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{{Exploration links}}
{{hatnote|This article discusses combat sites found in [[known space]]. For combat sites found in wormholes, see [[Wormhole sites]].}}{{Exploration links}}
'''Combat Sites''' are a broad class of locations involving player versus environment (PvE) combat, usually in engagements against pirate faction enemies. Combat sites can be found throughout all types of space in New Eden, now including null security and wormhole space. The rewards for completing a given site can also vary due to the nature of rare loot mechanics: most sites have a (largely unknown) percentage-based chance to spawn a uniquely named enemy ship, which in turn has its own chance to drop random Deadspace or Faction modules, or even unique blueprint copies.


'''Combat sites''' are a category of exploration sites. The sites ivolve fighting against pirate rats and reward DED modules, faction modules, faction blueprints and bounties. Combat sites can be divided to four groups: anomalies, cocmic anomalies, expeditions and drug sites.
Combat sites are usually found via [[exploration]] and most fall into one of two broad categories: [[#Anomalies|combat anomalies]] and [[#Cosmic Signatures|cosmic signatures]]. The most notable difference is that anomalies do not need locating, while cosmic signatures must be found using Core Scanner Probes. Combat sites found as cosmic signatures may be further divided into [[#DED rated complexes|DED rated complexes]], [[#Unrated complexes|unrated complexes]], and [[#Chemical Labs|chemical labs]]. In general, cosmic signature combat sites are considered to be both more dangerous and more rewarding than combat anomalies found in similar areas of space.


==Anomalies==
Combat sites that are found as cosmic anomalies do not need any scanning equipment to locate. They are all ungated deadspace pockets with multiple waves of rats. They have low chance to spawn an commander rat that can drop faction items. They also have low chance to escalate into a DED rated cpomplex.


Combat site anomalies are ranked by difficulty into 10 levels/classes, and follow a naming scheme of {{co|#9ef37c|(faction) (anomaly)}}. Generally, the higher the difficulty of the site, the higher the rewards for completing it. Each faction's sites will only appear in regions where their rats are normally found (with the exception of Rogue Drone sites, which can appear anywhere). For example, the Heimatar region has Angel Cartel rats, and therefore only Angel Cartel and Rogue Drone combat sites will be found there. For a list of which pirate factions can be found in which regions, see [http://evemaps.dotlan.net/region dotlan].
Like missions, the type and amount of enemy ships found in a particular combat site is consistent across all instances of the site, with only a small, pre-determined amount of variance. The enemies present in a given combat site can belong to one of six factions in New Eden: [[Serpentis]], the [[Angel Cartel]], the [[Blood Raider Covenant]], the [[Guristas Pirates]], [[Sansha's Nation]], or the [[Rogue Drones]], and most combat sites are named for the faction found within. Unlike missions, combat sites do not feature any enemy ships from any of the four empires, nor are there combat sites guarded by [[Outer Ring Excavations|ORE]] or the [[Sisters of EVE]]. Hostile NPCs from  the [[Mordu's Legion]] pirate faction only appear in the [[Besieged Covert Research Facility]]. All enemy ships within a combat site have bounties that are paid to the player who kills them, and if that player is part of a fleet, the bounty is divided evenly among all fleet members on-grid. As a general rule, bigger ships (such as [[battlecruisers]] and [[battleships]]) or uniquely named ships (such as those belonging to pirate leaders or complex overseers) will award higher bounties, and will also be harder to destroy.


The rank of the anomaly depends on the [[System Security|security status]] of the system you are searching in. Within [[high-sec]] (security status 1.0 to 0.5) the lowest third (in terms of difficulty/value) will be found. [[Low-sec]] (security status of 0.4 to 0.1) contains the mid third of them and the highest third will be found within [[nullsec]]. The anomaly names are identical for all factions with the exception of Rogue Drone sites, which also differ slightly in which classes of space they are found in.
[[#Expeditions|Expeditions]] and [[#COSMOS sites|COSMOS sites]] are unique combat sites that do not fall into any of the above categories. Expeditions are unique chains of combat sites that may be triggered when a player fulfils certain conditions in an Unrated Complex, and the associated sites can only be reached via the Agency window. COSMOS sites are static combat sites that can be found in several constellations across New Eden, and are marked by beacons that are automatically visible on the overview. These sites reward items required for COSMOS missions, materials for Storyline modules, Faction modules, and other rare items, but can be entered at any time.


{|class=wikitable cellpadding="3" style="border-spacing:1px;margin:8px auto;text-align:center"
<!--The following paragraph is good, but ratting doesn't fit with the article as currently written. It has been left as a comment so that it can be referenced/used in a forthcoming article about ratting.
!colspan="1" style="background:#222222"| Class
 
!colspan="3" style="background:#222222"| Found In
The term "ratting" is usually used to define the process of finding and completing combat anomalies. As a profession, ratting can be a very profitable activity, as it provides remuneration in the form of bounty, [[loot]] and [[Salvaging|salvaged goods]]. Although there are several ship classes designed for this purpose (such as [[Marauders]]), almost any combat ship using the proper equipment can be used to complete combat sites. For example, [[Carriers]] and [[Supercarriers]] are very popular ratting ships, despite not being originally designed for this particular purpose.
!colspan="6" style="background:#222222"| Combat anomalies
-->
|- style="background:#222222"
 
!style="background:#222222;width:30px;color:cyan"|
== How to do combat sites ==
!style="background:#222222;width:30px;color:cyan"|High
{{main|Guide to combat sites}} 
!style="background:#222222;width:30px;color:yellow"|Low
 
!style="background:#222222;width:30px;color:red"|Null
Running combat sites, is the act of entering and clearing the sites of hostile NPC ships (a.k.a. "rats"). <br>
!style="background:#222222;width:210px"|[[Angel Cartel]]
Clearing these sites greatly benefit from having a PvE ship that can deal with the type of pirate ships you will face. Below you will find the combat sites divided up according to the pirate faction that you will find in these sites, so make sure your ship is equipped to handle them.
!style="background:#222222;width:210px"|[[The Blood Raider Covenant|Blood Raiders]]
 
!style="background:#222222;width:210px"|[[Guristas Pirates]]
== Anomalies ==
!style="background:#222222;width:210px"|[[Sansha's Nation]]
Most Cosmic Anomalies are '''combat anomalies''' inhabited by pirates.<ref>The other type of anomaly involves harvestable resources, such as ore or ice. All other types of site, such as Relic and Data always appear as signatures and require a probe launcher, and therefore they are never anomalies.</ref> Unlike cosmic signatures, they do not need any scanning equipment to locate, and instead will automatically appear in the scanning window after a short delay upon entering a system. Because of this, combat anomalies, particularly those found in high-security space, represent an entry-level set of combat sites that many new players will encounter. All anomalies consist of a single grid without acceleration gates that can be entered by any type of ship. Combat anomalies will spawn multiple waves of hostile NPCs, and have a low chance to spawn a commander ship that can drop faction items; they also have a small chance of escalating into a DED rated complex.
!style="background:#222222;width:210px"|[[Serpentis Corporation]]
 
!style="background:#222222;width:210px"|[[Rogue Drones]]
With the exception of Rogue Drone sites, all combat anomalies follow a naming scheme of {{co|#9ef37c|<faction> <anomaly>}}. The {{co|#9ef37c|<anomaly>}} denotes the difficulty of the site, and follows an identical pattern for all factions except Rogue Drones. Generally, the higher the difficulty of the site, the higher the rewards for completing it. Each faction's sites will only appear in their designated regions (with the exception of [[Rogue Drone]] sites, which can appear anywhere). For example, the Heimatar region has [[Angel Cartel]] rats, and therefore only Angel Cartel and Rogue Drone combat sites can be found there. For a list of which pirate factions can be found in which regions, see [https://evemaps.dotlan.net/region Dotlan].
 
The difficulty of possible combat anomalies depends on the [[System Security|security status]] of the system, with higher security status equating to easier sites. Within [[high-sec]] (security status 1.0 to 0.5), sites in the lowest difficulty tier (in terms of difficulty/ value) will be found. [[Low-sec]] (security status of 0.4 to 0.1) contains the middle tier, and the highest tier will be found within [[nullsec]]. The security level of the space where Rogue Drone sites are found also affects the difficulty of the site.
 
