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Avenge a Fallen Comrade (DED) (Level 2): Difference between revisions

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Djavin novienta (talk | contribs)
m Djavin novienta moved page Avenge a Fallen Comrade (DED) (level 2) to Avenge a Fallen Comrade (DED) (Level 2) without leaving a redirect
ArinBot (talk | contribs)
m Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes
 
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name=Avenge a Fallen Comrade, Level 2
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}


Faction: Concord<br>
{{Missiondetails
Mission type: Encounter<br>
|Name=
Space type: Deadspace<br>
|Level=
Damage dealt: All kinds, kin/exp missiles<br>
|Type= Encounter
Recommended damage dealing: Any<br>
|Objective= Destroy the habitat
Recommended Ships: Caracal<br>
|Faction= DED
|Faction1=
|DamageToDeal= {{Damagetype|Omni}}
|DamageToResist= {{Damagetype|Omni}}
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|StandingLoss= Variable Concord Assembly loss
|Extra=
}}


===Single Pocket===
No hostiles at initial gate.
3 groups with no aggro on warp-in. All groups aggro when the Habitat is hit.


Group 1: (45km):<br><br>
'''Blitz:'''
7x Frigates (DED Soldier 3rd Class/1st Class)<br>
* Destroy the Habitat, warp-out.
* Avoids MOST standing loss. Will lose -0.24 for destroying the Habitat.


Group 2: (55km):<br><br>
=== 1st Pocket ===
4x Frigates (DED Special Ops Piranha)<br>
No aggro on warp-in. All groups aggro on attacking the Habitat.


Group 4: (55km):<br><br>
{{NPCTableHead|Initial Hostiles}}
4x Frigates (DED Soldier 2nd Class)<br>
{{NPCTableSeparator|Group 1 (45km)}}
1x Cruiser (DED Officer 1st Class)<br>
{{NPCTableRow|Frigate|7|DED Soldier 1st/3rd Class}}
{{NPCTableSeparator|Group 2 (55km)}}
{{NPCTableRow|Frigate|4|DED Special Ops Piranha}}
{{NPCTableSeparator|Group 3 (55km)}}
{{NPCTableRow|Frigate|4|DED Soldier 2nd Class}}
{{NPCTableRow|Cruiser|1|DED Officer 1st Class}}
|}


'''Blitz:'''<br><br>
{{NPCTableHead|Structures}}
Destroy the habitat, not many hitpoints. (good idea if you dont want to take such a security hit)
{{NPCTableRow|Structure|1|Habitat|trigger = Mission completed on destruction}}
|}


[[Category:Mission reports]]
{{Missionrelated}}
 
[[Category:Security missions]]