Difference between revisions of "Avenge a Fallen Comrade (Blood Raiders) (Level 2)"

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(Created page with "name=Avenge a Fallen Comrade, Level 2 __NOTOC__{{survival copy}} Faction: Blood Raiders<br> Mission type: Encounter<br> Space Type: Deadspace<br> Damage dealt: EM/Therm<br> R...")
 
m (Redo NPC based on 2 runs (March 2022, April 2023).)
 
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name=Avenge a Fallen Comrade, Level 2
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
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{{Missiondetails
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|Name=  
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|Level= 2
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|Type= Encounter
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|Objective= Destroy the habitat of the pirate leaders then report back to your agent
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|Faction1= Blood Raiders
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|WebPoint=
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|EWAR= Tracking Disruptor by Corpum Arch Templar
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|StandingLoss=
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|Extra=
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}}
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{{MissionBriefing
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|Today is a sad day, <Pilot>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Blood Raider thugs while on duty. He was well liked in <Corporation>, and we will miss his loyal service to us greatly.
  
Faction: Blood Raiders<br>
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Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Raiders. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind.
Mission type: Encounter<br>
 
Space Type: Deadspace<br>
 
Damage dealt: EM/Therm<br>
 
Recommended damage dealing: EM/Therm<br>
 
Recommended ship: Heavy frigate, cruiser<br>
 
Completed in: Pulse-Punisher [[MacLypse]]<br>
 
  
===Single Pocket===
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Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates.
4 groups. All groups aggro. Groups appear after the last one is destryed at 30-40 km
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}}
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'''Blitz:''' Destroy Habitat, warp out.
  
Group 1: (10 km):<br><br>
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No hostiles at initial gate.
3x Frigates (Corpii Diviner/Raider)<br>
 
  
Group 2:<br><br>
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=== Single pocket ===
3x Destroyers (Corpior Visionary)<br>
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All groups aggro immediately.
1x Cruiser (Corpum Arch Templar) (appears at 50 km after the destroyers get close to you)<br>
 
  
Group 3:<br><br>
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{{NPCTableHead|Structures}}
6x Frigates (Corpii Follower)<br>
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{{NPCTableRow|Hangar Array|1|Habitat|trigger= Mission completed on destruction}}
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|}
  
Group 4:<br><br>
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{{NPCTableHead|Initial Hostiles (10km)}}
5x Frigates (Corpii Diviner/Engraver)<br>
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{{NPCTableRow|Frigate|3|Corpii Diviner/Raider}}
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|}
  
'''Blitz:== Just destroy the Habitat and warp back to your agent.:'''<br><br>
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{{NPCTableHead|Reinforcement 1 (On initial destruction)}}
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{{NPCTableRow|Destroyer|3|Corpior Visionary}}
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|}
  
[[Category:Mission reports]]
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{{NPCTableHead|Reinforcement 2 (On reinforcement 1 destruction)}}
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{{NPCTableRow|Cruiser|1|Corpum Arch Templar|ewar= TD|trigger= Shield 50% reinforcement 3A, destruction reinforcement 3B}}
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|}
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{{NPCTableHead|Reinforcement 3A (50% Shield Arch Templar}}
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{{NPCTableRow|Frigate|6|Corpii Follower}}
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|}
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{{NPCTableHead|Reinforcement 3B (Arch Templar destruction)}}
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{{NPCTableRow|Frigate|5|Corpii Raider/Diviner/Reaver/Engraver}}
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|}
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 15:02, 23 April 2023


Level 2
Type Encounter
Objective Destroy the habitat of the pirate leaders then report back to your agent
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Tracking Disruptor by Corpum Arch Templar
Mission briefing
Today is a sad day, <Pilot>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Blood Raider thugs while on duty. He was well liked in <Corporation>, and we will miss his loyal service to us greatly.

Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Raiders. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind.

Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates.

Blitz: Destroy Habitat, warp out.

No hostiles at initial gate.

Single pocket

All groups aggro immediately.


Structures
WD EWAR L


Icon PersonalHangarArray.png 1 x Habitat Mission completed on destruction


Initial Hostiles (10km)
WD EWAR L


Frigate 3 x Frigate Corpii Diviner/Raider


Reinforcement 1 (On initial destruction)
WD EWAR L


Destroyer 3 x Destroyer Corpior Visionary


Reinforcement 2 (On reinforcement 1 destruction)
WD EWAR L


Cruiser 1 x Cruiser Corpum Arch Templar Shield 50% reinforcement 3A, destruction reinforcement 3B Tracking Disruptor


Reinforcement 3A (50% Shield Arch Templar
WD EWAR L


Frigate 6 x Frigate Corpii Follower
Reinforcement 3B (Arch Templar destruction)
WD EWAR L


Frigate 5 x Frigate Corpii Raider/Diviner/Reaver/Engraver