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Serpentis Logistical Outpost: Difference between revisions

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{{cleanup}}
{{CMBSiteInfo
{{Complex|Serpentis Logistical Outpost}}
|name=Serpentis Logistical Outpost
[[Serpentis Logistical Outpost | Serpentis Logistical Outposts]] are unrated combat sites that can be found in low-sec, or as an escalation from completing [[Serpentis Rally Point]] or [[Serpentis Den]] anomalies.
|type=ded
 
|rating=6/10
The site is located behind an acceleration gate that allows T2 Battleships or lower to access.
|location=Low, Null
 
|ship limit=Battleships
The site comes in two partsPart 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.
|faction=Serpentis
|signature strength=2.5% in Low, 10% in Null
}}
The [[Serpentis Logistical Outpost]] is [[Combat_sites#Cosmic_signatures|combat signature]] that can be found in low-sec or null-sec, or as an escalation from completing the anomaly [[Serpentis Yard]] or [[Serpentis Rally Point]]. Technically the site is an [[Combat_sites#Unrated_complexes|unrated complex]], but behaves like a [[Combat_sites#DED_rated_complexes|DED 6/10]] and thus can be considered the Serpentis DED 6/10.
The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location.


'''Warning:'''
'''Warning:'''
Line 18: Line 22:


=== First Pocket ===
=== First Pocket ===
You land right on top of the frigates, which mean you land in web and point range. The rest of the NPCs spawn about 30km away from you.
{{NPCTableHead|}}
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|2|Coreli Guardian Spy| point = yes | ewar = Web}}
{{NPCTableRow|Elite Frigate|2|Coreli Guardian Spy/Agent| point = yes | ewar = Web| trigger = Killing both frigates triggers wave 1 }}
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Guard/Watchman| ewar = Damp| trigger = Highest Bounty Triggers Wave 1 }}
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Protector/Defender| ewar = Damp}}
{{NPCTableRow|Battleship|2-3|Core Admiral | ewar = Damp | trigger = Highest Bounty Triggers Wave 2}}
{{NPCTableRow|Battleship|2-3|Core Admiral/High Admiral | ewar = Damp | trigger = Highest Bounty Triggers Wave 2}}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
{{NPCTableRow|Sentry|2|Serpentis Heavy Missile Battery}}
|}
|}
{{NPCTableHead|Wave #1}}
{{NPCTableRow|Elite Cruiser|3-4| Corelum Guardian Chief Protector/Defender }}
{{NPCTableRow|Battleship|2-4| Core Admiral/High Admiral  }}
|}
{{NPCTableHead|Wave #2}}
{{NPCTableHead|Wave #2}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Spy| ewar = Damp}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Patroler/Watchman| ewar = Damp}}
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Protector/Defender }}
{{NPCTableRow|Battleship|2-3|Core Admiral | ewar = Damp }}
|}
|}
{{NPCTableHead|Wave #3}}
{{NPCTableHead|Wave #3}}
{{NPCTableRow|Elite Cruiser|3-4| Corelum Guardian Chief Protector/Defender }}
{{NPCTableRow|Elite Cruiser|3| Corelum Guardian Chief Sentinel }}
|}
 
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 38 km from warpin}}
|}
|}
{{StructureTable|
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 38 km from warpin}}
}}


=== Second Pocket ===
=== Second Pocket ===
The Energy Neutralizing Sentries spawn by the Pressure Silo structure, so get ready to blow them up once they spawn, as they add a lot to the difficulty of this room.
{{NPCTableHead|}}
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|6-7|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
{{NPCTableRow|Elite Frigate|6-7|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry| ewar = Damp }}
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry| ewar = Damp }}
{{NPCTableRow|Battleship|6-7|Core Vice Admiral/Grand Admiral }}
{{NPCTableRow|Battleship|8-10|Core Vice Admiral/Grand Admiral }}  
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
|}
|}
{{NPCTableHead|Timed Spawn (1 minute after warp-in)}}
{{NPCTableHead|Timed Spawn (1 minute after warp-in)}}
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar = Neut}}
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar = Neut}}
|}
|}
{{StructureTable|
 
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 88 km from warpin}}
{{NPCTableHead|Destroyer wave (trigger not clear, probably a battleship group)}}
}}
{{NPCTableRow|Destroyer|2|Corelior Sentinel}}
|}
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 88 km from warpin}}
|}


