Difference between revisions of "User:O'b Haru Sen"

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Line 10: Line 10:
  
 
WHC:
 
WHC:
* participated in NNitH
+
* participated in NNitH (before joining)
 
* brought Malediction, Helios, Exequror, Brutix NI (PvP & PvE)
 
* brought Malediction, Helios, Exequror, Brutix NI (PvP & PvE)
* scanned EGGS & BACON & WHs
+
* did a lot of scanning and bookmarking
* rolled EGGS & BACON
+
* rolled EGGS & BACON a few times
 +
* ran many pirate relic and data sites (WH, Null, Low)
 +
* did a bit of huffing
  
 
Solitude:
 
Solitude:
* participated in mining ops (as Ryouma): ice & asteroids, provided Orca support
+
* mining, solo and in mining ops as Ryouma: ice & ores, provided Orca support
* scanned for H2H wormholes (as Una) but found only H2L at best
+
* scanned for H2H wormholes as Una, scanned shattered wormholes
 
* ran relic, data and combat sites
 
* ran relic, data and combat sites
 +
* ran many lesser covert research facilities as Una in a Loki
 +
* ran many combat anoms and rated and unrated DED (up to 4/10)
  
 
LSC:
 
LSC:
Line 30: Line 34:
 
Uni fleets:
 
Uni fleets:
 
* participated in several NoP and other Uni fleets and lowsec roams: tackle Merlin and Rifter
 
* participated in several NoP and other Uni fleets and lowsec roams: tackle Merlin and Rifter
* participated in 2 wormhole expulsions of former war targets
+
* participated in 2 (3?) wormhole expulsions of former war targets
 
* participated in 3 POCO bashes (initial hisec POCOs, GOP POCOs): Hound, Scythe, Treblecat
 
* participated in 3 POCO bashes (initial hisec POCOs, GOP POCOs): Hound, Scythe, Treblecat
 
* participated in RvB war fleets: Trasher, Catalyst, Treblecat
 
* participated in RvB war fleets: Trasher, Catalyst, Treblecat
Line 38: Line 42:
 
* ran >500 L1-L3 and SoE arc missions (on 4 chars)
 
* ran >500 L1-L3 and SoE arc missions (on 4 chars)
 
* lost a Raven in my first L4
 
* lost a Raven in my first L4
* lost a Hurricane FI when supporting my Raven in an L4 (aggro switched, scrammed, webbed)
+
* lost a Hurricane FI when supporting my Raven in an L4 as Una (aggro switched, scrammed, webbed)
* participated in 3 mass tests on Sisi (flew an Avatar :)
+
* participated in many mass tests on Sisi (flew an Avatar :)
 
* build a few Stratios' from SoE LP
 
* build a few Stratios' from SoE LP
* made ~100 fits in EFT (most of them bad)
+
* made hundreds of fits in EFT (most of them bad)
 +
 
 +
yet to do:
 +
* run WH sleeper sites (solo, multibox, in fleet)
 +
* WH day tripping
 +
* WH nomad multiboxing
 +
* hero tackle
 +
* solo hunting/ganking in a stealth bomber
 +
* run Burner missions
 +
* run Incursions
 +
* base in Thera
 +
* learn & fly advanced T2 fleet Logi (Guardian or Basilisk)
 +
* solo PvP in losec, hunt in plexes
 +
* hunt clone soldiers
 +
* fleet scout in losec
 +
* explore nullsec in big tour around New Eden
 +
* provide fleet links
  
 
== todo ==
 
== todo ==

Revision as of 14:16, 14 July 2015

Sophomore O'b Haru Sen (( ._.)) dutifully working towards eventual graduation... (-_o)

done

wiki:

  • recorded several (5?) classes
  • checked skill attributes after Odyssey 1.1 skill tree changes and edit several pages: Messing with your Head, Skills and Learning
  • added details to Killboard page
  • added MTU issues after Rubicon 1.0 and deleted them again after 1.1
  • various grammar, spelling and updating cleanups

WHC:

  • participated in NNitH (before joining)
  • brought Malediction, Helios, Exequror, Brutix NI (PvP & PvE)
  • did a lot of scanning and bookmarking
  • rolled EGGS & BACON a few times
  • ran many pirate relic and data sites (WH, Null, Low)
  • did a bit of huffing

