Difference between revisions of "Unauthorized Military Presence (Gallente Federation) (Level 1)"

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name=Unauthorized Military Presence, level 1
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
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{{hatnote|This article details the Level 1 Gallente version of this mission. For other variants, see [[Unauthorized Military Presence|Unauthorized Military Presence (disambiguation)]].}}
  
Faction: Gallente Federation<br>
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{{Missiondetails
Mission type: Encounter<br>
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|Level= 1
Space type: Deadspace<br>
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|Type= Encounter
Damage dealt: Kinetic/Thermal<br>
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|Objective= Bring 10x Marines(20 m<sup>3</sup>)
Recommended damage dealing: Kinetic<br>
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|Faction1= Gallente Federation
Mission easily completed with a Rifter.
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|DamageToDeal=
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|DamageToResist=
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion= Frigate
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|Rewards=
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|Extra=
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}}
  
===Warp-In Pocket===
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{{MissionBriefing
No automatic aggro.
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|We've spotted an unauthorized Gallente personnel transport ship flying through <System>. Cargo scanners revealed a load of marines on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning.
Drones might cause aggro.
 
When attacking one group, the rest of the group will aggro, but the other group won't.
 
  
Group 1 (15km):<br>
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We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident.
6x Frigate (Federation Hastile / Clavis)<br>
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}}
  
Group 2 (20-25km):<br>
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=== Pocket 1 ===
6x Frigate (Federation Hastile / Clavis)<br>
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No automatic aggro. Groups aggro separately.
  
===Pocket 1===
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{{NPCTableHead|Group 1, 15km}}
Group 1 will aggro when closer than 10km.
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{{NPCTableRow|Frigate|6|Federation Hastile/Clavis}}
When attacking group 1, group 2 will aggro as well.
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|}
  
Group 1 (40-45km):<br>
 
6x Frigate (Federation Hastile / Clavis)<br>
 
  
Group 2 (55-60km):<br>
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{{NPCTableHead|Group 2, 20-25km}}
6x Frigate (Federation Hastile / Clavis / Kontos)<br>
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{{NPCTableRow|Frigate|6|Federation Hastile/Clavis}}
1x Transport Ship (Gallente Personnel Transport)<br>
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|}
  
Gallente Personnel Transport will drop 10xMarines(20m³) needed to complete the mission.<br>
 
  
No Blitz, all ships must be destroyed.
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=== Pocket 2 ===
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Group 1 will aggro when closer than 10km. When attacking group 1, group 2 will aggro as well.
  
[[Category:Mission reports]]
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{{NPCTableHead|Group 1, 40-45km}}
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{{NPCTableRow|Frigate|6|Federation Hastile/Clavis}}
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|}
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{{NPCTableHead|Group 2, 55-60km}}
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{{NPCTableRow|Frigate|6|Federation Hastile/Clavis}}
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{{NPCTableRow|Industrial|1|Gallente Personnel Transport|cargo=10 Marines (20m3)}}
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|}
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=== Note ===
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Many Plagioclase/Pyroxeres/Veldspar asteroids in both pockets.<br>
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1 x Kernite in the 1st pocket (small).<br>
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1 x Omber in the 2nd pocket (small).
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 16:10, 27 August 2022

This article details the Level 1 Gallente version of this mission. For other variants, see Unauthorized Military Presence (disambiguation).


Level 1
Type Encounter
Objective Bring 10x Marines(20 m3)
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Frigate


Mission briefing
We've spotted an unauthorized Gallente personnel transport ship flying through <System>. Cargo scanners revealed a load of marines on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning.

We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident.

Pocket 1

No automatic aggro. Groups aggro separately.


Group 1, 15km
WD EWAR L


Frigate 6 x Frigate Federation Hastile/Clavis


Group 2, 20-25km
WD EWAR L


Frigate 6 x Frigate Federation Hastile/Clavis


Pocket 2

Group 1 will aggro when closer than 10km. When attacking group 1, group 2 will aggro as well.


Group 1, 40-45km
WD EWAR L


Frigate 6 x Frigate Federation Hastile/Clavis


Group 2, 55-60km
WD EWAR L


Frigate 6 x Frigate Federation Hastile/Clavis
Hauler 1 x Industrial Gallente Personnel Transport 10 Marines (20m3)

Note

Many Plagioclase/Pyroxeres/Veldspar asteroids in both pockets.
1 x Kernite in the 1st pocket (small).
1 x Omber in the 2nd pocket (small).