The <faction> Burrows and the Drone Collections are generally only worth doing for meager bounties/salvage.
{|class="wikitable anomalies" style="text-align: center; font-size: 0.73em;"
 
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="2" | Difficulty
! colspan="3" | Found In
! colspan="12" | Combat anomalies
|- style="background-color: var(--background-color-warning-subtle);"
! Tier
! Level
! style="color: cyan" | High
! style="color: #F87609"| Low
! style="color: red"| Null
! colspan="2" | [[Angel Cartel]]
! colspan="2" | [[Blood Raiders]]
! colspan="2" | [[Guristas Pirates]]
! colspan="2" | [[Sansha's Nation]]
! colspan="2" | [[Serpentis Corporation]]
! colspan="2" | [[Rogue Drones]]
 
|-
| rowspan="4"| 1
| 1
! style="color: cyan;" |
! style="color: #F87609;" | ✔
!
| [[Angel Hideaway]]
| None
| [[Blood Hideaway]]
| None
| [[Guristas Hideaway]]
| [[Guristas Scout Outpost|4/10]]
| [[Sansha Hideaway]]
| [[Sansha's Command Relay Outpost|3/10]]
| [[Serpentis Hideaway]]
| [[Serpentis Narcotic Warehouses|3/10]]
| rowspan="4" | [[Drone Cluster]]
| rowspan="4" | None
 
|-
| 2
! style="color:cyan;"|
! style="color: #F87609;"|
!
| [[Angel Hidden Hideaway]]
| None
| [[Blood Hidden Hideaway]]
| None
| [[Guristas Hidden Hideaway]]
| None
| [[Sansha Hidden Hideaway]]
| None
| [[Serpentis Hidden Hideaway]]
| None
 
|-
| 3
! style="color: cyan;" |
! style="color: #F87609;" | ✔
!
| [[Angel Forsaken Hideaway]]
| [[Angel_Repurposed_Outpost|3/10]]
| [[Blood Forsaken Hideaway]]
| None
| [[Guristas Forsaken Hideaway]]
| None
| [[Sansha Forsaken Hideaway]]
| None
| [[Serpentis Forsaken Hideaway]]
| None
 
|-
| 4
! style="color: cyan;" | ✔
! style="color: #F87609;" | ✔
!
| [[Angel Forlorn Hideaway]]
| None
| [[Blood Forlorn Hideaway]]
| None
| [[Guristas Forlorn Hideaway]]
| None
| [[Sansha Forlorn Hideaway]]
| None
| [[Serpentis Forlorn Hideaway]]
| None
 
|- style="border-top: solid 2px grey;"
| 2
|
!style="color:cyan;"| ✔
!
!
| [[Angel Burrow]]
| None
| [[Blood Burrow]]
| None
| [[Guristas Burrow]]
| None
| [[Sansha Burrow]]
| None
| [[Serpentis Burrow]]
| None
| [[Drone Collection]]
| None
 
|- style="border-top: solid 2px grey;"
| 3
|
! style="color: cyan;"| ✔
! style="color: #F87609;"| ✔
!
| [[Angel Refuge]]
| [[Angel's Red Light District|5/10]]
| [[Blood Refuge]]
| [[Mul-Zatah Monastery|4/10]]
| [[Guristas Refuge]]
| [[Guristas Scout Outpost|4/10]]
| [[Sansha Refuge]]
| [[Sansha's Command Relay Outpost|3/10]]
| [[Serpentis Refuge]]
| [[Serpentis Narcotic Warehouses|3/10]]
| [[Drone Assembly]]
| [[Rogue Drone Asteroid Infestation|3/10]]
 
|- style="border-top: solid 2px grey;"
| rowspan="4"| 4
| 1
! style="color: cyan;"| ✔
! style="color: #F87609;"| ✔
!
| [[Angel Den]]
| [[Angel's Red Light District|5/10]]
| [[Blood Den]]
| [[Blood_Raider Psychotropics Depot|5/10]]
| [[Guristas Den]]
| [[Guristas Hallucinogen Supply Waypoint|5/10]]
| [[Sansha Den]]
| [[Sansha's Nation Neural Paralytic Facility|5/10]]
| [[Serpentis Den]]
| [[Serpentis Corporation Hydroponics Site|5/10]]
| rowspan="4"|[[Drone Gathering]]
| rowspan="4"|[[Rogue Drone Asteroid Infestation|3/10]]


|-
|-
!style="background:#222222"| 1
| 2
!style="color:cyan;background:#222222"|
! style="color: cyan;" |  
!style="background:#222222"|
! style="color: #F87609;" |
!style="background:#222222"|
! style="color: red;" |
|[[Angel Hideaway]]
| [[Angel Hidden Den]]
|[[Blood Hideaway]]
| None
|[[Gurista Hideaway]]
| [[Blood Hidden Den]]
|[[Sansha Hideaway]]
| None
|[[Serpentis Hideaway]]
| [[Guristas Hidden Den]]
|[[Drone Cluster]]
| [[Guristas Troop Reinvigoration Camp|6/10]]
| [[Sansha Hidden Den]]
| None
| [[Serpentis Hidden Den]]
| None


|-
|-
!style="background:#222222"| 2
| 3
!style="color:cyan;background:#222222"|
! style="color: cyan;" |
!style="background:#222222"|
! style="color: #F87609;" |
!style="background:#222222"|
! style="color: red;" |
|[[Angel Burrow]]
| [[Angel Forsaken Den]]
|[[Blood Burrow]]
| [[Angel Military Operations Complex|7/10]]
|[[Gurista Burrow]]
| [[Blood Forsaken Den]]
|[[Sansha Burrow]]
| None
|[[Serpentis Burrow]]
| [[Guristas Forsaken Den]]
|[[Drone Collection]]
| [[Gurista Military Operations Complex|7/10]]
| [[Sansha Forsaken Den]]
| None
| [[Serpentis Forsaken Den]]
| [[Serpentis Paramilitary Complex|7/10]]


|-
|-
!style="background:#222222"| 3
| 4
!style="color:cyan;background:#222222"| ✔
! style="color: cyan;" |
!style="color:yellow;background:#222222"| ✔
! style="color:#F87609;" |
!style="background:#222222"|
! style="color:red;" | ✔
|[[Angel Refuge]]
| [[Angel Forlorn Den]]
|[[Blood Refuge]]
| [[Angel Military Operations Complex|7/10]]
|[[Gurista Refuge]]
| [[Blood Forlorn Den]]
|[[Sansha Refuge]]
| None
|[[Serpentis Refuge]]
| [[Guristas Forlorn Den]]
|[[Drone Assembly]]
| [[Gurista Military Operations Complex|7/10]]
| [[Sansha Forlorn Den]]
| None
| [[Serpentis Forlorn Den]]
| None
 
|- style="border-top: solid 2px grey;"
| 5
|
!
! style="color: #F87609;" | ✔
! style="color: red;" |
| [[Angel Yard]]
| [[Angel's Red Light District|5/10]]
| [[Blood Yard]]
| [[Crimson Hand Supply Depot|6/10]]
| [[Guristas Yard]]
| [[Guristas Hallucinogen Supply Waypoint|5/10]]
| [[Sansha Yard|Sansha Yard]]
| [[Sansha War Supply Complex|6/10]]
| [[Serpentis Yard]]
| [[Serpentis Logistical Outpost|6/10]]
| [[Drone Surveillance]]
| [[Rogue Drone Asteroid Infestation|3/10]]
 
|- style="border-top: solid 2px grey;"
| rowspan="4" | 6
| 1
! style="color: cyan;" |
! style="color: #F87609;" | ✔
! style="color: red;" |
| [[Angel Rally Point]]
| [[Angel Mineral Acquisition Outpost|6/10]]
| [[Blood Rally Point|Blood Rally Point]]
| [[Crimson Hand Supply Depot|6/10]]
| [[Guristas Rally Point|Guristas Rally Point]]
| [[Guristas Troop Reinvigoration Camp|6/10]]
| [[Sansha Rally Point]]
| [[Sansha War Supply Complex|6/10]]
| [[Serpentis Rally Point]]
| [[Serpentis Logistical Outpost|6/10]]
| rowspan="4"|[[Drone Menagerie]]
| rowspan="4"|[[Outgrowth Rogue Drone Hive (5/10)|5/10]]