Solitude:

  • mining, solo and in mining ops as Ryouma: ice & ores, provided Orca support
  • scanned for H2H wormholes as Una, scanned shattered wormholes
  • ran relic, data and combat sites
  • ran many lesser covert research facilities as Una in a Loki
  • ran many combat anoms and rated and unrated DED (up to 4/10)

LSC:

  • moved some ships to Uphallant and Stacmon
  • participated in 2 LSC fleets

Unibombers:

  • brought 3 bombers to UM-
  • participated in practical bombing exercise (Spanky), ended prematurely

Uni fleets:

  • participated in several NoP and other Uni fleets and lowsec roams: tackle Merlin and Rifter
  • participated in 2 (3?) wormhole expulsions of former war targets
  • participated in 3 POCO bashes (initial hisec POCOs, GOP POCOs): Hound, Scythe, Treblecat
  • participated in RvB war fleets: Trasher, Catalyst, Treblecat

outside Uni:

  • ran >500 L4 missions (Raven NI, Dominix, Apocalypse NI, Nightmare, Hurricane FI, on 4 chars)
  • ran >500 L1-L3 and SoE arc missions (on 4 chars)
  • lost a Raven in my first L4
  • lost a Hurricane FI when supporting my Raven in an L4 as Una (aggro switched, scrammed, webbed)
  • participated in many mass tests on Sisi (flew an Avatar :)
  • build a few Stratios' from SoE LP
  • made hundreds of fits in EFT (most of them bad)

yet to do:

  • run WH sleeper sites (solo, multibox, in fleet)
  • WH day tripping
  • WH nomad multiboxing
  • hero tackle
  • solo hunting/ganking in a stealth bomber
  • run Burner missions
  • run Incursions
  • base in Thera
  • learn & fly advanced T2 fleet Logi (Guardian or Basilisk)
  • solo PvP in losec, hunt in plexes
  • hunt clone soldiers
  • fleet scout in losec
  • explore nullsec in big tour around New Eden
  • provide fleet links

todo

  • add stats for Reactive Armor Hardener to Armour Tanking table
  • create Containers page
  • create Rigs page with calibration table (important for BS)
  • New Eden page/class based on A Traveler's Guide To New Eden.pptx
  • update Recommended Skills for new Players


WHC Scanning Cheat Sheet

  • scan down new signature
  • recall probes
  • if wormhole: warp to 10km
  • bookmark hole as "MARK [SIG]"
  • remember wormhole ID "ID->"
  • jump through wormhole
  • dscan, if camped: warp back
  • add system to mapper as "NAME", "ID->", "<-ID"
  • (move away from hole and) cloak
  • check WH status via "Get Info"
  • bookmark hole as "MARK"
  • make 2 safespots A and B
  • in safespot B: start probes, cloak, warp to A
  • scan down signature
  • add signature to mapper
  • add signature bookmark

NAME:

INNUENDO

EGGS

BACON

F1 (1st in F-chain)

B/G1 (1st in G-chain from Bacon)

B/G2 (2nd G-chain from Bacon)

B2N (Nullsec from Bacon)

BA/D1 (1st in D-chain from A from Bacon)

MARK:

.Bacon [] (in Innuendo)

.Eggs [] (in Innuendo)

.F1 [] (in Innuendo)

Rolling Eggs @ 200 (in Innuendo)

Rolling Bacon @ 200 (in Innuendo)

  • Eggs [] (in Eggs)
  • Bacon [] (in Bacon)

.B/G1 [] (in Bacon)

.B2N [] (in Bacon)

Cargo Containers

  1. REDIRECT Containers

Containers

Introduction

Containers are objects used to store other objects in a station, a ship or in space. They come in a variety of forms: cargo and station containers, different sizes, with and without password protection and audit logging. All but the station containers can be launched from a ship and secure containers can be anchored in space. Also whenever an item from a ship's cargo is jettisoned, an ad hoc "jetcan" cargo container is created. Containers can be used to

  • sort objects in stations into named categories,
  • for restricting resource access to certain members in a corporation,
  • as an in-space advertisement,
  • to minimize hauling runs during mining by "mining into a can" (either with Jetcans or Giant Secure Containers),
  • as a deep space supply depot for ammunition and charges,
  • for "can-baiting" unassuming capsuleers into shooting them, thus making them a suspect and easily gankable (this is griefing and not allowed in E-Uni),
  • to increase cargo space (some containers are bigger on the inside),
  • for de-cloaking cloaked ships at tactically important locations.

