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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 21/06/2016)
* SHIP ATTRIBUTES SECTION (last update : 2025-08-27)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
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| shipid=45649
| shipid=45649
| shipimg=Komodo.jpg
| shipimg=Komodo.jpg
| shipname=Komodo
| shipname=Komodo
| caption=Komodo
| class=Titan
| class=Titan
| grouping= Pirate Faction Titans
| grouping=Pirate Faction Ships
| hulltype=Leviathan Class
| hulltype=Leviathan Class
| faction=Guristas  
| faction=Guristas
| variations= {{Ship|Leviathan}}
| race=Caldari
| tech=F  
| roles=unspecified
 
| variations={{Ship|Leviathan}}
| powergrid=840,000 MW
| tech=F
| cpu=1,375 tf
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| capacitor=140,000 GJ
| powergrid=840,000 MW
 
| cpu=1,375 tf
| highs=8
| capacitor=140,000 GJ
| turrets=0
| highs=8
| launchers=6
| turrets=0
| mediums=8
| launchers=6
| lows=5
| mediums=8
 
| lows=5
| mass=2,300,000,000 kg
| mass=2,300,000,000 kg
| volume=132,500,000
| volume=132,500,000 m&#179;
 
| cargohold=13,750 m&#179;
| cargohold=13,750
| extrahold=60,000 m&#179;
| extraholdtype=Fuel
| extraholdtype=Fuel
| extrahold=60,000
| extrahold2=5,000,000 m&#179;
| extrahold2type=Ship Maintenance Bay
| extrahold2type=Ship Maintenance Bay
| extrahold2=5,000,000
| extrahold3=100,000 m&#179;
| extrahold3type=Fleet Hangar
| extrahold3type=Fleet Hangar
| extrahold3=100,000
| fighterbay=45,000 m&#179;
 
| fightertubes=2
| fighterbay=45,000
| lightfightersquadlimit=2
| fightertubes=2
| supportfightersquadlimit=
| lightfightersquadlimit=2
| heavyfightersquadlimit=1
| supportfightersquadlimit=
| info=''"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening."<br><br>
| heavyfightersquadlimit=1
"What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!"''<br><br>
 
| quote=We're the anti-plan. We're the Ninth Mega.
| quote_attribution=Korako 'The Rabbit' Kosakami
| info=''"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening."
 
 
"What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!"''
 
 
– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx
– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx
| bonuses=<b>Caldari Titan bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>15% bonus to XL Cruise Missile Launchers, XL Torpedo Launchers and Rapid Torpedo Launcher rate of fire<br>6+ bonus to ship warp core strength<br><b>Gallente Titan bonuses (per skill level):</b><br>50% bonus to kinetic XL Cruise, XL Torpedo and Torpedo damage<br>40% bonus to EM, explosive and thermal XL Cruise, XL Torpedo and Torpedo damage<br>6+ bonus to ship warp core strength<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Doomsday devices<br>&bull;&nbsp;Can fit a Phenomena Generator module<br>&bull;&nbsp;Can fit Jump Portal Generator<br>&bull;&nbsp;Can fit Clone Vat Bay<br>&bull;&nbsp;Can use three Command Burst modules<br>&bull;&nbsp;Can launch Light and Heavy Fighters<br>100% bonus to Fighter damage and hitpoints<br>200% bonus to Command Burst area of effect range<br>500% bonus to Armor Plates and Shield Extenders<br>100% bonus to Torpedo Velocity<br>80% bonus to Sensor Dampener resistance<br>80% bonus to Weapon Disruption resistance<br>80% bonus to Stasis effect resistance<br>80% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration
| bonuses= '''Gallente Titan bonuses (per skill level):'''<br>
| structurehp=525,000 HP
50% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage<br>
| shieldhp=950,000 HP
40% bonus to EM and explosive XL Cruise, XL Torpedo and Torpedo damage<br>
| shieldem=0
6+ bonus to ship warp core strength<br>
| shieldexp=50
'''Caldari Titan bonuses (per skill level):'''<br>
| shieldkin=40
4% bonus to all shield resistances<br>
| shieldtherm=20
15% bonus to XL Cruise Missile and XL Torpedo Launcher rate of fire<br>
| armorhp=450,000 HP
6+ bonus to ship warp core strength<br>
| armorem=50
'''Role Bonus:'''<br>
| armorexp=10
&nbsp;Can fit Doomsday devices<br>
| armorkin=25
&nbsp;Can fit a Phenomena Generator module<br>
| armortherm=45
&nbsp;Can fit Jump Portal Generator<br>
| maxvelocity=65 m/sec
&nbsp;Can fit Clone Vat Bay<br>
| inertia=0.0315
&nbsp;Can use three Command Burst modules<br>
| warpspeed=1.37 AU/s
&nbsp;Can launch Light and Heavy Fighters<br>
| warptime=
100% bonus to Fighter damage and hitpoints<br>
| targetrange=250.00 km
200% bonus to Command Burst area of effect range<br>
| sigradius=23,590 m
500% bonus to Armor Plates and Shield Extenders<br>
| maxlockedtargets=8
100% bonus to Torpedo Velocity<br>
| sensortype=Gravimetric
80% bonus to Sensor Dampener resistance<br>
| sensorvalue=290 points
80% bonus to Weapon Disruption resistance<br>
| scanres=65 mm
80% bonus to Stasis effect resistance<br>
  | reqskills=*{{RequiredSkill|Capital Ships|V}}
80% increase to Remote Electronic Assistance impedance<br>
**{{RequiredSkill|Advanced Spaceship Command|V}}
5x penalty to Entosis Link duration
***{{RequiredSkill|Spaceship Command|V}}
 
