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Serpentis Sanctum: Difference between revisions

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{{CMBSite|Serpentis Sanctum}}
{{Update|Need a clear identification of the types. Have bolded the structure name in each type's info which I believe identifies the type.}}
'''Serpentis Sanctum''' is an [[Combat_sites#Combat_anomalies|combat anomaly]] found in Serpentis infested null security regions.


==Walkthrough==
{{CMBSiteInfo
The site consists of one ungated pocket. //to be detailed...
| name= Serpentis Sanctum
| type= Anomaly
| rating= Class 10
| location= Serpentis null sec
| ship limit=
| faction= Serpentis
| damage=
| resist=
| signature strength=
}} '''Serpentis Sanctum''' is a [[combat anomaly]] found in Serpentis infested null security regions.
Serpentis Sanctum comes in two types.
 
== Site ==
=== Type 1 ===
Type 1 consists of one ungated pocket. In the pocket, you will find 5 large structures called '''Magnetic Double-capped Bubble''' and the initial NPCs between them.
If you have a mobil tractor unit, start orbiting it. If not, you can orbit one of the structures in the pocket.
Start by killing the smallest size ships, and save the next wave trigger NPC for last.


{{NPCTableHead|Initial Defenders}}
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Elite Frigate|4|Coreli Guardian Guard/Protector|point=yes|ewar=Web}}
{{NPCTableRow|Elite Frigate|0-4|Coreli Guardian Guard/Protector|point=yes|ewar=Web}}
{{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Patroller|ewar=Damp}}
{{NPCTableRow|Elite Cruiser|0-4|Corelum Guardian Chief Patroller|ewar=Damp}}
{{NPCTableRow|Battleship|3|Core Grand Admiral}}
{{NPCTableRow|Battleship|3|Core Grand Admiral}}
{{NPCTableRow|Battleship|3-4|Core Lord Admiral|trigger = Last Lord Admiral triggers next wave}}
{{NPCTableRow|Battleship|3-7|Core Lord Admiral|trigger = Last battleship triggers next wave}}
|}
|}


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|collapsed=yes}}
|collapsed=yes}}


{{NPCTableHead|Wave #1}}
{{NPCTableHead|Reinforcement Wave #1}}
{{NPCTableRow|Battlecruiser|4|Corelatis Wing/Platoon Leader/Captain Sentry/High Captain}}
{{NPCTableRow|Battlecruiser|3-4|Corelatis Wing/Platoon Leader/Captain Sentry/High Captain}}
{{NPCTableRow|Battleship|1-2|Core Grand Admiral}}
{{NPCTableRow|Battleship|1-2|Core Lord Admiral|trigger = Last battleship triggers next wave}}
|}
 
{{NPCTableHead|Reinforcement Wave #2}}
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Patroller|ewar= Damp}}
{{NPCTableRow|Battleship|1-2|Core Grand Admiral}}
{{NPCTableRow|Battleship|1-2|Core Grand Admiral}}
{{NPCTableRow|Battleship|1-2|Core Lord Admiral|trigger = Last Lord Admiral triggers next wave}}
{{NPCTableRow|Battleship|1-2|Core Lord Admiral|trigger= Last Lord Admiral triggers next wave}}
|}
|}


{{NPCTableHead|Wave #2}}
{{NPCTableHead|Reinforcement Wave #3}}
{{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Guard/Protector|point=yes|ewar=Web}}
{{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Scout/Agent|point= yes|ewar= Web}}
{{NPCTableRow|Battleship|1|Core Grand Admiral}}
{{NPCTableRow|Battleship|1-2|Core Grand Admiral}}
{{NPCTableRow|Battleship|2|Core Lord Admiral|trigger = Last Lord Admiral triggers next wave}}
{{NPCTableRow|Battleship|1-2|Core Lord Admiral}}
|}
|}


{{NPCTableHead|Wave #3}}
{{NPCTableHead|Reinforcement Wave #4}}
{{NPCTableRow|Battlecruiser|4|Corelatis Platoon Leader/Captain Sentry}}
{{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Scout/Agent|point= yes|ewar= Web}}
{{NPCTableRow|Battleship|2|Core Grand Admiral}}
{{NPCTableRow|Battlecruiser|3-4|Corelatis High Captain/Captain Sentry}}
{{NPCTableRow|Battleship|2|Core Lord Admiral|trigger = Last Lord Admiral triggers next wave}}
{{NPCTableRow|Battleship|5-6|Core Grand Admiral/Core High Admiral}}
{{NPCTableRow|Battleship|2|Core Lord Admiral}}
{{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo= May drop deadspace & faction modules}}
{{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought|point= scram|ewar= Web|ewar2= Neut}}
|}
|}


{{NPCTableHead|Wave #4}}
 
{{NPCTableRow|Elite Frigate|3-4|Coreli Guardian Scout/Agent|point=yes|ewar=Web}}
=== Type 2 ===
{{NPCTableRow|Cruiser|2|Corelum Chief Protector/Infantry}}
{{Mission stub}}
{{NPCTableRow|Battleship|3|Core High Admiral}}
Information on this site is not very accurate.
{{NPCTableRow|Battleship|1|Core Grand Admiral}}
 
{{NPCTableRow|Battleship|2|Core Lord Admiral|trigger = Last Lord Admiral triggers next wave}}
Type 2 consists of one ungated pocket. In the pocket, you will a very large station ('''Pirate Complex'''), rock formations and scattered rocks. Initial Defenders spawn a few seconds after arriving into the site.
 
