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Angel Hideout: Difference between revisions

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{{Work in progress}}
{{CMBSiteInfo
{{CMBSite|Angel Hideout}}
|name= Angel Hideout
= Angel Hideout Walk Through =
|type= unrated
|rating=
|location= High
|ship limit= Destroyer
|faction= Angel
|signature strength= 20% in High
}}


{{NPCTableHead|FIRST POCKET}}
The Angel Hideout is a [[combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
{{NPCTableSeparator|Initial Defenders}}
 
{{NPCTableRow|Frigate|4|(Gistii Outlaw or Gistii Thug)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 45-55 km.}}
{{Expected NPC|TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships.
{{NPCTableSeparator|Wave 2}}
| TotalExpFrigates      = 18-25
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=Range: 55-65 km.}}
| TotalExpDestroyers    = 3-6
{{NPCTableRow|Destroyer|2|(Gistior Defiler/Haunter)|point=no|ewar=|cargo=|drop=|trigger=|note=Range: 45-55 km.}}
| TotalExpCruisers      = 4-7
{{NPCTableSeparator|Final Wave}}  
| TotalExpBattlecruisers =  
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=}}
| TotalExpBattleships    =  
{{NPCTableRow|Cruiser|2|(Gistium Breaker/Defender)|point=no|ewar=TP|cargo=|drop=|trigger=Acceleration Gate to Second Pocket|note=}}
| TotalExpCapitals      =  
{{NPCTableSeparator|POCKET STRUCTURES}}
| TotalExpSentries      =  
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = Destruction of Final Wave}}
}}
== Walk through ==  
===First pocket===
{{NPCTableHead|Stuctures and Asteroids}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|2|Angel Bunker}}
{{NPCTableRow|Structure|2|Angel Bunker}}
{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Asteroid|50|Veldspar}}
|}
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|4|Gistii Outlaw/Thug|trigger= Wave 2|note= Range: 45-55 km.}}
|}
{{NPCTableHead|Wave 2}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Wave 3|note= Range: 55-65 km.}}
{{NPCTableRow|Destroyer|2|Gistior Defiler/Haunter|note=Range: 45-55 km.}}
|}
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Final Wave}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defender|point= Yes|ewar= Web|trigger= Unlocks acceleration gate to second pocket}}
|}
{{NPCTableHead|Upon Approach to Acceleration Gate}}
{{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian}}
|}
=== Second pocket ===
{{NPCTableHead|Structures and Asteroids}}
{{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Armor damage spawns Drug Lab Defense spawn; destruction has a chance for escalation}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Asteroid|1|Scordite}}
{{NPCTableRow|Asteroid|15|Veldspar}}
|}
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 10 km.}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar= Web|trigger= Wave 2|note= Range: 10 km.}}
{{NPCTableSeparator|Initial Defenders Reinforcements}}
{{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 55 km.}}
|}
{{NPCTableHead|Wave 2}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/Raider|ewar= TP|trigger= Wave 3|note= Range: 55-65 km.}}
|}
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|3|Gistii Ambusher/Hunter/Impaler/Raider}}
{{NPCTableRow|Cruiser|2|Gistium Liquidator/Impaler/Marauder)}}
|}
{{Note box |NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.
|italics= no}}
{{Important note box |**WARNING**
PROCEEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill]]


SECOND POCKET
You will know if this has occurred if you receive a message that states:
Initial Defenders:<br>
{{Color box|color= black| border= white
-- Group 1: 2 to 3 Frigates (Gistii Ambusher, Gistii Hunter, Gilii Impaler, or Gilii Raider) and 2 Cruisers (Gistum Breaker or Gistum Defeater)<br>
|While fighting the last defenders of this hideout, you <br>
-- Group 2: 2 to 3 Frigates (Gistii Ambusher/Raider)<br>
noticed three of their ships warp out and disappear from<br>
-- Range: Group 1 - 10 km., Group 2: 55km
radar. Your navigational computer has had a few minutes <br>
-- Triggers: Begins approximate 1 to 2 min countdown to Wave 2.<br>
now to mull over the data they left and has come up with<br>
Wave 2:<br>
a probable destination in case you want to chase them.| italics= no}}
-- 2 to 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
}}
-- Range: Varies
-- Triggers: Arrival of Wave 2 starts approximately 2 min countdown to Wave 3.<br>
Wave 3:<br>
-- 1 or 2 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
-- 1 or 2 Cruisers (Gistum Liquidator and/or Gistum Marauder<br>
<br>
{{note box | NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | italics=no}}
<br>
<br>
{{ important note box | **WARNING**<br>
PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br>
You will know if this has occurred if you receive a message that states:'''
      "While fighting the last defenders of this hideout, you  
      noticed three of their ships warp out and disappear
      from radar. Your navigational computer has had a  
      few minutes now to mull over the data they left and  
      has come up with a probable destination in case you  
      want to chase them."<br> | italics=no}}
<br>


ANGEL DRUG LAB
==== Angel Drug Lab ====
Lab Defense Spawn Wave:<br>
{{NPCTableHead|Lab Defense Spawn}}
-- 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
{{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian|ewar= TP|trigger= Commander spawn}}
-- Triggers: '''MAY''' casuse arrival of Commander Spawn.<br>
|}
Commander Spawn:<br>
{{NPCTableHead|Commander spawn (Optional)}}
-- 1 Commander Frigate (Domination Hijacker)
{{NPCTableRow|Commander Frigate|1|Domination Hijacker}}
-- Range: Varies
|}
-- Triggers: End of Site or Site Escalation
 
<br>
== Escalation ==
<br>
This site can escalate to [[Blue Pill]]
<small>Information included in this wiki was taken from actual Eve University player experience and extensive web research.
(Wiki updated 10 May 2018)
</small><br>
<br>
<br>


== Rewards ==
== Rewards ==
This site may escalate to [[Blue Pill]].
Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK
Commander may drop Faction Ammo, Criminal Tags, Modules, and/or Tech 2 Salvage.
 
<small>Information included in this wiki was taken from actual EVE University player experience and extensive web research.</small>
 
<small>(Wiki updated 10 May 2018)</small>
 
[[Category:Combat Anomalies]]