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m Redo ewar/point, web is considered ewar. Sentries to the end as per UniWiki:Mission formatting guidelines. Change http to https. |
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{{NPCTableCSS}}{{MissionLinks}} | |||
{{Missiondetails | |||
|Level=5 | |||
|Type=Encounter | |||
|Objective=Bring 3x Sealed Containers to your agent | |||
{{ | |Faction1=Caldari State | ||
|Level= 5 | |DamageToDeal= | ||
|Type= Encounter | |DamageToResist= | ||
|Objective= Sealed Containers | |WebPoint= Warp Disrupt (Elite Frigates}, Scram (Taibu State Nagasa) | ||
| | |EWAR= Web (Stasis Tower, Elite Frigates, Taibu State Nagasa), Neut (Energy Neutralizer Sentry), Target Jam (Taibu State Tachi, State Oshiro/Shukuro Tenno) | ||
|DamageToDeal= | |ShipSizeLimit= | ||
|DamageToResist= | |ShipSuggestion=Passive Battleship + Logistics Battleship, Hauler (for hauling) | ||
|WebPoint= | |Rewards= | ||
|EWAR= | |StandingLoss= | ||
|ShipSizeLimit= | |Extra=Data Analyzer required | ||
|ShipSuggestion= | |||
|Rewards= | |||
|Extra= | |||
}} | }} | ||
=== | === 1st Pocket === | ||
Full room aggro after 5 seconds. | |||
{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow| | {{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | ||
{{NPCTableRow| Caldari Cruise Missile | {{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery}} | ||
{{NPCTableRow| Caldari Stasis Towers | {{NPCTableRow|Sentry|7|Caldari Stasis Tower|ewar= Web|note= Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.|trigger= Tower Reinforcement*}} | ||
|} | |} | ||
<nowiki>*</nowiki> Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed. | |||
{{NPCTableHead| | {{NPCTableHead|Tower Reinforcement}} | ||
{{NPCTableRow| Caldari Energy Neutralizer Sentry | {{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar= Neut}} | ||
|} | |} | ||
{{NPCTableHead|Initial Group}} | === 2nd Pocket === | ||
{{NPCTableRow| Cruiser |2 |Taibu State Samurai }} | [https://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-2.jpg Initial Group and databanks.] | ||
{{NPCTableRow| Battlecruiser |3 |State Shukuro Bajo }} | |||
{{NPCTableRow| Battleship |5 |State Shukuro Shogun }} | Reinforcement spawns appear to be timed and appear in the Debris Field. | ||
{{NPCTableRow| | |||
{{NPCTableRow| Caldari Cruise Missile | {{NPCTableHead|Initial Group (auto-aggro)}} | ||
{{NPCTableRow|Elite Cruiser|2|Taibu State Samurai}} | |||
{{NPCTableRow|Battlecruiser|3|State Shukuro Bajo}} | |||
{{NPCTableRow|Battleship|5|State Shukuro Shogun}} | |||
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | |||
{{NPCTableRow|Sentry|6|Caldari Cruise Missile Battery}} | |||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|Timed Reinforcements}} | ||
{{NPCTableRow| Frigate |2 |Taibu State Katana/Wakizashi|point=yes }} | {{NPCTableSeparator|3 minutes after warp-in}} | ||
{{NPCTableRow| | {{NPCTableRow|Elite Frigate|2|Taibu State Katana/Wakizashi|ewar= Web|point= yes}} | ||
{{NPCTableRow| Battleship |2 |State Zen }} | {{NPCTableRow|Cruiser|3|State Oni/Kanpaku}} | ||
{{NPCTableRow|Battleship|2|State Zen}} | |||
{{NPCTableSeparator|Some time after warp-in}} | |||
{{NPCTableRow|Elite Frigate|7|Taibu State Katana/Nagasa/Shinai/Tachi|ewar= Web|point= yes|ewar2= ECM}} | |||
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}} | |||
{{NPCTableRow|Battleship|2|State Zen}} | |||
