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name=Portal to War, Level 3
{{NPCTableCSS}}{{MissionLinks}}
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====Portal to War: Part 1 of 5====<br>
'''Portal to War''' is a Level 3 mission consisting of five sub-missions. It involves combat with [[Rogue Drones]], the [[Caldari State]], and the [[Amarr Empire]].


Faction: Rogue Drones<br>
== Part 1 ==
Mission Type: Encounter<br>
{{:Portal to War (1 of 5)}}
Space type: Deadspace<br>
Damage dealt: All kinds<br>
Recommended damage dealing: EM, Thermal<br>
Recommended ships: Vagabond, Drake<br>
Video: [[http://youtu.be/nY-G8KG5eHI Cerberus]]<br>


===At the 1st Gate===
== Part 2 ==
{{:Portal to War (2 of 5)}}


When you warp in there is one drone giving you a message:<br>
== Part 3 ==
*bzzzzzt*010100000101001001000101010100000100000101010010010001010010000001010100010011110010000001000100010010010100010100101100001000000100111000110000001100000100001000101110
{{:Portal to War (3 of 5)}}
This is binary and converted to ASCII it says: "PREPARE TO DIE, N00B."<br>


1x Destructor Alvum (cruiser size)<br>
== Part 4 ==
{{:Portal to War (4 of 5)}}


===Pocket 1===
== Part 5 ==
Four groups. Only the closest group aggros on warp in. Upon attacking group 2, group 3 may aggro
{{:Portal to War (5 of 5)}}
Group 1 10-30km
Group 2 55-60km
Group 3 60-65km
Group 4 65-70km


Each group consists of:<br>
{{Missionrelated}}
1x Drone Light Missile Battery<br>
2x Viral Infector Alvum (cruiser size)<br>
3x Decimator/Sunder Alvi (frigate size) (These will target your drones)<br>


'''Structures:'''<br>
[[Category:Security missions]]
Missile Batteries may drop missiles
Drone Storage has no loot
 
'''Asteroids:'''<br>
Veldspar - 9 asteroids 839.330 units
Scordite - 18 asteroids 906.882 units
 
===Pocket 2===
1x Drone Watcher (cruiser size)<br>
1x Drone Watcher Post (turret)<br>
both around 20 km
 
'''Asteroids:'''<br>
Veldspar - 36 asteroids
 
'''Bounty:'''<br>
848,254 isk
====Portal to War: Part 2 of 5====<br>
 
Faction: Caldari & Amarr Empire<br>
Mission type: Encounter<br>
Space type: Deadspace<br>
Damage dealt: Kin, Therm (Caldari) and EM, Therm (Amarr)<br>
Recommended damage dealing: Thermal<br>
Recommended ships: Vagabond, Drake<br>
 
====Portal to War: Part 2 of 5====<br>
 
===Pockets 1 and 2 empty===
 
===Pocket 3 (Caldari ships)===
Four groups. The first group aggros on warp-in
If one of the cruisers get too close to another group, that group may aggro when that cruiser is attacked
 
Group 1:<br>
18-30km
3x Interceptors (Caldari Navy Delta II Support Frigate) '''(web/scram)'''<br>
3x Cruisers (Caldari Navy Blackbird)<br>
 
Group 2:<br>
30-45km
6x Frigates (Caldari Navy Soldier/Officer)<br>
 
Group 3:<br>
30-45km
6x Frigates (Caldari Navy Soldier/Officer)<br>
 
Group 4:<br>
50km
3x Frigates (Caldari Navy Griffin)<br>
1x Cruisers (Caldari Navy Moa)<br>
 
'''Structures:'''<br>
No loot
 
===Pocket 4 (Amarr ships)===
 
The Amarr fleet spawn is timed, not (necessarily) dependent on attacking the control tower. Both groups auto aggro upon warp in.
The mission repeatedly tells you to hurry up, and they mean it. It will take approx 2h before the Amarr fleet spawns. This fleet will include more ships than just those noted below. Some spawns may include ships that can web/scramble.
 
Group 1:<br>
30-35km
1x Imperial Sentry Gun<br>
1x Cruiser (Imperial Equalizer)<br>
 
Group 2:<br>
40-45km
1x Imperial Sentry Gun<br>
2x Cruisers (Imperial Agatho/Avenger/Donus)<br>
 
Spawn 1:<br>
Triggered when you attack the Control Tower
6-10km from Control Tower
5x Cruisers (Imperial Avenger/Equalizer)<br>
 
Spawn 2 (will not spawn if Control Tower is destroyed):<br>
Triggered when last ship in spawn one is attacked
5x Elite Frigates (Divine Imperial Paladin/Napat/Valok) - Note: Regularly drops Aggro and retargets Drones<br><br>
 
Spawn 3 (will not spawn if Control Tower is destroyed):<br>
Triggered when ship is attacked in spawn 2
1x Cruisers (Imperial Donus/Equalizer/Maller)<br>
3x Battlecruisers (Imperial Templar Seer) (nos)<br>
 
'''Tips:'''<br><br>
- If you destroy the Control Tower, spawn 2 and 3 will not spawn<br>
- You can fit a tractor beam to pull in the data chip can quickly, if you don't want to sacrifice a mid slot to an afterburner<br>
- Watch out for the Seers, which will nos you at 25 km, and are pretty fast<br>
- Remember to destroy the Control Tower to collect the data chip<br>
- Don't take too long, or the fleet will get you (see Xalib Zondos' story in comments)<br>
 
'''Structures:'''<br>
Sentry guns may drop ammo and/or missiles
Other structures have no loot
 
'''Loot & Salvage:'''<br>
23.9 mil
 
{{image url="http://eve-survival.org/screenshots/portaltowar3-2.jpg" title="Mission 2" alt="Mission 2"}}<br>
====Portal to War: Part 3 of 5====<br>
 
Mission type: Courier<br>
====Portal to War: Part 4 of 5====<br>
 
Faction: Caldari Navy<br>
Mission type: Encounter<br>
Space type: Normal (MWD works)<br>
Damage dealt: Kin, Therm<br>
Recommended damage dealing: Kin, Therm<br>
Recommended ships: Vagabond, Drake<br>
 
Aggro from everything
3 groups
 
Group 1:<br>
35-50km
1x Caldari Point Defense Battery<br>
2x Frigates (Caldari Navy Soldier)<br>
1x Cruisers (Caldari Navy Blackbird/Moa)<br>
 
Group 2:<br>
35-50km
1x Caldari Point Defense Battery<br>
2x Frigates (Caldari Navy Soldier)<br>
1x Cruisers (Caldari Navy Blackbird/Moa)<br>
 
Group 3:<br>
35-50km
1x Caldari Point Defense Battery<br>
2x Frigates (Caldari Navy Soldier)<br>
1x Cruisers (Caldari Navy Blackbird/Moa)<br>
 
Blitz:<br>
Kill the Caldari Navy Moa
 
Batteries may drop missiles
 
'''Structure:'''<br>
No loot
====Portal to War: Part 5 of 5====<br>
 
Faction: Caldari Navy<br>
Mission type: Encounter<br>
Space type: Unknown<br>
Damage dealt: Kin, Therm + EM missiles<br>
Recommended damage dealing: Kin, Therm<br>
Recommended ships: Vagabond, Drake<br>
 
Aggro from all
40-50km
5x Frigates (Caldari Navy Officer)<br>
 
'''Blitz:'''<br>
Destroy the stargate to complete the mission
 
Standing loss is -2.4%
& This penalty was incurred for destroying Caldari State's LCS Stargate (Caldari 1)
 
[[Category:Mission reports]]