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'''Gallente COSMOS''' is a collection of PVE content located in Algintal constellation.
{{MissionLinks}} __NOTOC__ {{NPCTableCSS}}


==Agent locations==
{{Missiondetails
|Level= 4
|Type= Encounter
|Objective= Kill Anire Scarlet
|Faction1= Serpentis
|Faction2= Angel Cartel
|Faction3= Guristas
|Faction4= Blood Raiders
|DamageToDeal=
|DamageToResist=
|WebPoint= Elite frigates (last pocket)
|EWAR= ECM (Guristas), dampening (Serpentis), Target painting (Angel)
|ShipSizeLimit=
|ShipSuggestion= Battleship (clear), T2/T3/faction cruiser (blitz)
|Rewards=
|Extra=
}}
{{MissionBriefing
|<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.


=== Arid Park (Alsottobier) ===
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.
Agents:
* [[Astroo Opeau]]
* [[Croir Arghe]]


=== Central Administration (Fluekele) ===
As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.
Agents:
* [[Aminn Flosin]]
* [[Onreun Coen]]
* [[Veko Tallaja]]


Notable: Eule Vitrauze
What do you say? Do we have a deal?
}}


===Contested Gallente Roden Shipyard's Outpost===
In addition to being an combat complex this site also houses agent [[Nilla Elermare]] at the warpin area.


===Latent Transmitter (Parchanier) ===
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra ''Gate Key'' to skip warpin area or to give to fleet members.
* [[Drusk Amakkit]]
* [[Trex Ameisoure]]


=== Municipal Junkyard (Deltole) ===
The mission pockets are [[Deadspace|semi deadspace]]. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.
* [[Wrtuk Formur]]
* [[Krester Rupptofs]]


===Natura Seminary (Audaerne)===
'''Blitz:'''
* [[Preaux Gallot]]
* Bring your own gate key and skip first room.
* [[Jannegiers Estacan]]
* Rush to acceleration gates and make your way to last room. All gates are open.
* Kill Scarlet and return to agent.


===Nickel & Dime Store (Augnais)===
=== Warp-in ===
* [[Pattok Nortul]]
{{MessageBox|Anire Scarlet
* [[Iliere Angetyn]]
|Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.
|collapsed= no}}
The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.


===Survey Station (Colelie) ===
you can warp in at distance to snipe.
* [[Aakeo Oshaima]]
* [[Schabs Xalot]]


Notable NPC:<br>
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.
There are 4 groups of:
* 2xTemko Methathon.
* 4xTemko Interceptor.


Structures:
{{NPCTableHead|Initial defenders (Angel)}}
* 4x Wiyrkomi Lookout Tower ((LCO)).
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
* 1x Wiyrkomi Control Tower ((LCO)).
{{NPCTableRow|Battleship|5|Gist Malakim/Nephilim/Warlord|ewar= TP|cargo= Last one drops the gate key.}}
* 15x Worker Quarters ((LCO)).
|}
 
{{NPCTableHead|Initial defenders (Serpentis)}}
{{NPCTableRow|Elite Cruiser|2|Corelum Chief Safeguard|ewar= Damp}}
{{NPCTableRow|Battlecruiser|3|Corelatis Squad Leader}}
{{NPCTableRow|Battleship|4|Core Admiral/High Admiral|cargo= Last one drops the gate key.}}
|}
 
=== 1st pocket ===
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
 
This room contains either Guristas ships or Blood Raider ships.
 
Gate to next room is not locked so you can skip combat. The gate is 29 km away.
 
{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableRow|Battlecruiser|3-5|Pithatis Enforcer/...}}
{{NPCTableRow|Battleship|4|Pith Exterminator/Eliminator|ewar= ECM}}
|}
 
{{NPCTableHead|Initial defenders (Blood Raider)}}
{{NPCTableRow|Cruiser|4|Corpum Arch Priest/...}}
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}}
|}
 
=== 2nd pocket ===
You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck.  Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.
 
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.
 
The gate to next room is again unlocked. The gate is 19 km away.
 
