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Wow, if you’ve made it this far you must be considering checking out the NSC. Great! Now, you may be asking yourself “Why should I join the NSC instead of XYZ Campus, Tinman Spectacular?” | Wow, if you’ve made it this far you must be considering checking out the NSC. Great! Now, you may be asking yourself “Why should I join the NSC instead of XYZ Campus, Tinman Spectacular?” | ||
Obviously I’m biased towards this, but when I say NPC Null is an easier PvP training ground than High-sec, Low-sec, or W-space I mean | Obviously I’m biased towards this, but when I say NPC Null is an easier PvP training ground than High-sec, Low-sec, or W-space I mean it … truly. In Syndicate, you do not have to worry about many nuanced game rules and mechanics that can make PvP in other parts of New Eden incredibly difficult. | ||
#No need to worry about neutral support on/off grid in 0.0 like you have to worry in low or high security space, if someone wants to be cheesy with that you find it and kill it, no silly repercussions from game mechanics. (Concord, Gate guns, Security Status, neutral interference due to crime-watch) | #No need to worry about neutral support on/off grid in 0.0 like you have to worry in low or high security space, if someone wants to be cheesy with that you find it and kill it, no silly repercussions from game mechanics. (Concord, Gate guns, Security Status, neutral interference due to crime-watch) | ||
#Fights will happen without regard to gate/station guns. You won’t see pirates playing Crime watch games to bait half your fleet into attacking them immediately | #Fights will happen without regard to gate/station guns. You won’t see pirates playing Crime watch games to bait half your fleet into attacking them immediately preceding a KOS cool down, forcing the other half to sit-out or risk damage for silly NPC guns. | ||
#Lack of extremely lucrative Faction Warfare sites. You can make decent ISK in Syndicate if you want, but not as easily or readily as you can in FW. If you see a ship in space, you can be sure it’s probably there to fight, or facilitate someone’s fight. No ambiguity there. | #Lack of extremely lucrative Faction Warfare sites. You can make decent ISK in Syndicate if you want, but not as easily or readily as you can in FW. If you see a ship in space, you can be sure it’s probably there to fight, or facilitate someone’s fight. No ambiguity there. | ||
#No complicated W-Space mechanics. Look, I like wormholes, they're different, but they are challenging and require more than just SP. They require significant game knowledge about wormhole mechanics, sleeper mechanics, | #No complicated W-Space mechanics. Look, I like wormholes, they're different, but they are challenging and require more than just SP. They require significant game knowledge about wormhole mechanics, sleeper mechanics, POS mechanics ... it's hard by gosh! (I'd encourage everyone to check out the Uni WHC or some other Worm-hole corp at some point though.) | ||
#NBSI… period. No need to worry about corporation standings, security status, or any of that other stuff. If it’s on your overview, you can shoot it. A second is a lifetime in PvP, do you really want to use that second debating whether attacking -5 to the | #NBSI… period. No need to worry about corporation standings, security status, or any of that other stuff. If it’s on your overview, you can shoot it. A second is a lifetime in PvP, do you really want to use that second debating whether attacking -5 to the corp, positive sec status frigate on gate is a good idea while you’re nervous as all get-out about timing your MWD cycles? (Assuming you set up your overview to hide blues.) | ||
#Low-value ships. Syndicate sees more low-value ships per fight than any other area of space. Because folks here fight so much, they simply can’t afford to lose 200M ISK cruisers, 800M ISK Tech-3s, and | #Low-value ships. Syndicate sees more low-value ships per fight than any other area of space. Because folks here fight so much, they simply can’t afford to lose 200M ISK cruisers, 800M ISK Tech-3s, and billion ISK bling ships. Sure, you’ll see a good amount of those ships, but not like you do in low-sec where there are no threats of bubbles and bombs, or high-sec where there is almost no threat for capsuleers well versed in the nuances of “crime watch” and other game mechanics. | ||
So come down, check it out. I will say that 0.0 is not for everyone. In fact, I’d say the majority of you reading this who try it won’t like it. But if you are willing to try it as a day-one newb or a 20M SP bear you’ll at least be able to say “been there, done that.” And when you're done here, you can move on to other parts of the Uni or even another corp entirely, and have an incredible skill-set to bring to the table based solely around navigating, surviving, and thriving in some of the harshest space New Eden has to offer. ( | So come down, check it out. I will say that 0.0 is not for everyone. In fact, I’d say the majority of you reading this who try it won’t like it. But if you are willing to try it as a day-one newb or a 20M SP bear you’ll at least be able to say “been there, done that.” And when you're done here, you can move on to other parts of the Uni or even another corp entirely, and have an incredible skill-set to bring to the table based solely around navigating, surviving, and thriving in some of the harshest space New Eden has to offer. (And not ridiculously complicated and confusing game mechanics.) | ||
==[http://forum.eveuniversity.org/viewforum.php?f=212 NSC Forum - Contact Us]== | ==[http://forum.eveuniversity.org/viewforum.php?f=212 NSC Forum - Contact Us]== | ||
[[Category:Campuses]] | [[Category:Campuses]] | ||