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| info=<b>Development</b><br>In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match.<br><br>What they designed was the Tornado. Developed in record time and total secrecy, the Tornado is a testament to Minmatar engineering. Modeled loosely | | info=<b>Development</b><br>In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match.<br><br>What they designed was the Tornado. Developed in record time and total secrecy, the Tornado is a testament to Minmatar engineering. Modeled loosely on flying-wing designs of ancient planetary bombers, the Tornado supports multiple large projectile turrets, dealing massive damage while maintaining a small signature radius. | ||
| bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Large Projectile Turret rate of fire<br>5% bonus to Large Projectile Turret falloff<br><b>Role Bonus:</b><br>95% reduction in Large Projectile Turret powergrid requirement<br>50% reduction in Large Projectile Turret CPU requirement<br> | | bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Large Projectile Turret rate of fire<br>5% bonus to Large Projectile Turret falloff<br><b>Role Bonus:</b><br>95% reduction in Large Projectile Turret powergrid requirement<br>50% reduction in Large Projectile Turret CPU requirement<br> | ||
| structurehp=1,800 HP | | structurehp=1,800 HP | ||
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==Summary== | ==Summary== | ||
The Tornado was made to do one thing and one thing only: blow the | The Tornado was made to do one thing and one thing only: blow the ever loving crap out of anything that is unfortunately preoccupied with other threats. Like other attack battlecruisers, this ship is all gank and no tank. This naturally leads many to fit it for 200km+ sniper combat, since even a couple of cruisers or small frigate wolf pack can tear it apart rather quickly. The Tornado is thus often fitted with 1400mm Artillery and used to deal massive alpha damage, in similar style to the [[Maelstrom]]. | ||
==Skills== | ==Skills== | ||
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shipDNA=4310:9495;8:1952;3:1978;2:1999;1:5933;2:8261;1:31682;2:21918;16:29001;2:29011;3::| | shipDNA=4310:9495;8:1952;3:1978;2:1999;1:5933;2:8261;1:31682;2:21918;16:29001;2:29011;3::| | ||
skills=| | skills=| | ||
notes=Only carry enough ammo for 1-2 volleys | notes=Only carry enough ammo for 1-2 volleys - your ship won't last longer.</li><li>Modules should be cheap since you'll lose them all anyway.</li><li>Does 9,669 volley damage with All V skills.</li><li>Change ammo type depending on the weakness of your target. Ship scanning and EFT are your friends.</li><li>Send tackle in at 0, land the Tornadoes at 30km.}}{{ShipFitting| | ||
ship=Tornado| | ship=Tornado| | ||
shipTypeID=4310| | shipTypeID=4310| | ||