{{NPCTableHead|Initial defenders (Guristas battleship)}}
{{NPCTableRow|Destroyer|3|Corelior Artillery/Cannoneer}}
{{NPCTableRow|Battleship|4|Pith Conquistador/Massacrer}}
|}
 
{{NPCTableHead|Initial defenders (Serpentis battleships)}}
{{NPCTableRow|Cruiser|3-5|Pithum Silencer}}
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}}
|}
 
{{NPCTableHead|Spawn (Serpentis)}}
{{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar= Damp}}
|}


===The Ebony Tower (Barmalie) ===
{{NPCTableHead|Spawn (Guristas)}}
* [[Ystvia Lamuette]]
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar= ECM}}
* [[Pandon Ardillan]]
|}


[Avrue Auz]] offers the following missions:
=== 3rd pocket ===
* [[License To Fly]] (prequel)
Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.
* [[Beizan Picholen (1 of 6)]]
* [[Beizan Picholen (2 of 6)]]
* [[Beizan Picholen (3 of 6)]]
* [[Beizan Picholen (4 of 6)]]
* [[Beizan Picholen (5 of 6)]]
* [[Beizan Picholen (6 of 6)]]


[[Mamo Guerre]] offers the following missions:
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.<br>Anire Scarlet deals quite high damage for a battlecruiser.
* [[The Plot Thickens (1 of 3)]]
* [[The Plot Thickens (2 of 3)]]
* [[The Plot Thickens (3 of 3)]]


==Combat complexes==
Algintal is the high security COSMOS constellation for Gallente.


{|class="wikitable apps sortable" style=text-align:center
Note: Scarlet's Station does not drop loot.
!colspan="1" style="background:#222222"| DED rating
!colspan="1" style="background:#222222"| Type
!colspan="1" style="background:#222222"| System
!colspan="1" style="background:#222222"| Name


|-
{{NPCTableHead|Initial defenders}}
|
{{NPCTableRow|Battlecruiser|1|Anire Scarlet|trigger= Mission objective|cargo= Chance of dropping +3 charisma implant}}
|
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
|Colelie
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
|[[Contested Gallente Azure Canyon]]
{{NPCTableRow|Sentry|1|Guristas Cruise Missile Battery}}
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Battery}}
|}


|-
{{NPCTableHead|Initial defenders (Angel and Blood Raider)}}
|
{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue/Hijacker|ewar= Web|point= yes}}
|
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...}}
|Deltole
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/Tribuni}}
|[[Contested Gallente Skeleton Comet]]
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop}}
{{NPCTableRow|Battleship|4|Corpus Archon}}
|}


|-
{{NPCTableHead|Initial defenders (Guristas)}}
|
{{NPCTableRow|Elite Frigate|2|Dire Pithi Imputor|ewar= Web|point= yes}}
|
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/...|ewar= ECM}}
|Deltole
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
|[[Yan Jung Relic Site]]
{{NPCTableSeparator|Group 2 (100 km)}}
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/Seer}}
{{NPCTableRow|Battleship|4|Corpus Archon/Prophet}}
|}


|-
{{NPCTableHead|Initial defenders (Serpentis variant 1)}}
|
{{NPCTableRow|Battlecruiser|4|Corelatis Squad Leader/Wing Leader}}
|
{{NPCTableRow|Battleship|4|Core Baron/Commodore}}
|Deltole
|}
|[[Yan Jung Ruins ]]


|-
{{NPCTableHead|Reinforcements}}
|
{{NPCTableRow|Battleship|4|Corpus Oracle/Apostle }}
|
|}
|Fluekele
|[[Pend Insurance Storage Bin]]


|-
{{NPCTableHead|Initial defenders (Serpentis variant 2)}}
|
{{NPCTableRow|Battleship|4|Core Port Admiral/Rear Admiral}}
|
|}
|Fluekele
|[[Contested Gallente Roden Shipyard's Outpost]]


|-
{{NPCTableHead|Reinforcements (100 km)}}
|
{{NPCTableRow|Battleship|5|Corpus Cardinal/Patriarch}}
|
|}
|Alsottobier
|[[Contested Gallentean Canyon of Rust]]


{{NPCTableHead|Initial defenders (Serpentis variant 3)}}
{{NPCTableRow|Battleship|5|Core Grand Admiral/High Admiral}}
|}
|}
{{Missionrelated}}
[[Category:Security missions]]