In space they have a life time of about 2 hours if they are not anchored and 30 days for anchored secure containers.


  • jet-canning:
    a miner jettisoning the mined ore into space creating an object labeled "Cargo Container" in-game but called Jettison Container or jetcan here for clarity. This jetcan has 27500 m3 capacity and can be filled up while mining and hauled to station later. This reduces hauling time for solo miners or lets a miner easily cooperate with a dedicated hauler in a mining op. However it also risks loosing the ore to anybody who picks it up and doesn't mind the resulting suspect status (yellow flashy). The lifetime of a jetcan is about 2 hours or until next downtime.
  • secure container mining:
    while mining put your ore into a secure container to be picked up later by you or a dedicated hauler. Using a Giant Secure Container instead of a jetcan removes the risk of losing it but it is much smaller (3900 m3) and requires buying it and hauling it into space.

Overview

All Cargo Container Types
Name Price
ISK
Capacity
(inside)
m3
Volume
(outside)
m3
Volume
packaged
m3
Mass
kg
Struct.
HP
Password
Protectable
Audit
Log
Signature
Radius
Small Standard Container ~3k 120 100 10 10k 10
Medium Standard Container ~10k 390 325 33 100k 10 (3 shots)
Large Standard Container ~42k 780 650 65 1M 10
Small Audit Log Secure Container ~200k 120 100 10 10k 100k * *
Medium Audit Log Secure Container ~200k 390 325 33 100k 1M * *
Large Audit Log Secure Container ~450k 780 650 65 1M 10M * *
Small Secure Container ~6k 120 100 10 10k 50k * 100 m
Medium Secure Container ~30k 390 325 33 100k 50k * 325 m
Large Secure Container ~50k 780 650 65 1M 500k * 650 m
Huge Secure Container ~120k 1950 1500 150 3M 500k * 1500 m
Giant Secure Container ~170k 3900 3000 300 6M 500k * 3000 m
Jettisoned Cargo Container (Jetcan) 27.5k 27.5k 10k high?
Small Freight Container ~20k 1000 1000 100 1M 10 (2 shots)
Medium Freight Container ~45k 5000 5000 500 1M 10 (4 shots)
Large Freight Container ~150k 10k 10k 1000 1M 10
Huge Freight Container ~200k 50k 50k 5000 1M 10
Giant Freight Container ~200k 120k 120k 1200 1M 10
Enormous Freight Container ~400k 250k 250k 2500 1M 10
Station Container ~30k 1M 1M 10k 3M 10M * *
Station Vault Container ~300k 10M 5M 50k 6M 10M * *
Station Warehouse Container ~1B 100M 10M 100k 18M 100M * *

Notes:

  • Prices are lowest trade hub sell prices and provided for orientation only. Medium and Large Audit Log Containers have very low trade volume.
  • Data is from in-game info and EVElopedia. Note some inconsistencies e.g. packaged volume of huge vs. giant freight containers.
  • Signature radius data for some containers is neither available in-game nor in EVElopedia.
  • "Jetcans" are automatically created whenever a ship "jettisons" any cargo items and destroyed when they are emptied.

Secure Container: This Giant container is fitted with a password-protected security lock. Note: the container must be anchored to enable password functionality. Anchoring containers is only possible in solar systems with a security status of 0.7 or lower. Requirements: Anchoring Level I

