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Provisional Serpentis Outpost: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
m warpin message
First pocket cleanup
Line 4: Line 4:
Upon warping to the site you will arrive at an ancient acceleration gate.
Upon warping to the site you will arrive at an ancient acceleration gate.
The defenders in the pockets can be 50-160 km away.
The defenders in the pockets can be 50-160 km away.
{{MessageBox
{{MessageBox
|Warpin message:
|Warpin message:
|Heuristic analysis of this location indicates that destroying the Blood Raider's Chapel would greatly improve your odds of uncovering further illicit activity.
|Heuristic analysis of this location indicates that destroying the Blood Raider's Chapel would greatly improve your odds of uncovering further illicit activity.
|collapsed=yes}}
|collapsed=yes}}
 
== Walkthrough ==
===First Pocket===
=== First Pocket ===
----
{{NPCTableHead|Initial Defenders}}
Initial Defenders
|-
{{NPCTable|
| colspan=5 | 0 km off
{{NPCTableRow|Frigate|3|Coreli Spy}}
{{NPCTableRow|Frigate|1-2|Coreli Agent/Spy}}
{{NPCTableRow|Cruiser|3|Corelum Chief Spy| trigger= Triggers second wave}}
|-
}}
| colspan=5 | 80 km off
 
{{NPCTableRow|Frigate|3|Coreli Agent/Spy}}
 
|-
Second Wave
| colspan=5 | 150 km off
{{NPCTable|
{{NPCTableRow|Cruiser|1|Corelum Chief Spy/Scout| trigger= Triggers second wave}}
{{NPCTableFoot}}
{{NPCTableHead|Wave #2}}
|-
| colspan=5 | 100 km behind acceleration gate
{{NPCTableRow|Frigate|4|Coreli Spy/Agent}}
{{NPCTableRow|Frigate|4|Coreli Spy/Agent}}
}}
{{NPCTableFoot}}
 
{{NPCTableHead|Gate Wave (triggered by approaching the gate)}}
 
Gate Wave (triggered by approaching the gate)
{{NPCTable|
{{NPCTableRow|Cruiser|4|Corelum Chief Spy/scout}}
{{NPCTableRow|Cruiser|4|Corelum Chief Spy/scout}}
}}
{{NPCTableFoot}}
 
 
{{StructureTable|
{{StructureTable|
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Locked}}
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Locked}}