|-
|-
!style="background:#222222"| 4
| 2
!style="color:cyan;background:#222222"| ✔
! style="color: cyan;" |
!style="color:yellow;background:#222222"| ✔
! style="color: #F87609;" | ✔
!style="background:#222222"|
! style="color: red;"| ✔
|[[Angel Den]]
| [[Angel Hidden Rally Point]]
|[[Blood Den]]
| [[Angel Mineral Acquisition Outpost|6/10]]
|[[Gurista Den]]
| [[Blood Hidden Rally Point]]
|[[Sansha Den]]
| None
|[[Serpentis Den]]
| [[Guristas Hidden Rally Point]]
|[[Drone Gathering]]
| [[Dread Guristas Fleet Staging Point|9/10]]
| [[Sansha Hidden Rally Point]]
| [[True Sansha Fleet Staging Point|9/10]]
| [[Serpentis Hidden Rally Point]]
| None


|-
|-
!style="background:#222222"| 5
| 3
!style="background:#222222"|
! style="color: cyan;" |
!style="color:yellow;background:#222222"| ✔
! style="color: #F87609;" | ✔
!style="color:red;background:#222222"| ✔
! style="color: red;" | ✔
|[[Angel Yard]]
| [[Angel Forsaken Rally Point]]
|[[Blood Yard]]
| [[Cartel Prisoner Retention|8/10]]
|[[Gurista Yard]]
| [[Blood Forsaken Rally Point]]
|[[Sansha Yard]]
| [[Blood Raider Prison Camp|8/10]]
|[[Serpentis Yard]]
| [[Guristas Forsaken Rally Point]]
|[[Drone Surveillance]]
| [[Pith's Penal Complex|8/10]]
| [[Sansha Forsaken Rally Point]]
| [[Sansha Prison Camp|8/10]]
| [[Serpentis Forsaken Rally Point]]
| [[Serpentis Prison Camp|8/10]]


|-
|-
!style="background:#222222"| 6
| 4
!style="background:#222222"|
! style="color: cyan;" |
!style="color:yellow;background:#222222"| ✔
! style="color: #F87609;" |
!style="color:red;background:#222222"| ✔
! style="color: red;" | ✔
|[[Angel Rally Point]]
| [[Angel Forlorn Rally Point]]
|[[Blood Rally Point]]
| None
|[[Gurista Rally Point]]
| [[Blood Forlorn Rally Point]]
|[[Sansha Rally Point]]
| [[Blood Raider Prison Camp|8/10]]
|[[Serpentis Rally Point]]
| [[Guristas Forlorn Rally Point]]
|[[Drone Menagerie]]
| [[Pith's Penal Complex|8/10]]
| [[Sansha Forlorn Rally Point]]
| [[Sansha Prison Camp|8/10]]
| [[Serpentis Forlorn Rally Point]]
| [[Serpentis Prison Camp|8/10]]
 
|- style="border-top: solid 2px grey;"
| 7
|
!
! style="color: #F87609;" | ✔
! style="color: red;" | ✔
| [[Angel Port]]
| [[Angel Military Operations Complex|7/10]]
| [[Blood Port]]
| [[Blood Raider Coordination Center|7/10]]
| [[Guristas Port]]
| [[Gurista Military Operations Complex|7/10]]
| [[Sansha Port]]
| [[Sansha Military Operations Complex|7/10]]
| [[Serpentis Port]]
| [[Serpentis Paramilitary Complex|7/10]]
| [[Drone Herd]]
| [[Outgrowth Rogue Drone Hive (5/10)|5/10]]
 
|- style="border-top: solid 2px grey;"
| rowspan="4"| 8
| 1
! style="color: cyan;" |
! style="color: #F87609;" | ✔
! style="color: red;" | ✔
| [[Angel Hub]]
| [[Cartel Prisoner Retention|8/10]]
| [[Blood Hub]]
| [[Blood Raider Prison Camp|8/10]]
| [[Guristas Hub]]
| [[Pith's Penal Complex|8/10]]
| [[Sansha Hub]]
| [[Sansha Prison Camp|8/10]]
| [[Serpentis Hub]]
| [[Serpentis Prison Camp|8/10]]
| rowspan="4"|[[Drone Squad]]
| rowspan="4"|[[Outgrowth Rogue Drone Hive (10/10)|10/10]]


|-
|-
!style="background:#222222"| 7
| 2
!style="background:#222222"|
! style="color: cyan;" |
!style="color:yellow;background:#222222"| ✔
! style="color: #F87609;" | ✔
!style="color:red;background:#222222"| ✔
! style="color: red;" | ✔
|[[Angel Port]]
| [[Angel Hidden Hub]]
|[[Blood Port]]
| [[Angel Domination Fleet Staging_Point|9/10]]
|[[Gurista Port]]
| [[Blood Hidden Hub]]
|[[Sansha Port]]
| None
|[[Serpentis Port]]
| [[Guristas Hidden Hub]]
|[[Drone Herd]]
| [[Dread Guristas Fleet Staging Point|9/10]]
| [[Sansha Hidden Hub]]
| Unknown
|[[Serpentis Hidden Hub]]
| None


|-
|-
!style="background:#222222"| 8
| 3
!style="background:#222222"|
! style="color: cyan;" |
!style="color:yellow;background:#222222"| ✔
! style="color: #F87609;" | ✔
!style="color:red;background:#222222"| ✔
! style="color: red;" | ✔
|[[Angel Hub]]
| [[Angel Forsaken Hub]]
|[[Blood Hub]]
| [[Angel Domination Fleet Staging_Point|9/10]]
|[[Guristas Hub]]
| [[Blood Forsaken Hub]]
|[[Sansha Hub]]
| 9/10
|[[Serpentis Hub]]
| [[Guristas Forsaken Hub]]
|[[Drone Squad]]
| [[Dread Guristas Fleet Staging Point|9/10]]
| [[Sansha Forsaken Hub]]
| [[True Sansha Fleet Staging Point|9/10]]
| [[Serpentis Forsaken Hub]]
|[[Shadow Serpentis Fleet Staging Point|9/10]]


|-
|-
!style="background:#222222"| 9
| 4
!style="background:#222222"|
! style="color: cyan;" |
!style="background:#222222"|
! style="color: #F87609;" |
!style="color:red;background:#222222"| ✔
! style="color: red;" | ✔
|[[Angel Haven]]
| [[Angel Forlorn Hub]]
|[[Blood Haven]]
|[[Angel Domination Fleet Staging_Point|9/10]]
|[[Gurista Haven]]
| [[Blood Forlorn Hub]]
|[[Sansha Haven]]
| 9/10
|[[Serpentis Haven]]
| [[Guristas Forlorn Hub]]
|[[Drone Patrol]]
| [[Dread Guristas Fleet Staging Point|9/10]]
| [[Sansha Forlorn Hub]]
| [[True Sansha Fleet Staging Point|9/10]]
| [[Serpentis Forlorn Hub]]
|[[Shadow Serpentis Fleet Staging Point|9/10]]
 
|- style="border-top: solid 2px grey;"
| 9
|
!
!
! style="color: red;" | ✔
| [[Angel Haven]]
| [[Angel Cartel Naval Shipyard|10/10]]
| [[Blood Haven]]
| [[Blood Raider Naval Shipyard|10/10]]
| [[Guristas Haven]]
| [[The Maze|10/10]]
| [[Sansha Haven]]
| [[Centus Assembly T.P. Co.|10/10]]
| [[Serpentis Haven]]
| [[Serpentis Fleet Shipyard|10/10]]
| [[Drone Patrol]]
| [[Outgrowth Rogue Drone Hive (10/10)|10/10]]
 
|- style="border-top: solid 2px grey;"
| rowspan=2 | 10
| 1
!
!
! color: red;"| ✔
| [[Angel Sanctum]]
| N/A
| [[Blood Sanctum]]
| [[Blood Raider Naval Shipyard|10/10]]
| [[Guristas Sanctum]]
| [[The Maze|10/10]]
| [[Sansha Sanctum]]
| [[Centus Assembly T.P. Co.|10/10]]
| [[Serpentis Sanctum]]
| [[Serpentis Fleet Shipyard|10/10]]
| [[Drone Horde]]
| [[Outgrowth Rogue Drone Hive (10/10)|10/10]]


