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===Other Tactics=== | |||
When your ship is destroyed your opponent's target lock is released and they can immediately attempt to lock your capsule, this is the expected result. In some cases abandoning your ship before destruction may confuse your opponent as they keep a target lock on your ship when your capsule appears in space. If they have reached their limit of maximum number of locked targets then they have to destroy your abandoned ship or unlock a target before they can attempt to lock your capsule. Even if they haven't reached their ship's target lock limit the tactic may confuse them. Drawback is potentially your opponent or anybody else can board your ship and will then own it, the modules and cargo. If too many pilots adopt this strategy then this tactic will hold no surprise value and it will be counterproductive. | |||
There is a 2 minute self-destruct timer fitted to every ship. If your situation is hopeless but your ship is likely to survive for more than another 2 minutes then you can use the self-destruct timer. | |||
== Practical Component == | == Practical Component == | ||
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== Class Wrap-up == | == Class Wrap-up == | ||
* | * Thank you for attending this class! | ||
** I would appreciate any feedback from people on how to improve the class | ** I would appreciate any feedback from people on how to improve the class | ||
* Questions ? | * Questions ? | ||