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Security Status Details: Difference between revisions

From EVE University Wiki
m CCP's rounding is fucking dumb, for outlaw the display value matters, for facpol and sec tags it's the it's the unrounded value
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It is worth mentioning that the above applies in all [[System_Security#Empire_Space|Empire Space]]. It is only in [[NullSec]] and [[Wormhole Space]] that one can commit a crime and completely get away with it.
It is worth mentioning that the above applies in all [[System_Security#Empire_Space|Empire Space]]. It is only in [[NullSec]] and [[Wormhole Space]] that one can commit a crime and completely get away with it.


As above, security status penalties are directly proportional to [[System Security]].  System security is shown in game with a precision of one decimal point but the true value is much more precise.  There is also a percentage modification of the penalty equal to the difference between the aggressor and target's security statuses, as much as 15% between a -10 and +5 capsuleer (in practice reduction by this is limited to 10% because -5 and lower capsuleers are outlaw and can be attacked without penalty).  Because losses are percentage movements towards -10, this is fairly inconsequential in practice.
As above, security status penalties are directly proportional to [[System Security]].  System security is shown in game with a precision of one decimal point but the true value is much more precise.  There is also a percentage modification of the penalty equal to the difference between the aggressor and target's security statuses, as much as 15% between a -10 and +5 capsuleer (in practice reduction by this is limited to 10% because -4.95 and lower capsuleers are outlaw and can be attacked without penalty).  Because losses are percentage movements towards -10, this is fairly inconsequential in practice.


===Security Status and Traveling Restrictions===
===Security Status and Traveling Restrictions===
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Once your security status reaches -2 you are flagged as having a low security status to all pilots. (Often called a "banana" for the default yellow indicator.)
Once your security status reaches -2 you are flagged as having a low security status to all pilots. (Often called a "banana" for the default yellow indicator.)


Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without [[CONCORD]] intervention or security status penalties. (Often called a "permaflashy".)
Once your security status reaches -4.95 you are considered an outlaw and can be attacked by players anywhere without [[CONCORD]] intervention or security status penalties. (Often called a "permaflashy".)


Players with negative ratings can fly through all systems in a [[capsule]], as NPCs will not attack pods, but if your rating is -5.0, anyone can target and destroy your [[pod]] without repercussion.
Players with negative ratings can fly through all systems in a [[capsule]], as NPCs will not attack pods, but if your rating is -4.95, anyone can target and destroy your [[pod]] without repercussion.


===Repairing Security Status===
===Repairing Security Status===