|-
|-
!style="background:#222222"| 10
| 2
!style="background:#222222"|
!  
!style="background:#222222"|
!  
!style="color:red;background:#222222"| ✔
! style="color: red;"| ✔
|[[Angel Sanctum]]
| [[Angel Forsaken Sanctum]]
|[[Blood Sanctum]]
| ?
|[[Gurista Sanctum]]
| [[Blood Forsaken Sanctum]]
|[[Sansha Sanctum]]
| ?
|[[Serpentis Sanctum]]
| [[Guristas Forsaken Sanctum]]
|[[Drone Horde]]
| ?
| [[Sansha Forsaken Sanctum]]
| ?
| [[Serpentis Forsaken Sanctum]]
| [[Serpentis Fleet Shipyard|10/10]]
| [[Teeming Drone Horde]]
| ?
|}
|}
<references/>
In addition to their basic version, Hideaway, Den, Rally Point and Hub sites also feature three variants of progressive difficulty featuring elite enemies. These variants follow an extended naming convention as follows:
# {{co|#9ef37c|<Faction>}} Hidden {{co|#9ef37c|<anomaly>}} - Level 2; higher amount of triggered spawns.
# {{co|#9ef37c|<Faction>}} Forsaken {{co|#9ef37c|<anomaly>}} - Level 3; moderate difficulty, featuring elite enemy ships.
# {{co|#9ef37c|<Faction>}} Forlorn {{co|#9ef37c|<anomaly>}} - Level 4; featuring tougher enemies and elite ships.
=== Besieged Covert Research Facility ===
{{main|Besieged Covert Research Facility }}
'''Besieged Guristas Covert Research Facility''' is a unique cosmic anomaly found in all low sec regions that spawns two waves of Mordu's Legion cruisers and battleships equipped with webifiers and warp disruptors. Unlike other enemies, these ships are able to switch damage types to find what is most effective against a given target (instead of dealing omni damage).


Class 1, 4, 6 and 8 pirate anomalies also have more difficult variants (featuring elite rats) in addition to the basic version, sub-divided into 3 more categories:
Besieged facilities are not to be confused with [[Ghost Sites]], which are found in all types of space, can belong to any faction, and are hacking analyzer focused. There are no other pirate faction versions of the besieged site as of 2018. Notable loot includes higher-end implants and ship [[skin]] [[BPC]]s, as well as special module BPCs.
* {{co|#9ef37c|(Faction)}} Hidden {{co|#9ef37c|(anomaly)}} - easiest, but still harder than the basic version
* {{co|#9ef37c|(Faction)}} Forsaken {{co|#9ef37c|(anomaly)}} - middle
* {{co|#9ef37c|(Faction)}} Forlorn {{co|#9ef37c|(anomaly)}} - hardest


=== Besieged Covert Research Facilities ===
=== Faction Warfare ===
{{main|Faction_Warfare#Complexes|Faction Warfare}}
In faction warfare space, faction warfare complexes show up as combat anomalies. Once someone warps to a site, it will also show up as a beacon in the overview.


Besieged Guristas Covert Research Facility is an unique cosmic anomaly that is found in all low sec regions. The site has two waves of Mordu's Legion cruiser and battleship rats. They use missiles and will use different damage types to test your resistances to find the weakest one, in addition to tackling you with webs and points. Notable loot, some of it coming from the destructible structures (Guristas Research and Trade Hubs and/or Thukker Labs) which may be found in these sites, includes higher-end implants and ship [[skin]] [[BPC]]s, as well as some special module BPCs.
=== Triglavian Invasion Combat Sites ===
In Pochven, Minor EDENCOM and Triglavian Victory Systems EDENCOM and Triglavian Sites appear as Cosmic Anomalies.


==Cosmic signatures==
{| class="wikitable"
|- style="background-color: var(--background-color-warning-subtle);"
!
! Class 1
! Class 2
! Class 3
! Class 4
! Class 5
|-
! Triglavian
| [[Emerging Conduit]]
| [[Minor Conduit]]
| [[Major Conduit]]
| [[Stellar Fleet Deployment Site]]
| [[World Ark Deployment Site]]
|-
! EDENCOM
| [[EDENCOM Forward Post]]
| [[EDENCOM Staging Area]]
| [[EDENCOM Field Base]]
| [[Observatory Flashpoint]]
|
|}


Combat sites that appear as cosmic signatures must be scanned down with probes to get a warpin. These combat sites can be further divided to two groups: unrated and DED rated. The differences between the two are minor.
=== Homefronts ===
{{Main|Homefront operation}}
Highsec systems feature additional Combat Anomalies called Homefront Operations. They are a form of group content that requires several people.


===Unrated complexes===
== Cosmic Signatures ==
Unrated complexes have a good chance to contain an commander spawn that can drop faction items. They can also escalate into an expedition.
When you scan down a Cosmic Signature it may be a Combat Site.


The sites contain multiple [[deadspace]] rooms separated by acceleratino gates. The size of ship allowed in Unrated Complexes does not follow a predictable pattern, each site, even of the same size but from a different faction, can have a different ship size limit. For details and ship size limits see the page of indicidual site.
A Combat Site can be a:
 
* Unrated Complex
{|class=wikitable cellpadding="3" style="border-spacing:1px;margin:8px auto;text-align:center"
* DED Rated Complex or
!colspan="3" style="background:#222222"| Found In
* Chemical Lab
!colspan="6" style="background:#222222"| Unrated complexes
|- style="background:#222222"
=== Unrated complexes ===
!style="background:#222222;width:30px;color:cyan"|High
'''Unrated complexes''' have a good chance to contain a commander spawn that can drop Faction items. They may also escalate into an [[#Expeditions|expedition]].
!style="background:#222222;width:30px;color:yellow"|Low
!style="background:#222222;width:30px;color:red"|Null
The sites contain multiple [[deadspace]] rooms separated by acceleration gates. The acceleration gates separating the rooms are usually locked, in which case some condition must be fulfilled, or a key must be found to proceed. The sites also have triggers for additional defender spawns and/ or an escalation. The size of ship allowed in Unrated Complexes does not follow a predictable pattern; each site, even of the same difficulty but from a different faction, may have a different ship size limit.
!style="background:#222222;width:210px"|[[Angel Cartel]]
!style="background:#222222;width:210px"|[[The Blood Raider Covenant|Blood Raiders]]
{|class="wikitable" style="text-align: center;"
!style="background:#222222;width:210px"|[[Guristas Pirates]]
|- style="background-color: var(--background-color-warning-subtle);"
!style="background:#222222;width:210px"|[[Sansha's Nation]]
!colspan="3" | Found In
!style="background:#222222;width:210px"|[[Serpentis Corporation]]
!colspan="6" | Unrated complexes
!style="background:#222222;width:210px"|[[Rogue Drones]]
|- style="background-color: var(--background-color-warning-subtle);"
! style="color: cyan" | High
! style="color: #F87609" | Low
! style="color: red" | Null
! [[Angel Cartel]]
! [[Blood Raiders]]
! [[Guristas Pirates]]
! [[Sansha's Nation]]
! [[Serpentis Corporation]]
! [[Rogue Drones]]


|-
|-
!style="color:cyan;background:#222222"| ✔
!style="color: cyan;"| ✔
!style="background:#222222"|
!style="color: #F87609;"|
!style="background:#222222"|
!
|[[Angel Hideout]]
|[[Angel Hideout]]
|[[Blood Hideout]]
|[[Blood Hideout]]
Line 191: Line 535:


|-
|-
!style="color:cyan;background:#222222"| ✔
!style="color: cyan;"| ✔
!style="background:#222222"|
!style="color: #F87609;"|
!style="background:#222222"|
!
|[[Angel Lookout]]
|[[Angel Lookout]]
|[[Blood Lookout]]
|[[Blood Lookout]]
Line 202: Line 546:


|-
|-
!style="color:cyan;background:#222222"| ✔
!style="color:cyan;"| ✔
!style="background:#222222"|
!style="color:#F87609;"|
!style="background:#222222"|
!
|[[Angel Watch]]
|[[Angel Watch]]
|[[Blood Watch]]
|[[Blood Watch]]
|[[Gurista Watch]]
|[[Guristas Watch]]
|[[Sansha Watch]]
|[[Sansha Watch]]
|[[Serpentis Watch]]
|[[Serpentis Watch]]
Line 213: Line 557:


|-
|-
!style="color:cyan;background:#222222"| ✔
!style="color: cyan;"| ✔
!style="background:#222222"|
!style="color: #F87609;"|
!style="background:#222222"|
!
|[[Angel Vigil]]
|[[Angel Vigil]]
|[[Blood Vigil]]
|[[Blood Vigil]]
|[[Gurista Vigil]]
|[[Guristas Vigil]]
|[[Sansha Vigil]]
|[[Sansha Vigil]]
|[[Serpentis Vigil]]
|[[Serpentis Vigil]]
| -
| -