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Elite Frigate|3?|Coreli Guardian Guard/Protector}}
{{NPCTableRow|Elite Cruiser|3?|Corelum Guardian Chief Guard/Protector|ewar=Damp}}
{{NPCTableRow|Battleship|7|Core Lord/Grand Admiral}}
|}
|}


{{NPCTableHead|Wave #5}}
{{MessageBox
{{NPCTableRow|Elite Frigate|2-3|Coreli Guardian Patroller/Watchman|point=yes|ewar=Web}}
|In local:
{{NPCTableRow|Destroyer|3-4|Corelior Artillery/Cannoneer/Sentiner}}
|{{co|#80d8fc||More ships have warped into the area.}}
{{NPCTableRow|Battlecruiser|2|Corelatis High Captaion/Captain Sentry}}
|collapsed=yes}}
{{NPCTableRow|Battleship|1|Core Grand Admiral}}
 
{{NPCTableRow|Battleship|2-3|Core Lord Admiral|trigger = Last Lord Admiral triggers next wave}}
{{NPCTableHead|Reinforcement Wave #1}}
{{NPCTableRow|Battlecruiser|3?|Corelatis Squad/Wing Leader}}
{{NPCTableRow|Battleship|4?|Core Lord/Grand Admiral}}
|}
 
{{NPCTableHead|Reinforcement Wave #2}}
{{NPCTableRow|Elite Frigate|3?|Coreli Guardian Scout/Initiate|point=yes}}
{{NPCTableRow|Battlecruiser|4?|Corelatis Captain/Platoon Leader/Squad Leader}}
{{NPCTableRow|Battleship|3?|Core Lord/Grand Admiral}}
|}
 
{{NPCTableHead|Reinforcement Wave #3}}
{{NPCTableRow|Elite Cruiser|3?|Corelum Guardian Chief Defender/Protector}}
{{NPCTableRow|Battleship|5?|Core Lord/High Admiral}}
{{NPCTableRow|Battleship|2?|Core Grand Admiral|trigger}}
|}
 
{{NPCTableHead|Reinforcement Wave #4}}
{{NPCTableRow|Elite Frigate|2?|Coreli Guardian Scout/Initiate}}
{{NPCTableRow|Destroyer|3?|Corelior Cannoneer/Sentinel}}
{{NPCTableRow|Battlecruiser|2?|Corelatis Captain Sentry/High Captain}}
{{NPCTableRow|Battleship|3?|Core Grand/Lord Admiral}}
|}
|}


{{NPCTableHead|Wave #6}}
{{NPCTableHead|Wave #5}}
{{NPCTableRow|Elite Frigate|2-3|Coreli Guardian Defender/Safeguard|point=yes|ewar=Web}}
{{NPCTableRow|Elite Frigate|2?|Coreli Guardian Protector/Safeguard}}
{{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Infantry/Sentinel|ewar=Damp}}
{{NPCTableRow|Elite Cruiser|3?|Corelum Guardian Chief Sentinel/Infantry}}
{{NPCTableRow|Battlecruiser|4|Corelatis Captaion/High Captaion/Captain Sentry/Wing Leader}}
{{NPCTableRow|Battlecruiser|4?|Corelatis High Captain/Wing Leader/Captain Sentry}}
{{NPCTableRow|Battleship|3|Core Grand Admiral}}
{{NPCTableRow|Battleship|4?|Core Grand/Lord Admiral}}
{{NPCTableRow|Battleship|1|Core Lord Admiral}}
{{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought}}
{{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo=May drop deadspace & faction modules}}
|}
|}
{{clear}}


==Bounty and drops==
== Bounty and drops ==
*~35.000.000 ISK bounty  
* ~35.000.000 ISK bounty
*~19.000.000 ISK in salvage
* ~19.000.000 ISK in salvage
*Possibility for rare drop
* Possibility for rare drop


==Escalation==
== Escalation ==
Can escalate to a [[Serpentis Fleet Shipyard]].
Can escalate to a [[Serpentis Fleet Shipyard]].


== See also ==
{{Combat Anomalies|Serpentis}}
{{Combat Anomalies|Serpentis}}


[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]