*{{RequiredSkill|Caldari Titan|I}}
| structurehp=525,000 HP
**{{RequiredSkill|Capital Ships|V}}
 
***{{RequiredSkill|Advanced Spaceship Command|V}}
| armorhp=450,000 HP
****{{RequiredSkill|Spaceship Command|V}}
| armorem=50
**{{RequiredSkill|Caldari Battleship|III}}
| armortherm=45
***{{RequiredSkill|Spaceship Command|IV}}
| armorkin=25
***{{RequiredSkill|Caldari Battlecruiser|III}}
| armorexp=10
****{{RequiredSkill|Spaceship Command|III}}
 
****{{RequiredSkill|Caldari Cruiser|III}}
| shieldhp=950,000 HP
*****{{RequiredSkill|Spaceship Command|II}}
| shieldem=0
*****{{RequiredSkill|Caldari Destroyer|III}}
| shieldtherm=20
******{{RequiredSkill|Caldari Frigate|III}}
| shieldkin=40
*******{{RequiredSkill|Spaceship Command|I}}
| shieldexp=50
*{{RequiredSkill|Gallente Titan|I}}
 
**{{RequiredSkill|Capital Ships|V}}
| maxvelocity=65 m/sec
***{{RequiredSkill|Advanced Spaceship Command|V}}
| inertia=0.032
****{{RequiredSkill|Spaceship Command|V}}
| warpspeed=1.5 AU/s
**{{RequiredSkill|Gallente Battleship|III}}
| warptime=102 s
***{{RequiredSkill|Spaceship Command|IV}}
 
***{{RequiredSkill|Gallente Battlecruiser|III}}
| targetrange=250 km
****{{RequiredSkill|Spaceship Command|III}}
| maxlockedtargets=8
****{{RequiredSkill|Gallente Cruiser|III}}
| sigradius=23,590 m
*****{{RequiredSkill|Spaceship Command|II}}
| scanres=65 mm
*****{{RequiredSkill|Gallente Destroyer|III}}
| sensortype=Gravimetric
******{{RequiredSkill|Gallente Frigate|III}}
| sensorvalue=290 points
*******{{RequiredSkill|Spaceship Command|I}}
 