|-
|-style="border-top: solid 2px grey;"
!style="background:#222222"|
!
!style="color:yellow;background:#222222"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222"|
!
|[[Provisional Angel Outpost]]
|[[Provisional Angel Outpost]]
|[[Provisional Blood Outpost]]
|[[Provisional Blood Outpost]]
Line 235: Line 579:


|-
|-
!style="background:#222222"|
!
!style="color:yellow;background:#222222"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222"|
!
|[[Angel Outpost]]
|[[Angel Outpost]]
|[[Blood Raider Outpost]]
|[[Blood Raider Outpost]]
Line 246: Line 590:


|-
|-
!style="background:#222222"|
!
!style="color:yellow;background:#222222"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222"|
!
|[[Minor Angel Annex]]
|[[Minor Angel Annex]]
|[[Minor Blood Annex]]
|[[Minor Blood Annex]]
Line 257: Line 601:


|-
|-
!style="background:#222222"|
!
!style="color:yellow;background:#222222"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222"|
!
|[[Angel Annex]]
|[[Angel Annex]]
|[[Blood Annex]]
|[[Blood Annex]]
Line 267: Line 611:
| -
| -


|-
|-style="border-top: solid 2px grey;"
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="color:red;background:#222222"| ✔
!style="color: red;"| ✔
|[[Angel Base]]
|[[Angel Base]]
|[[Blood Raider Base]]
|[[Blood Raider Base]]
Line 279: Line 623:


|-
|-
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="color:red;background:#222222"| ✔
!style="color: red;"| ✔
|[[Angel Fortress]]
|[[Angel Fortress]]
|[[Blood Raider Fortress]]
|[[Blood Raider Fortress]]
Line 290: Line 634:


|-
|-
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="color:red;background:#222222"| ✔
!style="color: red;"| ✔
|[[Angel Military Complex]]
|[[Angel Military Complex]]
|[[Blood Military Complex]]
|[[Blood Military Complex]]
Line 301: Line 645:


|-
|-
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="color:red;background:#222222"| ✔
!style="color: red;"| ✔
|[[Angel Provincial HQ]]
|[[Angel Provincial HQ]]
|[[Blood Provincial HQ]]
|[[Blood Provincial HQ]]
Line 312: Line 656:


|-
|-
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="color:red;background:#222222"| ✔
!style="color: red;"| ✔
|[[Angel Domination Fleet Staging Point]]
|[[Angel Domination Fleet Staging Point]]
|[[Dark Blood Fleet Staging Point]]
|[[Dark Blood Fleet Staging Point]]
Line 321: Line 665:
|[[Shadow Serpentis Fleet Staging Point]]
|[[Shadow Serpentis Fleet Staging Point]]
| -
| -
|}
|}
- [[Serpentis Logistical Outpost]]: Though Unrated, seems to fill the role of the otherwise non-existent Serpentis 6/10 DED Site.<br>
- [[Angel Mineral Acquisition Outpost ]]: Though Unrated, seems to fill the role of the otherwise non-existent Angel 6/10 DED Site.


===DED rated complexes===
=== Blood Raider Temple Complex ===
The [[Blood Raider Temple Complex]] is another variant of the [[Dark Blood Fleet Staging Point]]. It is much harder than its staging point counterpart and requires several people in well-tanked ships.
The escalation for this site is the [[Blood Raider Temple Complex (The Inner Sanctum)]]
 
=== DED rated complexes ===
'''DED complexes''' are a type of [[cosmic signature]] that has been rated on a difficulty scale of 1/10 to 10/10 by CONCORD's [[CONCORD#Divisions|Directive Enforcement Department]]. Lower rated sites contain weaker enemies, and limited ship class access. DED rated complexes are found using Core Scanner Probes, or are received as an escalation from a combat anomaly. There are no 9/10-rated DED complexes, however some consider the {{co|#9EF37C|<Faction>}} Fleet Staging Point to be their equivalent.
 
The structure of a DED rated complex is very similar an Unrated Complex, and usually involve gated [[deadspace]] pockets with multiple groups of enemies.


'''DED complexes''' are a type of [[cosmic signature]] that have been rated on a scale  of 1/10 to 10/10 by CONCORD's [[CONCORD#Divisions|Directive Enforcement Department]]. Lower-rated sites contain weaker enemies, but are also limited in the size of ship which may enter them. DED rated complexes are found with probe scanner.
Unlike other combat sites, DED rated complexes do not have additional enemy spawns; all enemies begin on-grid in each pocket. Many DED rated complexes also contain locked gates that may be unlocked by a certain trigger. This makes blitzing possible, as not all enemies need to be cleared to proceed. The sites also always contain one or more overseer structures or overseer ships that can drop [[Faction_modules#Deadspace|deadspace modules]], a pirate ship BPC or very rarely a faction module. The overseer that drops deadspace modules will always drop 0-5 modules. Each possible deadspace module has same chance to drop and no more than one module of same type can drop at once. Some DED complexes contain additional targets that have a very low probability to drop a Faction module. Additionally overseers always drop [[Overseer's Personal Effects]] that can be sold to NPC buy orders to earn ISK.


The structure of DED rated complexes is very similar to unrated complexes. Gated [[deadspace]] pockets with waves of enemies and various triggers. But unlike unrated complexes, a DED rated complex always contains one or more structure or overseer that can drop faction items or DED modules. DED rated complexes have vastly higher chance to drop valuable items compared to anomalies and unrated complexes. But unlike unrated complexes DED rated complexes do not normally escalate. DED rated complexes that were gained as an escalation from an anomaly are exception as they can re-escalate into same site.
DED rated complexes do not normally escalate, but DED rated complexes that are received as an escalation from an anomaly may receive another escalation to the same site or a second part.


DED Rated Complexes each have a difficulty rating associated with them on a ranking scale from 1/10 to 10/10. The rating can help to give a direct indication of the difficulty of the site, as well as the maximum size of ship that can be taken through the complexes acceleration gate. In general the ship hull class that can enter the site goes up by one as the rating goes up by one, until you reach 5/10.
The difficulty rating of a complex determines maximum size of ship class that may be used to engage. Starting from frigates at level 1/10, the ship size that can enter a site goes up by one size category with each increase in rating, maxing out at battleships at level 5/10.


{|class=wikitable  
{|class=wikitable  
|-
|- style="background-color: var(--background-color-warning-subtle);"
! style="background:#222222" | Rating
! DED Rating
! style="background:#222222" | Maximum Ship Size Allowed
! Maximum Ship Class Size Allowed
|-
|-
| 1/10
| 1/10
| Frigate
| Frigate class
|-
|-
| 2/10
| 2/10
| Destroyer
| Destroyer class (including T3)
|-
|-
| 3/10
| 3/10
| Cruiser (Not including T3)
| Cruiser class (except for T3 cruiser)
|-
|-
| 4/10
| 4/10
| Battlecruiser (Not T3 Cruiser)
| Battlecruiser class (except for T3 Cruiser)
|-
|-
| 5+/10
| 5-10/10
| Battleship
| Battleship class and T3 Cruiser
|}  
|}  


 
{|class="wikitable" style="text-align: center"
{|class=wikitable cellpadding="3" style="border-spacing:1px;margin:8px auto;text-align:center"
|- style="background-color: var(--background-color-warning-subtle);"
!rowspan="2" style="width:36px;background:#222222"|[[CONCORD#Divisions|DED Rating]]
!rowspan="2" | [[CONCORD#Divisions|DED Rating]]
!colspan="3" style="background:#222222"| Found In
!colspan="3" | Found In
!colspan="6" style="background:#222222"| DED complexes
!colspan="6" | DED complexes
|- style="background:#222222"
|- style="background-color: var(--background-color-warning-subtle);"
!style="background:#222222;width:30px;color:cyan"|High
! style="color: cyan;"|High
!style="background:#222222;width:30px;color:yellow"|Low
! style="color: #F87609;"|Low
!style="background:#222222;width:30px;color:red"|Null
! style="color: red;"|Null
!style="background:#222222;width:210px;"| [[Angel Cartel]]
! [[Angel Cartel]]
!style="background:#222222;width:210px;"| [[The Blood Raider Covenant|Blood Raiders]]
! [[Blood Raiders]]
!style="background:#222222;width:210px;"| [[Guristas Pirates]]
! [[Guristas Pirates]]
!style="background:#222222;width:210px;"| [[Sansha's Nation]]
! [[Sansha's Nation]]
!style="background:#222222;width:210px;"| [[Serpentis Corporation]]
! [[Serpentis Corporation]]
!style="background:#222222;width:210px;"| [[Rogue Drones]]
! [[Rogue Drones]]


