Difference between revisions of "Avenge a Fallen Comrade (DED) (Level 2)"

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name=Avenge a Fallen Comrade, Level 2
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: Concord<br>
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{{Missiondetails
Mission type: Encounter<br>
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|Name=
Space type: Deadspace<br>
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|Level=
Damage dealt: All kinds, kin/exp missiles<br>
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|Type= Encounter
Recommended damage dealing: Any<br>
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|Objective= Destroy the habitat
Recommended Ships: Caracal<br>
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|Faction= DED
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|Faction1=
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|DamageToDeal= {{Damagetype|Omni}}
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|DamageToResist= {{Damagetype|Omni}}
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|StandingLoss= Variable Concord Assembly loss
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|Extra=
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}}
  
===Single Pocket===
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No hostiles at initial gate.
3 groups with no aggro on warp-in. All groups aggro when the Habitat is hit.
 
  
Group 1: (45km):<br><br>
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'''Blitz:'''
7x Frigates (DED Soldier 3rd Class/1st Class)<br>
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* Destroy the Habitat, warp-out.
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* Avoids MOST standing loss. Will lose -0.24 for destroying the Habitat.
  
Group 2: (55km):<br><br>
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=== 1st Pocket ===
4x Frigates (DED Special Ops Piranha)<br>
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No aggro on warp-in. All groups aggro on attacking the Habitat.
  
Group 4: (55km):<br><br>
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{{NPCTableHead|Initial Hostiles}}
4x Frigates (DED Soldier 2nd Class)<br>
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{{NPCTableSeparator|Group 1 (45km)}}
1x Cruiser (DED Officer 1st Class)<br>
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{{NPCTableRow|Frigate|7|DED Soldier 1st/3rd Class}}
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{{NPCTableSeparator|Group 2 (55km)}}
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{{NPCTableRow|Frigate|4|DED Special Ops Piranha}}
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{{NPCTableSeparator|Group 3 (55km)}}
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{{NPCTableRow|Frigate|4|DED Soldier 2nd Class}}
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{{NPCTableRow|Cruiser|1|DED Officer 1st Class}}
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|}
  
'''Blitz:'''<br><br>
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{{NPCTableHead|Structures}}
Destroy the habitat, not many hitpoints. (good idea if you dont want to take such a security hit)
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{{NPCTableRow|Structure|1|Habitat|trigger = Mission completed on destruction}}
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|}
  
[[Category:Mission reports]]
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 14:11, 27 August 2022


Type Encounter
Objective Destroy the habitat
Faction DED
Best damage to deal Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Standing loss Variable Concord Assembly loss


No hostiles at initial gate.

Blitz:

  • Destroy the Habitat, warp-out.
  • Avoids MOST standing loss. Will lose -0.24 for destroying the Habitat.

1st Pocket

No aggro on warp-in. All groups aggro on attacking the Habitat.


Initial Hostiles
WD EWAR L
Group 1 (45km)
Frigate 7 x Frigate DED Soldier 1st/3rd Class
Group 2 (55km)
Frigate 4 x Frigate DED Special Ops Piranha
Group 3 (55km)
Frigate 4 x Frigate DED Soldier 2nd Class
Cruiser 1 x Cruiser DED Officer 1st Class


Structures
WD EWAR L


Structure 1 x Habitat Mission completed on destruction