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The Blockade (Angel Cartel) (Level 1): Difference between revisions

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m Djavin novienta moved page The Blockade (Angel Cartel) (level 1) to The Blockade (Angel Cartel) (Level 1) without leaving a redirect
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name=The Blockade, Level 1 (Angel Cartel)
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}


Faction: Angel Cartel<br>
{{Missiondetails
Mission type: Encounter<br>
|Level= 1
Space type: Deadspace<br>
|Type= Encounter
Webbing: Starbase Stasis Tower<br>
|Objective= Eliminate the leader of the pirates blockading the stargate.
Damage dealt: Exp/Kin<br>
|Faction1= Angel Cartel
Recommended damage dealing: Exp/Kin<br>
|DamageToDeal=
|DamageToResist=
|EWAR= Webifier (Stasis tower) and Target Painting (Gistii Ruffians/Nomads)
|ShipSizeLimit=
|ShipSuggestion= Any fast Frigate or Destroyer
|Rewards=
|Extra=
}}
{{MissionBriefing|
Pirates have set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of <Constellation>. Therefore I want you, <Pilot>, to fly to the stargate and eliminate the illegal blockade.
}}


===Single Pocket===
=== Single Pocket ===
Every spawn Auto-Aggro as soon as it arrives
Every spawn Auto-Aggroes as soon as it arrives.


Spawn 1:<br><br>
Reinforcements spawn at about 80-100km from warp-in point in several groups, so it's recommended to use a MWD or AB.
1x Starbase Stasis Tower (Web)<br>
4x Frigates (Gistii Rogue)<br>
1x Frigate (Gistii Raider) (Trigger)<br>


Spawn 2:<br><br>
{{NPCTableHead|Initial Spawn on Warp-In}}
6x Frigates (Gistii Hijacker/Rogue)<br>
{{NPCTableRow|Frigate|3-4|Gistii Hijacker/Rogue }}
1x Frigate (Gistii Outlaw/Gistii Thug) (Trigger)<br>
{{NPCTableRow|Frigate|1|Gistii Ambusher/Raider|trigger= Triggers Reinforcement Wave 1}}
{{NPCTableRow|Sentry|1|Starbase Stasis Tower|ewar= Web}}
|}
Every reinforcement gives the following
{{MessageBox|In local|
{{Co|#a3fc80|A nearby pirate gang has arrived to reinforce the blockade!}}
|collapsed= yes}}
{{NPCTableHead|Reinforcement Wave 1}}
{{NPCTableSeparator|Group A}}
{{NPCTableRow|Frigate|2|Gisti Hijacker/Rogue}}
{{NPCTableSeparator|Group B}}
{{NPCTableRow|Frigate|2|Gisti Hijacker/Rogue}}
{{NPCTableSeparator|Group C}}
{{NPCTableRow|Frigate|4|Gistii Hijacker/Rogue}}
{{NPCTableRow|Frigate|1|Gistii Outlaw/Thug|trigger= Triggers Reinforcement Wave 2}}
|}
{{NPCTableHead|Reinforcement Wave 2}}
{{NPCTableSeparator|Group A}}
{{NPCTableRow|Frigate|3|Gisti Hijacker/Rogue}}
{{NPCTableSeparator|Group B}}
{{NPCTableRow|Frigate|4|Gistii Hijacker/Rogue }}
{{NPCTableRow|Frigate|1|Gistii Nomad/Ruffian|ewar= TP|trigger= Triggers Reinforcement Wave 3}}
|}
{{NPCTableHead|Reinforcement Wave 3}}
{{NPCTableSeparator|Group A}}
{{NPCTableRow|Frigate|4|Gistii Hijacker/Rogue}}
{{NPCTableSeparator|Group B}}
{{NPCTableRow|Frigate|3|Gistii Hijacker/Rogue}}
{{NPCTableRow|Frigate|1|Gistii Ruffian|ewar= TP|trigger= Triggers Reinforcement Wave 4}}
|}
{{NPCTableHead|Reinforcement Wave 4}}
{{NPCTableRow|Frigate|3-4|Gistii Ruffian/Nomad|ewar= TP}}
{{NPCTableRow|Frigate|1|Gistii Raider|trigger=Mission Target}}
|}
{{MessageBox|When eliminating the pirate leader|
{{Co|#80d8fc|The mission objective has been achieved.  The leader of the pirates is no more.  Return to your agent for your reward.}}
|collapsed= yes}}


Spawn 3:<br><br>
{{Missionrelated}}
6x Frigates (Gistii Rogue)<br>
1x Frigate (Gistii Nomad) (Trigger)<br>


Spawn 4:<br><br>
[[Category:Security missions]]
8x Frigates (Gistii Rogue)<br>
1x Frigate (Gistii Ruffian) (Trigger)<br>
 
Spawn 5:<br><br>
4x Frigates (Gistii Ruffian/Raider)<br>
 
[[Category:Mission reports]]