|} | |} | ||
Most of the databanks, upon hacking, will spawn reinforcements. | |||
{{NPCTableHead|Hacking | {{NPCTableHead|Hacking Reinforcements}} | ||
{{NPCTableRow| Frigate |2 |Taibu State Wakizashi/Nagasa|point= | {{NPCTableRow|Elite Frigate|2|Taibu State Wakizashi/Nagasa|ewar=Web|point=scram}} | ||
|} | |} | ||
{{NPCTableHead|Initial Group}} | === 3rd Pocket === | ||
{{NPCTableRow| Battlecruiser |4 |State Shukuro Bajo }} | {{NPCTableHead|Initial Group (auto-aggro)}} | ||
{{NPCTableRow| Battleship |5 |State Shukuro Bishamon/Daijo/Tenno | {{NPCTableRow|Battlecruiser|4|State Shukuro Bajo}} | ||
{{NPCTableRow| | {{NPCTableRow|Battleship|5|State Oshiro/Shukuro Bishamon/Daijo/Tenno|ewar= ECM}} | ||
{{NPCTableRow| Caldari Cruise Missile | {{NPCTableRow|Sentry|3|Tower Sentry Caldari III}} | ||
{{NPCTableRow| Caldari Energy Neutralizer Sentry | {{NPCTableRow|Sentry|2|Caldari Cruise Missile Battery|trigger= Tower Reinforcement}} | ||
{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar= Neut|trigger= Tower Reinforcement}} | |||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|Tower Reinforcement}} | ||
{{NPCTableRow| | {{NPCTableRow|Sentry|3|Tower Sentry Caldari III}} | ||
|} | |} | ||
{{NPCTableHead|Hacking | Hacking the correct databank spawns a reinforcement. | ||
{{NPCTableRow| Frigate | | |||
{{NPCTableRow| Cruiser |5 |Taibu State Bajo/Samurai | {{NPCTableHead|Hacking Reinforcement}} | ||
{{NPCTableRow|Elite Frigate|2|Taibu State Wakizashi/Nagasa/Shinai|ewar= Web|point= scram}} | |||
{{NPCTableRow|Elite Cruiser|5|Taibu State Bajo/Samurai}} | |||
|} | |} | ||
=== 4th Pocket === | |||
[https://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-4.jpg Initial Group at Warp-In] | |||
{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group (auto-aggro)}} | ||
{{NPCTableRow| Frigate |3 |Taibu State Tachi| | {{NPCTableRow|Elite Frigate|3|Taibu State Tachi|ewar=Web|point=yes|ewar2=ECM|trigger= 1st Reinforcement}} | ||
{{NPCTableRow| Cruiser |3 |Taibu State Kanpaku/Oni|trigger= | {{NPCTableRow|Elite Cruiser|3|Taibu State Kanpaku/Oni|trigger= 2nd Reinforcement}} | ||
{{NPCTableRow| Battlecruiser |1 |State Shukuro Bajo|trigger= | {{NPCTableRow|Battlecruiser|1|State Shukuro Bajo|trigger= 3rd Reinforcement}} | ||
{{NPCTableRow| Battleship |6 |State Shukuro Bishamon/Daijo/Shogun|trigger= | {{NPCTableRow|Battleship|6|State Shukuro Bishamon/Daijo/Shogun|trigger= 4th Reinforcement}} | ||
{{NPCTableRow| Caldari Cruise Missile | {{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery|trigger= Sentry Reinforcement}} | ||
{{NPCTableRow| Caldari Energy Neutralizer Sentry | {{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar= Neut}} | ||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|Sentry Reinforcement}} | ||
{{NPCTableRow| | {{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery}} | ||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|1st Reinforcement}} | ||
{{NPCTableRow| | {{NPCTableRow|Elite Frigate|2|Taibu State Nagasa/Shinai|ewar= Web|point= scram}} | ||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|2nd Reinforcement}} | ||
{{NPCTableRow|Elite Cruiser|2|Taibu State Bajo/Samurai}} | |||
{{NPCTableRow| Cruiser |2 |Taibu State Bajo/Samurai }} | |||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|3rd Reinforcement}} | ||
{{NPCTableRow| | {{NPCTableRow|Elite Cruiser|2|Taibu State Bajo/Samurai}} | ||
