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| {{CMBSite | Guristas Forlorn Hideaway | | {{CMBSiteInfo |
| | Variation= 4 | | |name=Guristas Forlorn Hideaway |
| | OverviewSectionY/N= Y | | |type=anomaly |
| | OverviewSectionText= The '''Guristas Forlorn Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Guristas]] infested regions. It is a level 4 variant of the [[Guristas Hideaway]].
| | |rating=Class 1 |
| | OverviewRecShips = Faction or T2 Frigate, Destroyer class
| | |location=High |
| | OverviewEstPayout=
| | |ship limit=Unrestricted |
| | Diff&ShipRecSectionY/N=
| | |faction=Guristas |
| | Diff&ShipRecSectionText=
| | |signature strength=N/A |
| | TotalExpEnemiesSectionY/N= Y
| | }} |
| | |
| | The '''Guristas Forlorn Hideaway''' is a [[combat anomaly]] found in [[Guristas]] infested regions. It is a level 4 variant of the [[Guristas Hideaway]]. |
| | |
| | {{Expected NPC |
| | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 20 ships. | | | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 20 ships. |
| | TotalExpFrigates = 9 | | | TotalExpFrigates = 9 |
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| | TotalExpCapitals = | | | TotalExpCapitals = |
| | TotalExpSentries = | | | TotalExpSentries = |
| | WalkthroughSectionY/N= Y
| |
| | WarpToSitePopupText=
| |
| | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn.
| |
| | Room1= Single Pocket
| |
| | Room1WarpToPopupText=
| |
| | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
| |
| | Room1Image =
| |
| | Room1ImageCaption =
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| | Room1Group1 = Initial Defending Fleet
| |
| | Room1Group1Text =
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| | Room1Group1InLocal =
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| | Room1Group1Table =
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| {{NPCTable
| |
| |{{NPCTableRow|Frigate|5|Pithii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
| |
| }}
| |
| | Room1Group2 = 1st Reinforcement Spawn
| |
| | Room1Group2Text =
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| | Room1Group2InLocal =
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| | Room1Group2Table =
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| {{NPCTable
| |
| |{{NPCTableRow|Frigate|4|Pithii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
| |
| |{{NPCTableRow|Cruiser|1|Pithum Abolisher/ Eraser/ Inferno/ Mortifier}}
| |
| }}
| |
| | Room1Group3 = 2nd Reinforcement Spawn
| |
| | Room1Group3Text =
| |
| | Room1Group3InLocal =
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| | Room1Group3Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Destroyer|5|Pithior Nihilist/ Supremacist/ Terrorist}}
| |
| |{{NPCTableRow|Cruiser|5|Pithum Abolisher/ Ascriber/ Eraser/ Inferno/ Mortifier/ Silencer}}
| |
| }}
| |
| | Room1Group4 = 3rd Reinforcement Spawn
| |
| | Room1Group4Text =
| |
| | Room1Group4InLocal =
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| | Room1Group4Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Cruiser|5|Pithum Abolisher/ Eraser/ Inferno/ Mortifier}}
| |
| |{{NPCTableSeparator|Possible Rare Spawn}}
| |
| |{{NPCTableRow|Commander Frigate|1|Dread Guristas Despoiler|cargo=Possible Faction charges, modules or tags}}
| |
| }} | | }} |
| | |
| | ==Walkthrough== |
| | Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn. |
| | |
| | {{NPCTableHead|Initial Defending Fleet}} |
| | {{NPCTableRow|Frigate|5|Pithii Arrogator/...}} |
| | |} |
| | |
| | {{NPCTableHead|1st Reinforcement Spawn}} |
| | {{NPCTableRow|Frigate|4|Pithii Arrogator/...}} |
| | {{NPCTableRow|Cruiser|1|Pithum Abolisher/...}} |
| | |} |
| | |
| | {{NPCTableHead|2nd Reinforcement Spawn}} |
| | {{NPCTableRow|Destroyer|5|Pithior Nihilist/...}} |
| | {{NPCTableRow|Cruiser|5|Pithum Abolisher/...}} |
| | |} |
| | |
| | {{NPCTableHead|3rd Reinforcement Spawn}} |
| | {{NPCTableRow|Cruiser|5|Pithum Abolisher/...}} |
| | {{NPCTableSeparator|Possible Rare Spawn}} |
| | {{NPCTableRow|Commander Frigate|0-1|Dread Guristas Despoiler/Saboteur|cargo=Possible Faction charges, modules or tags}} |
| | |} |
| | | |
| | EscalationSectionY/N =
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| | Escalation=
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| | EscalationSectionText=
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| | EscalationChance =
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| | RewardsSectionY/N =
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| | RewardsSectionText=
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| | TotalBountyValue = mil
| |
| | TotalGeneralLootValue= mil
| |
| | TotalSalvageValue = mil
| |
| | AverageRareLootValue=
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| | ValuableLootTable =
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| | ExplorationLogTable =
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| | FactionDropLootVaryY/N =
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| }}
| |
| | | |
| [[Category:Combat Anomalies]] | | [[Category:Combat Anomalies]] |