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| name=War Situation, Level 4
| | {{NPCTableCSS}}{{MissionLinks}} |
| __NOTOC__{{survival copy}}
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| **Note:** There are two versions of this mission pair with the same name. Version A consists solely of two courier missions and is suitable for a shuttle. Version B is laid out below. <br>
| | '''War Situation''' is a Level 4 mission consisting of two sub-missions. It involves combat with the [[Amarr Empire]]. |
| Declining the combat version might give you the courier version of this mission.
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| ====Part 1 of 2====
| | '''Note:''' There are two versions of this mission pair with the same name. Version A consists solely of two courier missions and is suitable for a shuttle. Version B is laid out below. Declining the combat version might give you the courier version of this mission. |
| Faction: Amarr<br>
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| Mission type: Encounter<br>
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| Space type: Deadspace<br>
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| Damage dealt: EM/therm<br>
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| Recommended damage dealing: EM/therm<br>
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| Difficulty: Easy<br>
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| Recommended ships: Sleipnir, Golem, CNR, Raven, Domi, Drake<br>
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| ===Single Pocket=== | | == Part 1 == |
| 4x Frigates (amarr Navy Soldier)<br>
| | {{:War Situation (1 of 2)}} |
| 2x Cruisers (Amarr Navy Maller)<br>
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| 2x Battleships (Amarr Navy apocalypse)<br>
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| Remember to destroy the lookout post.
| | == Part 2 == |
| | {{:War Situation (2 of 2)}} |
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| ===Blitz===
| | {{Missionrelated}} |
| No Blitz. You have to destroy all ships and the lookout to complete this missions.
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| ====Part 2 of 2====
| | [[Category:Security missions]] |
| Faction: Amarr<br>
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| Mission type: Encounter<br>
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| Space type: Deadspace<br>
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| Damage dealt: EM/therm/kin<br>
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| Web/scramble: Support frigates<br>
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| Recommended damage dealing: therm/em<br>
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| Recommended ships: Sleipnir, Golem, CNR, Raven, Domi<br>
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| ===Pocket 1===
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| 5x Frigates (Amarr Navy Gamma Support Frigate '''Warp Scramble/Web'''/Scout/Crucifier)<br>
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| 3x Cruisers (Amarr Navy Maller)<br>
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| 1x Battleship (Amarr Navy Armageddon)<br>
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| You have to kill all hostiles to unlock the acceleration gate.
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| ===Pocket 2===
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| 6x Frigates (Amarr Navy Crucifier/Amarr Navy Scout/Amarr Navy Soldiers)<br>
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| 4x Cruisers (Amarr Navy Maller)<br>
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| 2x Battleships (Amarr Navy Apocalypse)<br>
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| 1x Battleship (General 'Buck' Turgidson/Apocalypse) Orbit distance: 40km (Use EM weapons!!!)<br><br>
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| One of the Apocs might move away to approx 250km away from you, but it will return back to it's original position.
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| ===Blitz===
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| No Blitz. You have to destroy all ships and the General's Quarters to complete this missions.
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| [[Category:Mission reports]] | |