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Dama arishe (talk | contribs) m Removed some superfluous line breaks. |
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| skills={{sk|Cloaking|IV}}</li><li>{{sk|High Speed Maneuvering|I}}</li><li>{{sk|Hull Upgrades|II}}</li><li>{{sk|Astronautics Rigging|I}}</li><li>{{sk|Tactical Shield Manipulation|IV}} | | skills={{sk|Cloaking|IV}}</li><li>{{sk|High Speed Maneuvering|I}}</li><li>{{sk|Hull Upgrades|II}}</li><li>{{sk|Astronautics Rigging|I}}</li><li>{{sk|Tactical Shield Manipulation|IV}} | ||
| showSKILLS=N | | showSKILLS=N | ||
| notes=This fit allows you to carry packaged cruisers (10,000m3), but has a reasonably long align time (7s at low skill levels, can be reduced to 5s with {{sk|Evasive Maneuvering|V}}).</li><li>It warps at a good 6.3 au/s (with low skills) and a brisk 7.5 au/s at {{sk|Transport Ships|V}}.</li><li>This fit is average for a blockade runner, with 8600 EHP even with low skills. </li><li>In order to reach 10,000m3 cargo, you ''must'' fit three Tech 2 expanded cargoholds and one Tech 1 cargo rig.</li><li>The Polycarbon Engine Housing rig is a good all-round solution, but can be swapped for a Hyperspatial Velocity Optimizer rig to trade align time for warp speed (up to a blistering 9 au/s with {{sk|Transport Ships|V}}).</li><li>The shield modules can be downgraded to Tech 1 if you don't have {{sk|Tactical Shield Manipulation|IV}}.</li><li>The probe launcher is useful for finding wormholes to use as shortcuts (and is obviously mandatory for operation in wormhole space). | | notes=This fit allows you to carry packaged cruisers (10,000m3), but has a reasonably long align time (7s at low skill levels, can be reduced to 5s with {{sk|Evasive Maneuvering|V}}).</li><li>It warps at a good 6.3 au/s (with low skills) and a brisk 7.5 au/s at {{sk|Transport Ships|V}}.</li><li>This fit is average for a blockade runner, with 8600 EHP even with low skills. </li><li>In order to reach 10,000m3 cargo, you ''must'' fit three Tech 2 expanded cargoholds and one Tech 1 cargo rig.</li><li>The Polycarbon Engine Housing rig is a good all-round solution, but can be swapped for a Hyperspatial Velocity Optimizer rig to trade align time for warp speed (up to a blistering 9 au/s with {{sk|Transport Ships|V}}).</li><li>The shield modules can be downgraded to Tech 1 if you don't have {{sk|Tactical Shield Manipulation|IV}}.</li><li>The probe launcher is useful for finding wormholes to use as shortcuts (and is obviously mandatory for operation in wormhole space).</li><li>Consider a T2 cargo rig as it gives you extra cargo space for fitting and ammunition. | ||
| showNOTES=N | | showNOTES=N | ||
| difficulty=0 | | difficulty=0 | ||