|-
|-
!style="background:#222222"| 1/10
! 1/10
!style="background:#222222;color:cyan"| ?
!style="color: cyan;"|
!style="background:#222222;color:yellow"| ?
!style="color: #F87609;"|
!style="background:#222222"|
!
|[[Minmatar Contracted Bio-Farm]]
|[[Minmatar Contracted Bio-Farm]]
|[[Old Meanie - Cultivation Center]]
|[[Old Meanie - Cultivation Center]]
Line 380: Line 730:
|[[Sansha Military Outpost]]
|[[Sansha Military Outpost]]
|[[Serpentis Drug Outlet]]
|[[Serpentis Drug Outlet]]
| -


|-
|-
!style="background:#222222"| 2/10
! 2/10
!style="background:#222222;color:cyan"| ✔
!style="color: cyan;"| ✔
!style="background:#222222;color:yellow"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222"|
!
|[[Angel Creo-Corp Mining]]
|[[Angel Creo-Corp Mining]]
|[[Blood Raider Human Farm]]
|[[Blood Raider Human Farm]]
|[[Pith Deadspace Depot]]
|[[Pith Merchant Depot]]
|[[Sansha Acclimatization Facility]]
|[[Sansha Acclimatization Facility]]
|[[Serpentis Live Cargo Distribution Facilities]]
|[[Serpentis Live Cargo Distribution Facilities]]
Line 395: Line 744:


|-
|-
!style="background:#222222"| 3/10
! 3/10
!style="background:#222222;color:cyan"| ✔
!style="color: cyan;"| ✔
!style="background:#222222;color:yellow"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222"|
!
|[[Angel Repurposed Outpost]]
|[[Angel Repurposed Outpost]]
|[[Blood Raider Intelligence Collection Point]]
|[[Blood Raider Intelligence Collection Point]]
Line 404: Line 753:
|[[Sansha's Command Relay Outpost]]
|[[Sansha's Command Relay Outpost]]
|[[Serpentis Narcotic Warehouses]]
|[[Serpentis Narcotic Warehouses]]
|[[Rogue Drone Asteroid Infestation]]
|[[Rogue Drone Asteroid Infestation]]<ref name="dronesig" />


|-
|-
!style="background:#222222"| 4/10
! 4/10
!style="background:#222222;color:cyan"| ✔
!style="color: cyan;"| ✔
!style="background:#222222;color:yellow"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222"|
!
|[[Angel Cartel Occupied Mining Colony]]
|[[Angel Cartel Occupied Mining Colony]]
|[[Mul-Zatah Monastery]]
|[[Mul-Zatah Monastery]]
Line 416: Line 765:
|[[Sansha's Nation Occupied Mining Colony]]
|[[Sansha's Nation Occupied Mining Colony]]
|[[Serpentis Phi-Outpost]]
|[[Serpentis Phi-Outpost]]
| -
| [[Drone Infested Mine]]


|-
|-
!style="background:#222222"| 5/10
! 5/10
!style="background:#222222;color:cyan"| ✔
!style="color: cyan;"| ✔ <ref>DED 5/10s cannot naturally spawn in high security systems, however they can be received as an escalation that spawns in a high security system.</ref>
!style="background:#222222;color:yellow"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222"|
!
|[[Angel's Red Light District]]
|[[Angel's Red Light District]]
|[[Blood Raider Psychotropics Depot]]
|[[Blood Raider Psychotropics Depot]]
Line 428: Line 777:
|[[Sansha's Nation Neural Paralytic Facility]]
|[[Sansha's Nation Neural Paralytic Facility]]
|[[Serpentis Corporation Hydroponics Site]]
|[[Serpentis Corporation Hydroponics Site]]
|[[Outgrowth Rogue Drone Hive]]
|[[Outgrowth Rogue Drone Hive (5/10)]] <ref name="dronesig" />


|-
|-
!style="background:#222222"| 6/10
! 6/10
!style="background:#222222"|
!
!style="background:#222222;color:yellow"| ✔
!style="color: #F87609;"| ✔
!style="background:#222222;color:red"| ✔
!style="color: red;"| ✔
| -
|[[Angel Mineral Acquisition Outpost]] <ref name="unrated" />
|[[Crimson Hand Supply Depot]]
|[[Crimson Hand Supply Depot]]
|[[Guristas Troop Reinvigoration Camp]]
|[[Guristas Troop Reinvigoration Camp]]
|[[Sansha War Supply Complex]]
|[[Sansha War Supply Complex]]
|[[Serpentis Logistical Outpost]] <ref name="unrated" />
| -
| -
| -


|-
|-
!style="background:#222222"| 7/10
! 7/10
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="background:#222222;color:red"| ✔
!style="color: red;"| ✔
|[[Angel Military Operations Complex]]
|[[Angel Military Operations Complex]]
|[[Blood Raider Coordination Center]]
|[[Blood Raider Coordination Center]]
Line 455: Line 804:


|-
|-
!style="background:#222222"| 8/10
! 8/10
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="background:#222222;color:red"| ✔
!style="color: red;"| ✔
|[[Cartel Prisoner Retention]]
|[[Cartel Prisoner Retention]]
|[[Blood raider prison camp|Blood Raider Prison Camp]]
|[[Blood raider prison camp|Blood Raider Prison Camp]]
Line 467: Line 816:


|-
|-
!style="background:#222222"| 9/10
! 9/10
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="background:#222222"|
!
| -
| -
| -
| -
Line 479: Line 828:


|-
|-
!style="background:#222222"| 10/10
! 10/10
!style="background:#222222"|
!
!style="background:#222222"|
!
!style="background:#222222;color:red"| ✔
!style="color: red;"| ✔
|[[Angel Cartel Naval Shipyard]]
|[[Angel Cartel Naval Shipyard]]
|[[Blood Raider Naval Shipyard]]
|[[Blood Raider Naval Shipyard]]
Line 488: Line 837:
|[[Centus Assembly T.P. Co.]]
|[[Centus Assembly T.P. Co.]]
|[[Serpentis Fleet Shipyard]]
|[[Serpentis Fleet Shipyard]]
| -
|[[Outgrowth Rogue Drone Hive (10/10)]]
|}
 
<small>6/10 sites: Please click on the numbered superscript for additional information regarding the rating of these sites.</small>
<references>
<ref name="dronesig">This site has also been observed in null-sec</ref>
<ref name="unrated">There is no rating displayed in warp-in popup text.</ref>
</references>
 
=== Chemical Labs ===
'''Chemical Labs''' are Cosmic Signatures, and may be found by scanning with Core Scanner Probes. Even though the probe scan window categorizes these as "gas sites", they are actually combat sites. To access all possible rewards you will need to hack containers using a Data Analyzer module. You will also need to take care of the hostiles unless you can tank them all while hacking.
 
The Production Facility and digital sites spawns in null security space only, while all other sites spawn in low security space.
 
Details of these sites are not well documented. Most contain two waves of enemies and containers that need to be hacked, and the sites are restricted to specific regions, though the region in which each site spawns is not entirely known. The regions listed here may not be the only region containing the particular site.
 