AL Secure C: This large audit log container is fitted with a password-protected security lock. Requirements: Anchoring Level I

todo

  • measure sig radius by Scorpion lock time: sfc 10s, msc 23s
  • test medium & large freight container HP in Orca (cargo, lock time) and frigate (civilian railgun)
  • all in table have blueprint on market
  • life time
  • health
  • what does audit log track?
  • repackaging (damage, 3 week station timer)
  • containers can be named, not in ship, (in space?)
  • no people in containers
  • Containers can not be anchored closer than 5km to each other or to other bodies in space.
  • You can jettison cargo, i.e. create a jetcan, only every 2 minutes.
  • scanning and double-wrapping:
    Cargo containers are scanable even inside a ship's cargo hold. There are only two ways to make cargo un-scanable: either use a Blockade-Runner which has an un-scanable cargo hold or set up a courier contract for a secure container, the latter will make the container "double-wrapped" and un-scanable in the couriers cargo hold.

open questions

  • can freight containers be jettisoned/anchored at all?
  • freight containers have no pwd/log?
  • what is sig radius of non-secure containers?
  • do standard containers have 10HP?
  • what is mass relevant for?


Sources and References

This page is based on EVE-WIKI: Cargo Containers, EVElopedia: Secure Containers, Grismar: Secure Container, Grismar: Cargo Containers, Grismar: Jettison Container and EVEinfo: Giant Secure Containers. It covers the status quo as of Rubicon 1.3 (March 2014).

Container Types

Cargo containers can be stored in stations and ships, jettisoned into space, anchored in space and eventually scooped up again. They can be distinguished into 3 types:

Container Type
Category password protection audit log hitpoints
Standard Container no no 10 HP
Secure Container yes no 5k - 50k HP
Audit Log Secure Container yes yes 100k - 10M HP

The password protection uses two passwords, one to access the container at all and a second one that is required to reconfigure it. Password protection also depends on your personal and corporation security settings.

Launch for self

In this case anyone who knows the password can access the container but only you can unanchor it. When you launch the container you must be at least 5.000m away from the nearest anchored object, such as an asteroid, a space station, another container (including your own) or even a ship wreck. This also applies to the methods explained below. Launch for corp

Launch for Corp

When a secure container is launched for a corporation, only members of the corporation which have the Equipment Management role will be able to anchor and unanchor it. This can be useful in large corporations as you will want to keep control over where vital containers are located.

Size

Containers come in different sizes, some of which will only fit in stations. Some are slightly bigger on the inside than on the outside and thus can be used to increase cargo space on a ship. Stacking containers is not possible.

Cargo Container Sizes
Size outer Volume inner Volume
Small Container 100 m3 120 m3
Medium Container 325 m3 390 m3
Large Container 650 m3 780 m3
Huge Container 1 500 m3 1 950 m3
Giant Container 3 000 m3 3 900 m3 fits in some T1 industrials
Jettison Container (jetcan) 27 500 m3 27 500 m3 created when using "Jettison"
Freight Container 120 000 m3 120 000 m3 fits in a Freighter
Station Container 1 000 000 m3 1 000 000 m3 does not fit in any ship
Station Vault 10 000 000 m3 10 000 000 m3 does not fit in any ship
Station Warehouse 100 000 000 m3 100 000 000 m3 does not fit in any ship

Price and Seeding

Secure Container Prices
Volume Capacity Price
Small Secure Container 100 m3 120 m3 5 000 ISK
Medium Secure Container 325 m3 390 m3 14 500 ISK
Large Secure Container 650 m3 780 m3 31 000 ISK
Huge Secure Container 1500 m3 1950 m3 67 500 ISK
Giant Secure Container 3000 m3 3900 m3 152 750 ISK

Anchoring

A container that is jettisoned from a ship can be scooped up by anybody even if it is password protected. If you have the Anchoring skill and are in a system with a security status of 0.7 or less, you can also "Launch for Self" or "Launch for Corp" instead of "Jettison" and this will anchor the container.Anchoring will take a little time. You also need to set a password after launching it or anybody will be able to access it. The password can only be changed by repackaging the container at a station. Red light/green light.

Related Topics

The Mobile Tractor Unit (MTU) and Mobile Depot are not considered containers, however they share some of the game mechanics and overlap in practical use.

The MTU is similar to an anchored container with a tractor beam attached. It will tractor in everything inside its ??? km radius. It has much less hitpoints than a container though and can thus easily be destroyed.

The Mobile Depot is like a secure anchored container with a refitting service and a reinforcement timer. So it is very difficult to destroy and superior in most cases to using a secure container as a supply depot in deep space.