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Parts: [[Recon (1 of 3) (Serpentis) (Level 4)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 4)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 4)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 4)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 4)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 4)|2 of 3]], [[Recon (3 of 3) (Level 4)|3 of 3]] | |||
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==== | {{Missiondetails | ||
|Level= 4 | |||
|Type= Encounter | |||
|Objective= Recon the area | |||
|Faction1= Serpentis | |||
|DamageToDeal= | |||
|DamageToResist | |||
|WebPoint= Elite frigates | |||
|EWAR= | |||
|ShipSizeLimit= | |||
|ShipSuggestion= Frigate (blitz), Battleship (clear) | |||
|Rewards= | |||
|Extra= | |||
}} | |||
{{MissionBriefing | |||
|I'd like you to do some reconnaissance for <Corp>, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route. | |||
All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom. | |||
}} | |||
The gates are not locked, so you can blitz this mission without a single kill. | Video: [https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1, 2 & 3], [https://youtu.be/8OZLl66aFdo Gila] 2021-04-25] | ||
Spawns are time based, 1 minute interval between spawns. | |||
Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier. | [[Recon (2 of 3) (Level 4)|Part 2]] and [[Recon (3 of 3) (Level 4)|part 3]] are the same for all factions. | ||
* No Hostiles at initial gate. Acceleration gate to next pocket is 25km from warp in. | |||
* The gates are not locked, so you can blitz this mission without a single kill. | |||
* Spawns are time based, 1 minute interval between spawns. | |||
* Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier. | |||
'''Blitz:''' Use a fast frigate, take the acceleration gate and return to agent. | |||
=== 1st Pocket === | === 1st Pocket === | ||
1st Spawn (20- | {{NPCTableHead|1st Spawn (20-40 km)}} | ||
{{NPCTableRow| Elite Cruiser |1|Corelum Guardian Chief Guard|ewar=Damp}} | |||
{{NPCTableRow| Battlecruiser |1|Corelatis Captain Sentry }} | |||
{{NPCTableRow| Battleship |1|Core Grand Admiral }} | |||
|} | |||
2nd Spawn (17- | {{NPCTableHead|2nd Spawn (17-32 km)}} | ||
{{NPCTableRow| Elite Cruiser |2|Corelum Guardian Chief Infantry }} | |||
{{NPCTableRow| Battleship |1|Core Lord Admiral }} | |||
|} | |||
3rd Spawn (18- | {{NPCTableHead|3rd Spawn (18-34 km)}} | ||
{{NPCTableRow| Elite Cruiser |1|Corelum Guardian Chief|ewar=Damp}} | |||
{{NPCTableRow| Battleship |2|Core Lord Admiral }} | |||
|} | |||
4th Spawn (18- | {{NPCTableHead|4th Spawn (18-34 km)}} | ||
{{NPCTableRow| Elite Cruiser |1|Corelum Guardian Chief Infantry }} | |||
{{NPCTableRow| Battleship |2|Core Lord Admiral, Grand Admiral }} | |||
|} | |||
=== 2nd Pocket === | === 2nd Pocket === | ||
1st Spawn (35- | {{NPCTableHead|1st Spawn (35-36 km)}} | ||
{{NPCTableRow| Elite Cruiser |3|Corelum Guardian Chief Patroller, Watchman |ewar=Damp}} | |||
{{NPCTableRow| Battleship |2|Core Admiral, High Admiral }} | |||
|} | |||
{{NPCTableHead|2nd Spawn (29-42 km)}} | |||
{{NPCTableRow| Frigate |2-3|Coreli Guardian Agent, Scout, Spy|ewar=Web }} | |||
{{NPCTableRow| Battleship |3|Core Admiral, High Admiral }} | |||
|} | |||
=== Mining (29/01/21) === | |||
2nd pocket - behind 2x Acceleration gates with a 25km slow-boat between the gates | |||
{{npcth|Asteroids - 2K-74K units each}} | |||
{{npcts|2nd Pocket (max 42km from warp-in)}} | |||
{{npctr|Asteroid|180±|Veldspar|||note=~6 Mil Units, ~20 Mil Trit}} | |||
|} | |||
Bounties: ± 13.8 Mil ISK | |||
<noinclude> | |||
{{Missionrelated}} | |||
[[Category: | [[Category:Security missions]] | ||
</noinclude> | |||