{|class="wikitable" style="text-align: center;"
|- style="background-color: var(--background-color-warning-subtle);"
! Faction
! Site
! Location
 
|-
!rowspan="8" | [[Angel Cartel]]
|[[ Angel Chemical Lab ]]
|Heimatar
|-
|[[ Angel Gas Processing Site ]]
|Heimatar
|-
|[[ Elohim Sooth Sayer Distribution Base ]]
|Molden Heath
|-
|[[ Elohim X-Instinct Distribution Base ]]
|Heimatar
|-
|[[ Elohim Sooth Sayer Production Facility ]]
|Wicked Creek
|-
|[[ Elohim X-Instinct Production Facility ]]
|Feythabolis
|-
|[[Digital Matrix]]
|Feythabolis
|-
|[[Digital Network]]
|Wicked Creek
 
|-style="border-top: solid 2px grey;"
!rowspan="5" | [[The Blood Raider Covenant|Blood Raiders]]
|[[ Blood Raider Chemical Lab ]]
|Aridia
|-
|[[ Blood Raider Gas Processing Site ]]
|?
|-
|[[ CHAIN Mindflood Distribution Base ]]
|Aridia
|-
|[[ CHAIN Mindflood Production Facility ]]
|Delve
|-
|[[Digital Complex]]
|Delve
 
|-style="border-top: solid 2px grey;"
!rowspan="8" | [[Guristas Pirates]]
|[[ Guristas Chemical Lab ]]
|The Forge
|-
|[[ Guristas Gas Processing Site ]]
|The Forge
|-
|[[ H-PA Crew Blue Pill Distribution Base ]]
|The Forge
|-
|[[ H-PA Crew Crash Distribution Base ]]
|Lonetrek
|-
|[[ H-PA Crew Blue Pill Production Facility ]]
|Vale of the Silent
|-
|[[ H-PA Crew Crash Production Facility ]]
|Tenal
|-
|[[Digital Plexus]]
|Vale of the Silent
|-
|[[Digital Convolution]]
|Tenal
 
|-style="border-top:solid 2px grey;"
!rowspan="5" | [[Sansha's Nation]]
|[[ Sansha Chemical Lab ]]
|?
|-
|[[ Sansha Gas Processing Site ]]
|Derelik
|-
|[[ PDW-09FX Frentix Distribution Base ]]
|Derelik
|-
|[[ PDW-09FX Frentix Production Facility ]]
|Catch
|-
|[[Digital Circuitry]]
|Catch
 
|-style="border-top: solid 2px grey;"
!rowspan="8" | [[Serpentis Corporation]]
|[[Serpentis Chemical Lab]]
|Solitude
|-
|[[Serpentis Gas Processing Site]]
|Placid
|-
|[[Core Runner Drop Distribution ]]
|Placid
|-
|[[Core Runner Exile Distribution Base ]]
|Solitude
|-
|[[Core Runner Drop Production Facility ]]
|Cloud Ring
|-
|[[Core Runner Exile Production Facility ]]
|Fountain
|-
|[[Digital Compound]]
|Fountain
|-
|[[Digital Tessellation]]
|Cloud Ring
 
|}
|}


- [[Serpentis Logistical Outpost]]: Though Unrated, seems to fill the role of the otherwise non-existent Serpentis 6/10 DED Site.<br>
=== Combat relic sites ===
- [[Angel Mineral Acquisition Outpost ]]: Though Unrated, seems to fill the role of the otherwise non-existent Angel 6/10 DED Site.<br>
{{main|Relic and data sites#Combat relic sites}}
- There are no 9/10 DED Rated Complexes, some consider the [faction] Fleet Staging Point to be their equivalent.<br>
Combat relic sites are extremely rare combat sites that are only found in certain Nullsec regions. Though they are cosmic signatures and seems like relic sites, they appear to Probes as combat sites. These particular sites are often harder than normal, gated, and only allow up to T2 [[Battleships]] to enter.
* [[Ancient Ruins]] Only found in Catch (especially in 9HXQ-G constellation)
* [[Bloated Ruins]] Only found in Wicked Creek (especially in 760-9C constellation)
* [[Crumbling Ruins]] Only found in Vale of the Silent
* [[Festering Ruins]] Only found in Fountain
* [[Forgotten Ruins]] Only found in Delve
* [[Hidden Ruins]] Only found in Cloud Ring
* [[Wispy Ruins]] Only found in Feythabolis (especially in I-3ODK constellation)


==Expeditions==
=== ISHAEKA Tactical Response HQ ===
This is a scannable cosmic signature found only in the Monalaz constellation. It is very hard and requires a very strongly-tanked Marauder or T3 cruiser to even potentially run.
* [[ISHAEKA Tactical Response HQ]]


Expecitions (also known as escalations) can not be found by scanning, instead they escalate from unrated complexes. When a trigger of an Unrated Complex is destroyed, there is a relatively small chance that a pop up window will open explaining that details of the location of another enemy site have been found. The site's information is then added to the journal in the expeditions tab.  
== Expeditions ==
'''Expeditions''' (also known as '''escalations''') cannot be found by scanning, instead they "escalate" from Unrated Complexes. When a certain trigger condition is met, there is a small chance (about 5%) that a pop up window will open explaining that the details of the location of another enemy site has been found. This site's information can then be found in '''The Agency''', available from the [[NeoCom]] panel.


When the site listed in the journal is finished, there is a chance that it will escalate farther, leading to yet another site. Most expeditions have up to 4 parts.
When the site listed in the Journal is completed, there is a chance that it will escalate further, leading to yet another site. Most expeditions have four such parts.


The expedition locations can be in any security space. Usually the first three are in same security space as the site that escalated and fourth is usually in one lower security space but this varies.
The locations of the sites provided by an expedition are random, often appearing several jumps away from where the expedition was obtained. Many expeditions may spawn their fourth site in lower-security space than where they began.


{|class=wikitable cellpadding="3" style="border-spacing:1px;margin:8px auto;text-align:center"
The exact method for escalating to next part of expedition is not known. But based on observation the following seems to hold:
!rowspan="2" style="background:#222222"| [[:Category:Unrated_Complexes|Unrated Complex]]
* The probability to escalate further is 50%. This would mean that the probability to reach the fourth location is about 12.5%.
!colspan="6" style="background:#222222"| [[:Category:Expeditions|Expeditions]]
* The system where the next part is must have lower [[System_security#True_security|true security]] than the current system. (This may no longer be true)
* If no systems with lower true security are found within search range (unknown) the escalation ends silently with no failed escalation message.


|-style="background:#222222"
{|class="wikitable" style="text-align: center;"
!style="width:210px"|[[Angel Cartel]]
|- style="background-color: var(--background-color-warning-subtle);"
!style="width:210px"|[[The Blood Raider Covenant|Blood Raiders]]
!rowspan="2" | [[:Category:Unrated_Complexes|Unrated Complex]]
!style="width:210px"|[[Guristas Pirates]]
!colspan="6" | [[:Category:Expeditions|Expeditions]]
!style="width:210px"|[[Sansha's Nation]]
|- style="background-color: var(--background-color-warning-subtle);"
!style="width:210px"|[[Serpentis Corporation]]
! [[Angel Cartel]]
!style="width:210px"|[[Rogue Drones]]
! [[Blood Raiders]]
! [[Guristas Pirates]]
! [[Sansha's Nation]]
! [[Serpentis Corporation]]
! [[Rogue Drones]]


|-style="background:#222222"
|-
|style="color:cyan;width:270px"|High Sec  
|style="color: cyan;"|High Sec  
|colspan="6"|Expeditions may appear in lower security systems.
|colspan="6"|Expeditions may appear in lower security systems.


|-
|-
|style="background:#222222"| (Faction) Hideout <br> Haunted Yard  
| <Faction> Hideout <br> Haunted Yard  
|[[Blue Pill]]
|[[Blue Pill]]
|[[Frentix]]
|[[Frentex]]
|[[Sooth Sayer]]
|[[Sooth Sayer]]
|[[Drop]]
|[[Drop]]
Line 529: Line 1,026:


|-
|-
|style="background:#222222"| (Faction) Lookout <br> Desolate Site  
| <Faction> Lookout <br> Desolate Site  
|[[Chasing the Dragon]]
|[[Chasing the Dragon]]
|[[Following the Blood]]
|[[Following the Blood]]
Line 538: Line 1,035:


|-
|-
|style="background:#222222"| (Faction) Watch <br> Chemical Yard
| <Faction> Watch <br> Chemical Yard
|[[The Nuclear Small Arms Project]]
|[[The Nuclear Small Arms Project]]
|[[Medical Twilight]]
|[[Medical Twilight]]
Line 547: Line 1,044:


|-
|-
|style="background:#222222"| (Faction) Vigil
| <Faction> Vigil
|[[The Big Blue (Escalation)]]
|[[The Big Blue (expedition)|The Big Blue]]
|[[The Rewards of Devotion]]
|[[The Rewards of Devotion]]
|[[Kidnapped!]]
|[[Kidnapped!]]
Line 555: Line 1,052:
| -
| -


|-style="background:#222222"
|-s
|style="color:yellow;"|Low Sec  
|style="color: #F87609;"|Low Sec  
|colspan="6"|Expeditions may appear in lower security systems.
|colspan="6"|Expeditions may appear in lower security systems.


