Difference between revisions of "Serpentis Base"
(14 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{CMBSiteInfo |
+ | |name=Serpentis Base | ||
+ | |type=unrated | ||
+ | |rating=Unrated | ||
+ | |location=Null | ||
+ | |ship limit=Unknown | ||
+ | |faction=Serpentis | ||
+ | |signature strength=20% in Null | ||
+ | }} | ||
− | '''Serpentis Base''' is a combat site that can be scanned down with probes in null security Serpentis regions. The site is behind an acceleration gates. Warping to the side lands you at 0 on the gate. | + | '''Serpentis Base''' is a [[combat site]] that can be scanned down with probes in null security Serpentis regions. The site is behind an acceleration gates. Warping to the side lands you at 0 on the gate. |
An extender fit Drake can run this site. Bring a MWD or long-range weapons, as the enemies all spawn very far away. | An extender fit Drake can run this site. Bring a MWD or long-range weapons, as the enemies all spawn very far away. | ||
Line 7: | Line 15: | ||
== Walkthrough == | == Walkthrough == | ||
=== Room #1 === | === Room #1 === | ||
+ | The rats are few, but far away from each other. Acceleration gate is 56 km from warp-in. It unlocks when all enemies are killed. | ||
+ | |||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note = Destroy all waves to unlock|trigger=Getting within 10 km triggers the proximity wave}} | ||
+ | |} | ||
+ | |||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableSeparator|Group 1 (10 km)}} | {{NPCTableSeparator|Group 1 (10 km)}} | ||
− | {{NPCTableRow|Elite Cruiser|1|Corelum Guardian Chief | + | {{NPCTableRow|Elite Cruiser|1|Corelum Guardian Chief|ewar=Damp}} |
{{NPCTableSeparator|Group 2 (90 km)}} | {{NPCTableSeparator|Group 2 (90 km)}} | ||
− | {{NPCTableRow|Destroyer|2-3|Corelior Artillery | + | {{NPCTableRow|Destroyer|2-3|Corelior Artillery}} |
− | {{NPCTableRow|Battleship|3|Core Rear Admiral | + | {{NPCTableRow|Battleship|2-3|Core Rear Admiral}} |
{{NPCTableSeparator|Group 3 (150 km)}} | {{NPCTableSeparator|Group 3 (150 km)}} | ||
− | {{NPCTableRow|Elite Cruiser|1|Corelum Guardian Chief | + | {{NPCTableRow|Elite Cruiser|1|Corelum Guardian Chief||trigger = Triggers Wave #1}} |
|} | |} | ||
{{NPCTableHead|Wave #1 (100 km off acceleration gate)}} | {{NPCTableHead|Wave #1 (100 km off acceleration gate)}} | ||
− | {{NPCTableRow|Elite Cruiser|3-4|Corelum Chief Patroller/ | + | {{NPCTableRow|Elite Cruiser|3-4|Corelum Chief Patroller/Watchman|ewar=Damp}} |
|} | |} | ||
{{NPCTableHead|Acceleration gate proximity wave}} | {{NPCTableHead|Acceleration gate proximity wave}} | ||
− | {{NPCTableRow|Battlecruiser|2-3|Corelatis Captain | + | {{NPCTableRow|Battlecruiser|2-3|Corelatis Captain}} |
|} | |} | ||
− | |||
− | |||
=== Room #2 === | === Room #2 === | ||
---- | ---- | ||
− | + | {{MessageBox|On warp in: | |
+ | |Heuristic analysis of this location indicates that destroying the Serpentis Armory would greatly improve your odds of uncovering further illicit activity. | ||
+ | |collapsed=yes}} | ||
+ | |||
+ | Faction spawn has a chance to appear after a few minutes of entering the site. The alternative completion trigger is the Serpentis Armory, which spawns 160 km off warp-in. | ||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
− | {{NPCTableRow|Elite Cruiser|3-4|Corelum Chief Safeguard | + | {{NPCTableRow|Elite Cruiser|3-4|Corelum Chief Guard/Chief Safeguard|ewar=Damp}} |
|} | |} | ||
{{NPCTableHead|Timed wave #1}} | {{NPCTableHead|Timed wave #1}} | ||
− | {{NPCTableRow|Battlecruiser|2-3|Corelatis High Captain | + | {{NPCTableRow|Battlecruiser|2-3|Corelatis High Captain}} |
− | {{NPCTableRow|Battleship|2-3|Core High Admiral | + | {{NPCTableRow|Battleship|2-3|Core High Admiral}} |
|} | |} | ||
{{NPCTableHead|Timed wave #2}} | {{NPCTableHead|Timed wave #2}} | ||
− | {{NPCTableRow| | + | {{NPCTableRow|Overseer Battleship|0-1|Shadow Serpentis Baron|cargo=Shadow Serpentis modules}} |
− | |||
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Timed wave #3}} |
− | {{NPCTableRow|Destroyer| | + | {{NPCTableRow|Destroyer|3|Corelior Artillery}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Elite Cruiser|3|Corelum Chief Infantry|ewar=Damp}} |
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Structures}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Structure|1|Serpentis Armory|destructible=yes|note=Can be an escalation trigger}} |
|} | |} | ||
Line 58: | Line 73: | ||
== Escalation == | == Escalation == | ||
− | + | The site completes and de-spawns upon destruction of the faction battleship or the Serpentis Armory structure in Room #2 (if the faction battleship did not spawn). The site has a chance to escalate to [[Contract Killers]]. | |
− | |||
[[Category:Unrated Complexes]] | [[Category:Unrated Complexes]] |
Latest revision as of 16:02, 8 June 2021
Serpentis Base | |
---|---|
Type | Unrated Complex |
Rating | Unrated |
Found in | Null |
Max ship size | Unknown |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Sig. strength | 20% in Null |
Serpentis Base is a combat site that can be scanned down with probes in null security Serpentis regions. The site is behind an acceleration gates. Warping to the side lands you at 0 on the gate.
An extender fit Drake can run this site. Bring a MWD or long-range weapons, as the enemies all spawn very far away.
Walkthrough
Room #1
The rats are few, but far away from each other. Acceleration gate is 56 km from warp-in. It unlocks when all enemies are killed.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Cruiser Corelum Chief Patroller/Watchman |
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Battlecruiser Corelatis Captain |
Room #2
On warp in: |
---|
Heuristic analysis of this location indicates that destroying the Serpentis Armory would greatly improve your odds of uncovering further illicit activity. |
Faction spawn has a chance to appear after a few minutes of entering the site. The alternative completion trigger is the Serpentis Armory, which spawns 160 km off warp-in.
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Cruiser Corelum Chief Guard/Chief Safeguard |
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Battlecruiser Corelatis High Captain | ||||
2-3 x Battleship Core High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Overseer Battleship Shadow Serpentis Baron |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Corelior Artillery | ||||
3 x Elite Cruiser Corelum Chief Infantry |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Serpentis Armory |
Rewards
You can get about 4 million isk in bounties from this site. If the faction battleship spawns, you can get an additional 4 million isk in bounties, plus the value of its faction loot.
Escalation
The site completes and de-spawns upon destruction of the faction battleship or the Serpentis Armory structure in Room #2 (if the faction battleship did not spawn). The site has a chance to escalate to Contract Killers.