Difference between revisions of "User:Abelard Andedare/WIP/Categories"

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* Content (_HIDDENCAT_)
 
* Content (_HIDDENCAT_)
  
Within the Content category, the second level categories (the main content spaces) could be divided as such:
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Within the Content category, the second level categories (the main content spaces) need the following:
  
==In Game==
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* A Main article named the same as the category, in the category, and providing an overview of the topic, with links "main article" style to the other pages in the category
A top level (immediately below the CONTENT root category) that contains all information pertaining to actions a player can take inside the game.
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* Naming conventions to adhere to that do not include using jargon or Acronyms
===Game Mechanics===
 
 
 
===User Interface===
 
Each portion of the UI should have an entry that follows a similar layout (perhaps with a boilerplate template)
 
 
 
====Eve Launcher====
 
 
 
====[[New Eden Store]]====
 
 
 
====Necoom Menu====
 
 
 
====Info Panels====
 
 
 
====Central HUD====
 
 
 
==Out of Game==
 
Entries about topics that are outside of (or "meta") to the game interface itself.
 
 
 
===3rd Party Tools and Services===
 

Latest revision as of 22:46, 27 June 2020

Good information design requires a good framework, and organic frameworks are not the best option in most cases. Assuming that the goals is a structured taxonomy, and not a loosely associated tag-cloud, work needs to be done to rationalize the category structure of the wiki.

  • Meta (if not using a separate namespace)
  • Tracking Categories
  • Content (_HIDDENCAT_)

Within the Content category, the second level categories (the main content spaces) need the following:

  • A Main article named the same as the category, in the category, and providing an overview of the topic, with links "main article" style to the other pages in the category
  • Naming conventions to adhere to that do not include using jargon or Acronyms