**{{RequiredSkill|Leadership|V}}
| reqskills= * {{RequiredSkill|Capital Ships|V}}
**{{RequiredSkill|Jump Portal Generation|I}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
***{{RequiredSkill|Science|V}}
*** {{RequiredSkill|Spaceship Command|V}}
***{{RequiredSkill|Astrometrics|V}}
* {{RequiredSkill|Caldari Titan|I}}
****{{RequiredSkill|Science|III}}
** {{RequiredSkill|Capital Ships|V}}
***{{RequiredSkill|Jump Drive Operation|V}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Spaceship Command|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
** {{RequiredSkill|Caldari Battleship|III}}
*****{{RequiredSkill|Navigation|I}}
*** {{RequiredSkill|Spaceship Command|IV}}
****{{RequiredSkill|Science|V}}
*** {{RequiredSkill|Caldari Battlecruiser|III}}
**** {{RequiredSkill|Spaceship Command|III}}
**** {{RequiredSkill|Caldari Cruiser|III}}
***** {{RequiredSkill|Spaceship Command|II}}
***** {{RequiredSkill|Caldari Destroyer|III}}
****** {{RequiredSkill|Caldari Frigate|III}}
******* {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Gallente Titan|I}}
** {{RequiredSkill|Capital Ships|V}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
**** {{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Gallente Battleship|III}}
*** {{RequiredSkill|Spaceship Command|IV}}
*** {{RequiredSkill|Gallente Battlecruiser|III}}
**** {{RequiredSkill|Spaceship Command|III}}
**** {{RequiredSkill|Gallente Cruiser|III}}
***** {{RequiredSkill|Spaceship Command|II}}
***** {{RequiredSkill|Gallente Destroyer|III}}
****** {{RequiredSkill|Gallente Frigate|III}}
******* {{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Jump Portal Generation|I}}
*** {{RequiredSkill|Science|V}}
*** {{RequiredSkill|Astrometrics|V}}
**** {{RequiredSkill|Science|III}}
*** {{RequiredSkill|Jump Drive Operation|V}}
**** {{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Warp Drive Operation|V}}
***** {{RequiredSkill|Navigation|I}}
**** {{RequiredSkill|Science|V}}
| totaltraintime=198d 1h 5m 55s


| totaltraintime=198d 1h 5m 55s
| externallinks=
| externallinks=
| highlights1=Can launch Light and Heavy Fighters
| highlights1=Can launch Light and Heavy Fighters
| highlights2=High amount of High Slots
| highlights2=High amount of High Slots
| highlights3=High amount of Medium Slots
| highlights3=High amount of Medium Slots
}}</onlyinclude>
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==Summary==
== Summary ==
The Komodo is a Guristas titan. It requires both Gallente and Caldari titan skills to fly. A single blueprint copy can be acquired by destroying a Blood Raider Shipyard, requiring huge capital fleets to do so.
Staying true to the [[Guristas]] philosophy of combining [[missiles]] and [[drones]] in combat, the '''Komodo''' is unique in that it can command one squadron of heavy [[fighters]] and one squadron of light fighters, with the hull bonuses giving each squadron the damage of two, as well as doubling their durability. The Komodo is the only [[Titan]] to feature a resist bonus with its 4% shield resist bonus per level of {{Sk|Caldari Titan}}. Thanks to that resist bonus, the Komodo's faction hitpoint increase, Sov upgrades, Implants, and weather, the Komodo is the tankiest ship in the entire game, able to fit a theoretical maximum of up to 352 ''million'' EHP without overheating hardeners. By overheating the hardeners a maximum of 582 ''million'' EHP then becomes temporarily possible. Despite this, however as of 22 April 2025, 5 Komodos have died in the game [https://zkillboard.com/ship/45649/losses/ zKillboard], more than any other faction titan except the [[Vanquisher]]. 4 of those Komodos died due to being caught without adequate support and the other, a Fraternity Komodo, was killed during an ambush dread bomb by almost 200 Imperium dreads.  


==Skills==
Blueprint copies for this ship can be acquired from the insurgency LP stores in Zarzakh or the pirate FOB in insurgency systems.
''Further information about additional or recommended skills to pilot Komodo for a specific or it's common role(s) can be written here.''


==Fitting==
== Skills ==
For more info on fittings, please go [[Komodo/Fittings|here]]
''Further information about additional or recommended skills to pilot Komodo for a specific or its common role(s) can be written here.''


==Tactics==
== Tactics ==
''No sub-article about Komodo roles or piloting tactics. You can write them here.''
''No sub-article about Komodo roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for the Komodo here.''
The Komodo Dragons are a type of reptilian lizard found in Indonesia.
 
== Patch History ==
{{Expansion past|
'''Legion expansion - 2025-05-27''' [https://www.eveonline.com/news/view/legion-expansion-notes Release notes]
* Increased the Titan Armor Plate and Shield Extender role bonus to 500% (from 300%).
 
'''Version 22.02 - [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch 2025-03-12.1]'''
* Base warp speed changed to 1.5 AU/s
 
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
:''Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...]'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog]
* Bonus to Armor Plates and Shield Extenders reduced from 500% to 300% (-200%)
}}
 
{{ShipsMatrix|expgroup= pirates}}


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Ship Database]][[Category:Pirate Faction Ships]][[Category:Titans]]
[[Category:Pirate Faction Ships]]
[[Category:Pirate Faction Titans]]

Latest revision as of 07:15, 27 August 2025

EVE University Database
 
Ship Database
Komodo
Komodo
Komodo
Guristas
Guristas
Guristas
Pirate Faction Titans
Leviathan Class
Highlight
Can launch Light and Heavy Fighters
HIGHLIGHTS
Highlight
High amount of High Slots
HIGHLIGHTS
Highlight
High amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
We're the anti-plan. We're the Ninth Mega.
– Korako 'The Rabbit' Kosakami


"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening."