{{NPCTableRow|Battlecruiser|3|State Shukuro Bajo/Samurai}} | |||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|4th Reinforcement}} | ||
{{NPCTableRow| Cruiser |4 |State Shukuro Bajo/Samurai }} | {{NPCTableRow|Cruiser|4|State Shukuro Bajo/Samurai}} | ||
{{NPCTableRow|Battleship|3|State Shukuro Shogun}} | |||
|} | |} | ||
=== Notes === | |||
* Using Auto-Targeting missiles and setting drones to "aggressive" may help with target jammers. | |||
* Each room's databanks contain 1 of the 3 Sealed Containers. | |||
* Databanks are trapped and can explode if you fail a hack attempt. (Each explosion will cause 350 HP of proximity damage!) | |||
* The 2nd Pocket's maximum damage dealing of all ships is 2,130 HP/s (82% Kin, 17% Therm). | |||
{{Missionrelated}} | |||
[[Category: | [[Category:Security missions]] | ||
Latest revision as of 13:46, 16 July 2024
|
| Missions |
|---|
| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
1st Pocket
Full room aggro after 5 seconds.
Initial Group
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Sentry Tower Sentry Caldari III | |||
| |
4 x Sentry Caldari Cruise Missile Battery | |||
| |
7 x Sentry Caldari Stasis Tower |
|
||
* Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.
Tower Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Sentry Caldari Energy Neutralizer Sentry III | |
||
2nd Pocket
Reinforcement spawns appear to be timed and appear in the Debris Field.
Initial Group (auto-aggro)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Cruiser Taibu State Samurai | |||
| |
3 x Battlecruiser State Shukuro Bajo | |||
| |
5 x Battleship State Shukuro Shogun | |||
| |
2 x Sentry Tower Sentry Caldari III | |||
| |
6 x Sentry Caldari Cruise Missile Battery | |||
Timed Reinforcements
Most of the databanks, upon hacking, will spawn reinforcements.
Hacking Reinforcements
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Frigate Taibu State Wakizashi/Nagasa | |
|
|
3rd Pocket
Initial Group (auto-aggro)
Tower Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Sentry Tower Sentry Caldari III | |||
Hacking the correct databank spawns a reinforcement.
Hacking Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Frigate Taibu State Wakizashi/Nagasa/Shinai | |
|
|
| |
5 x Elite Cruiser Taibu State Bajo/Samurai | |||
4th Pocket
Initial Group (auto-aggro)
Sentry Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Sentry Caldari Cruise Missile Battery | |||
1st Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Frigate Taibu State Nagasa/Shinai | |
|
|
2nd Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Cruiser Taibu State Bajo/Samurai | |||
3rd Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Cruiser Taibu State Bajo/Samurai | |||
| |
3 x Battlecruiser State Shukuro Bajo/Samurai | |||
4th Reinforcement
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Cruiser State Shukuro Bajo/Samurai | |||
| |
3 x Battleship State Shukuro Shogun | |||
Notes
- Using Auto-Targeting missiles and setting drones to "aggressive" may help with target jammers.
- Each room's databanks contain 1 of the 3 Sealed Containers.
- Databanks are trapped and can explode if you fail a hack attempt. (Each explosion will cause 350 HP of proximity damage!)
- The 2nd Pocket's maximum damage dealing of all ships is 2,130 HP/s (82% Kin, 17% Therm).
| ||||||||||||||
