Difference between revisions of "Pith Merchant Depot"
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{{NPCTableRow|Sentry|6|Pith Guristas Sentry}} | {{NPCTableRow|Sentry|6|Pith Guristas Sentry}} | ||
{{NPCTableRow|Frigate|22|Pithi Infiltrator/Invader/Arrogator/Imputer}} | {{NPCTableRow|Frigate|22|Pithi Infiltrator/Invader/Arrogator/Imputer}} | ||
− | {{NPCTableRow|Overseer Frigate|1|Blockade General Sade|cargo=Drops the key to Room 2, Low chance to contain Dread Guristas modules}} | + | {{NPCTableRow|Overseer Frigate|1|Blockade General Sade|cargo=Drops the key to Room 2 and 3th Tier Overseer's Personal Effects , Low chance to contain Dread Guristas modules}} |
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+ | |||
==Room 2== | ==Room 2== | ||
{{MessageBox| Upon entering the second Room | {{MessageBox| Upon entering the second Room |
Revision as of 02:51, 2 October 2016
This article is a stub. You can help the UniWiki by expanding it.
Site name ? |
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General Info
Only Destroyers and Frigate sized ships can enter the complex.
Walkthrough
Upon warping to the beacon |
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Supply depot for combat vessels and pirate cargo haulers alike. The Pith Guristas in these depots are very aggressive.
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Room 1
Upon entering the first room |
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The Pith Guristas rely on nimble fighters to stop any intruders into this complex by stationing them close to the gate-in beacon. In reality, the defenses are rather incompetent. |
WD | EWAR | L
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6 x Sentry Pith Guristas Sentry | ||||
22 x Frigate Pithi Infiltrator/Invader/Arrogator/Imputer | ||||
1 x Overseer Frigate Blockade General Sade |
Room 2
Upon entering the second Room |
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The Pith wheel and deal in fuel, and a lot of supplies are stored in this deadspace pocket. Aware that they could be attacked at any time, they stock up just sufficiently to meet demands. |
WD | EWAR | L
| ||
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3 x Sentry Guristas Sentry Gun | ||||
3 x Sentry Guristas Stasis Tower | ||||
1 x Overseer Frigate Supply Station Manager | ||||
1 x Overseer Frigate Blockade General Sade |
Room 3
Upon entering the third room |
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The Pith Guristas collect and store cargo from various raids here. They liquidate their assets as fast as possible, so the actual amount being stored varies from day to day. The locales are relatively well defended. |
WD | EWAR | L
| ||
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13 x Frigate Pithi Infiltrator/Invader/Supply Patrol/Tax Patrol | ||||
5 x Cruiser Pithum Gate Controller/TaxMan/Supply Patrol |
Name | Note |
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1 x Acceleration Gate | Unlocks when all defenders are destroyed |
1x Red Container | Supply Taxes, Can drop dread guristas modules |
Room 4
Upon entering the final room |
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Inside the last pocket of the Pith Merchant Depot resides the Superintendent. He oversees the collective storage space, collection of taxes and fees and manages investments. He is well guarded. |
WD | EWAR | L
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8 x Frigate Pithi Infiltrator/Plunderer | ||||
9 x Cruiser Pithum Silencer/Ascriber | ||||
1 x Overseer Frigate The Superintendant |
Loot
Name | Est. Value | Note |
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Pithi B-type Modules | The Superintendant | |
Worm BPC | The Superintendant |
Missing Information
*Unsure what tier of Overseers effects drop from which Overseer in this site. Please update with this information if you happen to run the site, thank you!* *Also, the Official wiki had this site listed as "Pith Merchant Depot" If any can confirm which of the two names is correct and update it if necessary*