"What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!"


– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx

SHIP BONUSES

Gallente Titan bonuses (per skill level):
50% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage
40% bonus to EM and explosive XL Cruise, XL Torpedo and Torpedo damage
6+ bonus to ship warp core strength
Caldari Titan bonuses (per skill level):
4% bonus to all shield resistances
15% bonus to XL Cruise Missile and XL Torpedo Launcher rate of fire
6+ bonus to ship warp core strength
Role Bonus:
• Can fit Doomsday devices
• Can fit a Phenomena Generator module
• Can fit Jump Portal Generator
• Can fit Clone Vat Bay
• Can use three Command Burst modules
• Can launch Light and Heavy Fighters
100% bonus to Fighter damage and hitpoints
200% bonus to Command Burst area of effect range
500% bonus to Armor Plates and Shield Extenders
100% bonus to Torpedo Velocity
80% bonus to Sensor Dampener resistance
80% bonus to Weapon Disruption resistance
80% bonus to Stasis effect resistance
80% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
198d 1h 5m 55s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Leviathan
Leviathan
Titans Leviathan Class
High Amount of High Slots
High Amount of Medium Slots
Has Large Cargohold
8 (6/0) 8 5
755,000 MW 1,250 tf
60 m/sec
13,750 m³

Ship Attributes

Fittings
Powergrid
powergrid
840,000 MW
CPU
cpu output
1,375 tf
Capacitor
capacitor
140,000 GJ
High
high slots
8
Launchers
launcher slots
6
Turrets
turret slots
0
Medium
medium slots
8
Low
low slots
5
Rig
rigs
3
 
capital
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
65 m/sec
Inertia Modifier
inertia modifier (agility)
0.032
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
102 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
45,000 m³
Fighter Squad Tubes
fighter squad tubes
2
Light Fighter Squad Limit
light fighter squad limit
2
Heavy Fighter Squad Limit
heavy fighter squad limit
1
Targeting
Max Tgt. Range
max. targeting range
250 km
Max Locked Targets
max. locked targets
8
Gravimetric Sensor
Gravimetric sensor strength
290 points
Sig. Radius
signature radius
23,590 m
Scan Res.
scan resolution
65 mm
Structure
Structure Hitpoints
structure hitpoints
525,000 HP
Mass
ship mass
2,300,000,000 kg
Volume
ship volume
132,500,000 m³
Cargo Capacity
cargo capacity
13,750 m³
Fuel Capacity
capacity
60,000 m³
Ship Maintenance Bay Capacity
capacity
5,000,000 m³
Fleet Hangar Capacity
capacity
100,000 m³
Armor
Armor Hitpoints
armor hitpoints
450,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
950,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

Staying true to the Guristas philosophy of combining missiles and drones in combat, the Komodo is unique in that it can command one squadron of heavy fighters and one squadron of light fighters, with the hull bonuses giving each squadron the damage of two, as well as doubling their durability. The Komodo is the only Titan to feature a resist bonus with its 4% shield resist bonus per level of Caldari Titan. Thanks to that resist bonus, the Komodo's faction hitpoint increase, Sov upgrades, Implants, and weather, the Komodo is the tankiest ship in the entire game, able to fit a theoretical maximum of up to 352 million EHP without overheating hardeners. By overheating the hardeners a maximum of 582 million EHP then becomes temporarily possible. Despite this, however as of 22 April 2025, 5 Komodos have died in the game zKillboard, more than any other faction titan except the Vanquisher. 4 of those Komodos died due to being caught without adequate support and the other, a Fraternity Komodo, was killed during an ambush dread bomb by almost 200 Imperium dreads.

Blueprint copies for this ship can be acquired from the insurgency LP stores in Zarzakh or the pirate FOB in insurgency systems.

Skills

Further information about additional or recommended skills to pilot Komodo for a specific or its common role(s) can be written here.

Tactics

No sub-article about Komodo roles or piloting tactics. You can write them here.

Notes

The Komodo Dragons are a type of reptilian lizard found in Indonesia.

Patch History