Created page with "name=Avenge a Fallen Comrade, Level 2 __NOTOC__{{survival copy}} Faction: Blood Raiders<br> Mission type: Encounter<br> Space Type: Deadspace<br> Damage dealt: EM/Therm<br> R..." |
m Redo NPC based on 2 runs (March 2022, April 2023). |
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{{NPCTableCSS}}{{MissionLinks}} | |||
{{Missiondetails | |||
|Name= | |||
|Level= 2 | |||
|Type= Encounter | |||
|Objective= Destroy the habitat of the pirate leaders then report back to your agent | |||
|Faction1= Blood Raiders | |||
|WebPoint= | |||
|EWAR= Tracking Disruptor by Corpum Arch Templar | |||
|ShipSizeLimit= | |||
|ShipSuggestion= | |||
|Rewards= | |||
|StandingLoss= | |||
|Extra= | |||
}} | |||
{{MissionBriefing | |||
|Today is a sad day, <Pilot>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Blood Raider thugs while on duty. He was well liked in <Corporation>, and we will miss his loyal service to us greatly. | |||
Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Raiders. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind. | |||
Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates. | |||
}} | |||
'''Blitz:''' Destroy Habitat, warp out. | |||
No hostiles at initial gate. | |||
=== Single pocket === | |||
All groups aggro immediately. | |||
{{NPCTableHead|Structures}} | |||
{{NPCTableRow|Hangar Array|1|Habitat|trigger= Mission completed on destruction}} | |||
|} | |||
{{NPCTableHead|Initial Hostiles (10km)}} | |||
{{NPCTableRow|Frigate|3|Corpii Diviner/Raider}} | |||
|} | |||
{{NPCTableHead|Reinforcement 1 (On initial destruction)}} | |||
{{NPCTableRow|Destroyer|3|Corpior Visionary}} | |||
|} | |||
[[Category: | {{NPCTableHead|Reinforcement 2 (On reinforcement 1 destruction)}} | ||
{{NPCTableRow|Cruiser|1|Corpum Arch Templar|ewar= TD|trigger= Shield 50% reinforcement 3A, destruction reinforcement 3B}} | |||
|} | |||
{{NPCTableHead|Reinforcement 3A (50% Shield Arch Templar}} | |||
{{NPCTableRow|Frigate|6|Corpii Follower}} | |||
|} | |||
{{NPCTableHead|Reinforcement 3B (Arch Templar destruction)}} | |||
{{NPCTableRow|Frigate|5|Corpii Raider/Diviner/Reaver/Engraver}} | |||
|} | |||
{{Missionrelated}} | |||
[[Category:Security missions]] | |||