=== Third Pocket ===
=== Third Pocket ===
{{NPCTableHead|}}
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Watchman}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Watchman|ewar = Damp}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}}
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}}
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}}
{{NPCTableRow|Battleship|3|Core Admiral }}
{{NPCTableRow|Battleship|3|Core Admiral/High Admiral | trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }}
{{NPCTableRow|Battleship|9-10|Core Vice Admiral | ewar = Damp| trigger = Highest bounty battleship triggers escalation }}
{{NPCTableRow|Battleship|9-10|Core Vice Admiral/ | ewar = Damp| trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}}
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
|}
|}
{{NPCTableHead|Timed Spawn (possibly 1 minute after warp-in)}}
 
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar=Neut}}
== Reward ==
|}
Clearing it all gives 23.000.000 ISK in bounties. This site has no notable loot drops.


== Escalation ==
== Escalation ==
This site always escalates to Serpentis Logistical Outpost Part 2 with the following message.
This site always escalates to [[Serpentis Logistical Outpost Part 2]] with the following message.
{{MessageBox
{{MessageBox
|Escalation message:
|Escalation message:
|" Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility."
|"Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility."
|collapsed=yes}}
|collapsed=no}}


== Serpentis Logistical Outpost Part 2 ==
{{DED Complexes|Serpentis}}
=== Warp-in ===
{{NPCTableHead|}}
{{NPCTableRow|Elite Frigate|9|Coreli Guardian Initiate/Scout|ewar=Web|point=yes}}
{{NPCTableRow|Cruiser|4|Corelum Chief Defender/Chief Protector}}
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}}
{{NPCTableRow|Battlecruiser|3|Corelatis Captain/Captain Sentry}}
{{NPCTableRow|Battleship|10-12|Core Vice Admiral/Grand Admiral|ewar=Damp}}
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}}
{{NPCTableRow|Sentry|4|Serpentis Heavy Missile Battery}}
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis III}}
{{NPCTableRow|Sentry|4|Serpentis Energy Neutralizer III|ewar=Neut|note=Energy Neutralizer range is 150km}}
|}
 
Structures
 
x1 Acceleration Gate(The gate is locked until all defenders are killed)
 
=== First Room ===
Initial Defenders
 
x8 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
x4 (Cruiser) Corelum Chief Defender/Chief Protector
 
x3 (Elite Cruiser) Corelum Guardian Chief Infantry
 
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
 
x9 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening) (Highest bounty battleship triggers escalation)


x4 (Sentry) Serpentis Cruise Missile Battery
[[Category:DED Complexes]]
 
x4 (Sentry) Tower Sentry Serpentis III
 
x4 (Sentry) Serpentis Energy Neutralizer III (Energy Neutralizer)(150km Range)
 
Wave 1
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
x3 (Battlecruiser) Corelatis Captain/Captain Sentry (Highest bounty battleship triggers escalation)
 
 
Wave 2
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
x4 (Battlecruiser) Corelatis Captain/Captain Sentry (Highest bounty battleship triggers escalation)
 
 
Wave 3
 
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
Wave 4
 
x4 (Battlecruiser) Corelatis Captain/Captain Sentry
 
x4 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening) (Highest bounty battleship triggers escalation)
 
 
Wave 5
 
x4 (Elite Cruiser) Corelum Guardian Chief Infantry
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
Wave 6
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
Wave 7
 
 
x4 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
x3 (Battleship) Core Admiral/High Admiral (Highest bounty battleship triggers escalation)
 
 
Wave 8
 
x3 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
x4 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening)(Highest bounty battleship triggers escalation)
 
 
Wave 9
 
x3 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
x3 (Battleship) Core Vice Admiral/Grand Admiral (Sensor Dampening)(Highest bounty battleship triggers escalation)
 
 
Wave 10
 
x2 (Elite Frigate) Coreli Guardian Initiate/Scout (Stasis Webifier, Warp Scramble)
 
x1 (Overseer Battleship) Uehiro Katsen (Stasis Webifier, Warp Scramble) (Contains 19th Tier Overseer's Personal Effects and may contain Corelum A-Type DED Space modules and/or a Vigilant BPC.)
 
== See also ==
{{DED Complexes|Serpentis}}