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{{Complex|Blood Refuge}}
{{CMBSiteInfo
'''Blood Refuge''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in high and low security space in Amarr regions with [[Blood Raider]] presence.
|name= Blood Refuge
|type= anomaly
|rating= Class 3
|location= High
|ship limit= Unrestricted
|faction= Blood Raiders
|signature strength=
}}


==Walkthrough==
'''Blood Refuge''' is an unrated [[combat site]] belonging to the [[Blood Raiders]] pirate faction. It can be found via [[exploration]] as a [[Combat anomaly|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can enter this site are tied to the security rating of the system where the anomaly spawns (up to T2 [[battleship]]s for high-security systems, and [[titans]] in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood [[faction modules]] and ammunition.  
The site is an open Deadspace pocket, one warps to a gate. This unrated site applies significant damage after taking the initial gate. The two stasis towers must be considered.


The gate to the second room can be taken with a Blood Gold tag in hold, or by destroying the Blood Raider Chapel.
This combat site consists of a single ungated pocket of space containing a variety of [[frigate]]- and [[destroyer]]-sized enemy ships. Destroying all hostile ships may escalate into the [[DED complexes|DED rated]], [[Mul-Zatah Monastery]] complex.
 
On entering the second room, be prepared for two more statis towers and four "Powerful EM Forcefields". Note- the Powerful EM forcefields can only be targeted as "Large Colorable Objects"- be sure such things can be seen in your overview. Use caution to avoid targeting the Cathedral (first room) or Battlesation (second room) as they trigger strong waves of Blood ships.


== Warp-in ==
The site is an open Deadspace pocket. 


{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|2- 3|Corpii Follower/ Worshiper}}
{{NPCTableRow|Frigate|2-3|Corpii Follower/Worshiper}}
{{NPCTableRow|Sentry|1|Tower Sentry Blood I}}
{{NPCTableRow|Sentry|1|Tower Sentry Blood I}}
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Blood Light Missile Battery}}
|}
|}


{{NPCTableHead|Wave 1}}
{{NPCTableHead|Wave 1}}
{{NPCTableRow|Frigate|2|Seeker/Collector}}
{{NPCTableRow|Frigate|2-3|Corpii Seeker/Collector|ewar= TD}}
|}
|}


{{NPCTableHead|Wave 2}}
{{NPCTableHead|Wave 2}}
{{NPCTableRow|Frigate|3|}}
{{NPCTableRow|Frigate|2-3|Corpii Raider/Reaver}}
{{NPCTableRow|Destroyer|2|}}
{{NPCTableRow|Destroyer|2|Corpior Visionary/Templar}}
|}
|}


{{NPCTableHead|Wave 3}}
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|3|}}
{{NPCTableRow|Frigate|3|Corpii Reaver/Engraver}}
{{NPCTableRow|Destroyer|2|Visionary/Templar}}
{{NPCTableRow|Destroyer|2|Corpior Visionary/Templar}}
|}
|}
{{NPCTableHead|Commander spawn (Optional)}}
{{NPCTableRow|Commander Destroyer|1|Dark Blood Converter|cargo= May contain Dark Blood modules}}
|}
== Rewards ==
=== Bounties ===
* ~150.000 ISK
=== Loot ===
{| class="wikitable complex sortable"
|-
! Item Name
! Est. Value
! Drops from
! Note
|-
|Dark Blood Silver Tag
|10k ISK
|Dark Blood Converter
|100% drop rate
|-
|(Dark) Blood Ammo
|6k - 58M ISK
|Dark Blood Converter
|100% drop rate
|-
|Dark Blood module
|10k - 130M ISK
|Dark Blood Converter
|rare
|-
|Mid-grade Amulet Implant
|6M - 50M ISK
|Dark Blood Converter
|rare
|}
== Escalation ==
This anomaly can escalate to [[Mul-Zatah Monastery]].
{{MessageBox|Mul-Zatah Monastery
|Your scanner has picked up a transmission originating from a nearby system.  It would be wise to investigate this mysterious signal further.}}
{{Combat Anomalies|Blood}}


[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]