSKILLS=N
shipTypeID=16242|
| notes=Get a bunch of your friends together in these, have eyes on the other side of the gate and pop flashies as they jump into you.</li><li>Downgrade the guns to 280mm Prototype Siege Cannon if you can't fit this, it's still just as effective.</li>
fitName=Wolfpack Thrasher|
| showNOTES=N
fitID=Wolfpack-Thrasher|
| difficulty=2
high1name=250mm Light Artillery Cannon II|
| warsop=A
high1typeID=2905|
| warsopReason=
high2name=250mm Light Artillery Cannon II|
| version=PHOEBE 1.0
high2typeID=2905|
| showTOC=Y
high3name=250mm Light Artillery Cannon II|
| shipDNA=16242:519;2:5403;1:6001;1:1952;1:29011;1:2977;7:21898;1:31358;1:31322;2::
high3typeID=2905|
| fleetup=
high4name=250mm Light Artillery Cannon II|
}}
high4typeID=2905|
high5name=250mm Light Artillery Cannon II|
high5typeID=2905|
high6name=250mm Light Artillery Cannon II|
high6typeID=2905|
high7name=250mm Light Artillery Cannon II|
high7typeID=2905|
high8name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Low Frequency Sensor Suppressor I|
mid2typeID=5299|
mid3name=Warp Disruptor II|
mid3typeID=3244|
low1name=Damage Control II|
low1typeID=2048|
low2name=Gyrostabilizer II|
low2typeID=519|
charge1name=Republic Fleet Depleted Uranium S x1|
charge1typeID=28336|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Anti-Explosive Pump I|
rig1typeID=31009|
rig2name=Small Processor Overclocking Unit I|
rig2typeID=26929|
rig3name=Small Projectile Collision Accelerator I|
rig3typeID=31680|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=16242:2905;7:3244;1:5299;1:5973;1:519;1:2048;1:26929;1:31009;1:31680;1:28336;1::|
skills=|
notes=Light on the tank. Fight aligned and warp if things start to look bad</li><li>Has a soft falloff slope but try to stay within 20</li><li>With all skills at V this fit has 5735 EHP and flies at 1752 m/s</li><li>154 DPS with Republic Fleet Depleted Uranium S at 18.1 + 10.9 km </li><li>Ammo: Faction DU + Ti Sabot. Bring a load of faction Phased Plasma/Fusion and Tremor</li><li>}}


==Tactics==
==Tactics==