|-
|-
|style="background:#222222"| Provisional (Faction) Outpost <br> Rogue Trial Yard
| Provisional <Faction> Outpost <br> Rogue Trial Yard
|[[Domination Surveillance Squad]]
|[[Domination Surveillance Squad]]
|[[Blood Surveillance Squad]]
|[[Blood Surveillance Squad]]
Line 569: Line 1,066:


|-
|-
|style="background:#222222"| (Faction) Outpost <br> Dirty Site  
| <Faction> Outpost <br> Dirty Site  
|[[Salvation Angel's Shipment]]
|[[Salvation Angel's Shipment]]
|[[Save The Slaves]]
|[[Save The Slaves]]
Line 578: Line 1,075:


|-
|-
|style="background:#222222"| Minor (Faction) Annex <br> Ruins
| Minor <Faction> Annex <br> Ruins
|[[Angel Owned Station]]
|[[Angel Owned Station]]
|[[Blood Owned Station]]
|[[Blood Owned Station]]
Line 587: Line 1,084:


|-
|-
|style="background:#222222"| (Faction) Annex
| <Faction> Annex
|[[Angel Powergrid]]
|[[Angel Powergrid]]
|[[Blood Raider Powergrid]]
|[[Blood Raider Powergrid]]
Line 595: Line 1,092:
| -
| -


|-style="background:#222222"
|-
|style="color:red;"|Null Sec  
| <Faction> DED 6/10
|[[Angel Mineral Acquisition Outpost, 2nd Part]]
| -
| -
| -
|[[Serpentis Logistical Outpost Part 2]]
| -
|-
|style="color: red;"|Null Sec  
|colspan="6"|
|colspan="6"|


|-
|-
|style="background:#222222"| (Faction) Base <br> Independence
| <Faction> Base <br> Independence
|[[Toxic Waste Scandal!]]
|[[Toxic Waste Scandal!]]
|[[Religious Fury]]
|[[Religious Fury]]
Line 609: Line 1,115:


|-
|-
|style="background:#222222"| (Faction) Fortress <br> Radiance
| <Faction> Fortress <br> Radiance
|[[Operation Spring Cleaning]]
|[[Operation Spring Cleaning]]
|[[Dubious Assignment]]
|[[Dubious Assignment]]
Line 618: Line 1,124:


|-
|-
|style="background:#222222"| (Faction) Military Complex <br> Hierarchy
| <Faction> Military Complex <br> Hierarchy
|[[Pioneers Peril]]
|[[Pioneers Peril]]
|[[Frontier in Flames]]
|[[Frontier in Flames]]
Line 627: Line 1,133:


|-
|-
|style="background:#222222"| (Faction) Provincial HQ
| <Faction> Provincial HQ
|[[Special Forces]]
|[[Special Forces]]
|[[Fountain of Youth]]
|[[Fountain of Youth]]
Line 636: Line 1,142:


|-
|-
|style="background:#222222"| (Faction) Fleet Staging Point
|| <Faction> Fleet Staging Point
|[[Angel Domination Fleet Staging Point 2]]
|[[Angel Domination Fleet Staging Point 2]] and [[Angel Domination Fleet Staging Point 3|3]]
| -
|[[Dark Blood Fleet Staging Point 2]] and [[Dark Blood Fleet Staging Point 3|3]]
| -
|[[Dread Guristas Fleet Staging Point 2]] and [[Dread Guristas Fleet Staging Point 3|3]]
| -
|[[True Sansha Fleet Staging Point 2]] and [[True Sansha Fleet Staging Point 3|3]]
|[[Shadow Serpentis Fleet Staging Point 2]]
|[[Shadow Serpentis Fleet Staging Point 2 and part 3]]
| -
| -
|}
|}


==Chemical labs==
== COSMOS sites ==
Chemical labs are found with probe scanning. Even though the probe scanning window categorizes them as gas sites they are actually combat sites. In order to get access to the rewards the site needs to be cleared of hostiles and the containers in site need to be hacked with data analyzer.
{{main|COSMOS}}
Certain constellations contain COSMOS combat sites, which are connected to COSMOS missions but may be accessed at any time. These sites appear as a static complex beacon that is visible in the Overview. COSMOS sites can be located using the Star Map and the "DED deadspace reports" or combat signatures tag setting. Not all static DED sites are combat sites, some of them are landmarks or Epic Mission Agent locations.


The production facilities spawn in null security space only. Rest of the sites spawn in low security space only.
COSMOS sites are static and do not move. Even the ones that can be scanned are always in the same location.


Details of these sites are not well documented. They all most likely contain two waves of enemies and containers that need to be hacked with data analyzer. The sites are restricted to specific regions. The regions in which each site spawns are not known. The regions listed here may not be the only ones containing that site.
The static COSMOS sites re-spawn periodically (some only at downtime). These offer reward items, which may be required for COSMOS missions and/ or be materials used in building [[Tech and meta levels#Storyline (Meta 6-7)|Storyline modules]] , Faction modules and/or rare items.<ref name="COSMOS implant loot">[https://gamingwithdaopa.ellatha.com/eveonline/pashans-turret-mindlink-drops/ Rakogh Citadel in 3GD6-8 drops Pashan’s Turret Handling Mindlink]</ref>


{|class=wikitable cellpadding="3" style="border-spacing:1px;margin:8px auto;text-align:center"
Gated COSMOS sites follow the same ship size restrictions as DED rated complex sites. Un-gated COSMOS sites have no restrictions.
!colspan="1" style="background:#222222"| Faction
!colspan="1" style="background:#222222"| Site
!colspan="1" style="background:#222222"| Location


|-
COSMOS sites can be found in COSMOS areas:  
!rowspan="6" style="background:#222222"| [[Angel Cartel]]
|[[ Angel Chemical Lab ]]
|?
|-
|[[ Angel Gas Processing Site ]]
|?
|-
|[[ Elohim Sooth Sayer Distribution Base ]]
|Molden Heath
|-
|[[ Elohim X-Instinct Distribution Base ]]
|Heimatar
|-
|[[ Elohim Sooth Sayer Production Facility ]]
|Wicked Creek
|-
|[[ Elohim X-Instinct Production Facility ]]
|Feythabolis


|-
* [[Amarr COSMOS]]
!rowspan="4" style="background:#222222"| [[The Blood Raider Covenant|Blood Raiders]]
* [[Caldari COSMOS]]
|[[ Blood Raider Chemical Lab ]]
* [[Gallente COSMOS]]
|Aridia
* [[Minmatar COSMOS]]
|-
* [[Angel COSMOS]]
|[[ Blood Raider Gas Processing Site ]]
* [[Blood Raider COSMOS]]
|?
* [[Guristas COSMOS]]
|-
* [[Serpentis COSMOS]]
|[[ CHAIN Mindflood Distribution Base ]]
|Aridia
|-
|[[ CHAIN Mindflood Production Facility ]]
|Delve
 
|-
!rowspan="6" style="background:#222222"| [[Guristas Pirates]]
|[[ Guristas Chemical Lab ]]
|?
|-
|[[ Guristas Gas Processing Site ]]
|?
|-
|[[ H-PA Crew Blue Pill Distribution Base ]]
|The Forge
|-
|[[ H-PA Crew Crash Distribution Base ]]
|Lonetrek
|-
|[[ H-PA Crew Blue Pill Production Facility ]]
|Vale of the Silent
|-
|[[ H-PA Crew Crash Production Facility ]]
|Tenal
 
|-
!rowspan="4" style="background:#222222"| [[Sansha's Nation]]
|[[ Sansha Chemical Lab ]]
|?
|-
|[[ Sansha Gas Processing Site ]]
|Derelik
|-
|[[ PDW-09FX Frentix Distribution Base ]]
|Derelik
|-
|[[ PDW-09FX Frentix Production Facility ]]
|Catch


|-
== See Also ==
!rowspan="6" style="background:#222222"| [[Serpentis Corporation]]
* [https://www.eveonline.com/news/view/sweeping-death-and-chaos Dev blog introducing the Contested and Besieged Covert Research Facilities]
|[[Serpentis Chemical Lab]]
|Solitude
|-
|[[Serpentis Gas Processing Site]]
|?
|-
|[[Core Runner Drop Distribution ]]
|Placid
|-
|[[Core Runner Exile Distribution Base ]]
|Solitude
|-
|[[Core Runner Drop Production Facility ]]
|Cloud Ring
|-
|[[Core Runner Exile Production Facility ]]
|Fountain
 
|-
|}


==See also==
== References ==
* [http://community.eveonline.com/news/dev-blogs/sweeping-death-and-chaos/ Dev blog introducing the Contested and Besieged Covert Research Facilities]
<references/>


[[Category:Exploration]]
[[Category:Exploration]]
[[Category:PvE]]
[[Category:PvE]]