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Serpentis Haven: Difference between revisions

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Created page with "{{CMBSite|Serpentis Haven}} '''Serpentis Haven''' is an combat anomaly found in Serpentis infested low and null security regions. ==Walkthro..."
 
m Text replacement - "combat anomaly" to "combat anomaly"
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{{CMBSite|Serpentis Haven}}
{{CMBSiteInfo
'''Serpentis Haven''' is an [[Combat_sites#Combat_anomalies|combat anomaly]] found in Serpentis infested low and null security regions.
| name= Serpentis Haven
| type= anomaly
| rating= Tier 9
| location= Null Sec
| ship limit=
| faction= Serpentis
| damage=
| resist=
| signature strength=
}} '''Serpentis Haven''' is an [[combat anomaly]] found in Serpentis infested low and null security regions.


==Walkthrough==
== Walkthrough ==
There are two types of Havens: gas and rock. Gas havens have enemies pre-spawned, but the enemies are much more spread out. Rock havens have the enemies grouped together, but it takes a few seconds after warping in for them to spawn.  
There are two types of Havens: rock and [[#Type 2 - Gas Haven|gas]]. Gas havens have enemies pre-spawned, but the enemies are much more spread out. Rock havens have the enemies grouped together, but it takes a few seconds after warping in for them to spawn.  


The site can be done in any drone boat.
The site can be done in any drone boat.


==Type 1 - Rock Haven==
== Type 1 - Rock Haven ==
The site consists of one ungated pocket. There a hollow rock with a stargate inside about 20 km from warp-in.
The site consists of one ungated pocket. There is a hollow rock with a stargate inside about 20 km from warp-in.
The first wave will take a few second to spawn and new wave spawns once all ships from previous spawn are destroyed.
The initial defenders will take a few second to arrive and new wave spawns once all ships from previous spawn are destroyed.




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|In local:
|In local:
|{{co|#a3fc80||A large group of pirate ships have arrived through the gate. From the looks of it, they don't appear to be too friendly.}}
|{{co|#a3fc80||A large group of pirate ships have arrived through the gate. From the looks of it, they don't appear to be too friendly.}}
|collapsed=yes}}
|collapsed= yes}}


{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Safeguard / Protector}}
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Squad Leader / Captain Sentry / Platoon Leader}}
{{NPCTableRow|Battleship|3 - 4|Core Grand Admiral / Lord Admiral}}
{{NPCTableRow|Battleship|3 - 4|Core Grand Admiral / Lord Admiral}}
|}
|}
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{{NPCTableHead|Wave #1}}
{{NPCTableHead|Wave #1}}
{{NPCTableRow|Frigate|3|Coreli Guardian Scout / Agent}}
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Scout / Agent / Guard / Defender / Protector}}
{{NPCTableRow|Battleship|4|Core Lord Admiral / Grand Admiral}}
{{NPCTableRow|Battleship|3 - 4|Core Lord Admiral / Grand Admiral}}
|}
|}


{{NPCTableHead|Wave #2}}
{{NPCTableHead|Wave #2}}
{{NPCTableRow|Frigate|4|Coreli Guardian Patroller / Watchman}}
{{NPCTableRow|Frigate|4|Coreli Guardian Spy / Agent / Patroller / Watchman|point=yes}}
{{NPCTableRow|Battleship|4|Core Grand Admiral / Lord Admiral}}
{{NPCTableRow|Battleship|4|Core Grand Admiral / Lord Admiral}}
|}
|}


{{NPCTableHead|Wave #3}}
{{NPCTableHead|Wave #3}}
{{NPCTableRow|Frigate|4|Coreli Guardian Patroller / Watchman|ewar=Damp}}
{{NPCTableRow|Battleship|4|Core Grand Admiral / Lord Admiral}}
|}
{{NPCTableHead|Wave #4}}
{{NPCTableRow|Cruiser|3 - 4|Corelum Guardian Chief Patroller / Guardian Chief Watchman|point=no|ewar=Damp}}
{{NPCTableRow|Cruiser|3 - 4|Corelum Guardian Chief Patroller / Guardian Chief Watchman|point=no|ewar=Damp}}
{{NPCTableRow|Battleship|4|Core Lord Admiral / Grand Admiral}}
{{NPCTableRow|Battleship|4|Core Lord Admiral / Grand Admiral}}
|}
|}


{{NPCTableHead|Wave #4}}
{{NPCTableHead|Wave #5}}
{{NPCTableRow|Battlecruiser|6 - 7|Corelatis Squad Leader / Captain Sentry / Platoon Leader}}
{{NPCTableRow|Battlecruiser|6 - 8|Corelatis Squad Leader / Captain Sentry / Platoon Leader}}
{{NPCTableRow|Battleship|6|Core Grand Admiral / Lord Admiral}}
{{NPCTableRow|Battleship|6 - 8|Core Grand Admiral / Lord Admiral}}
|}
|}


A Shadow Serpentis commander, a Serpentis Dreadnought, or Shadow Serpentis Titan may spawn with Wave#5.
{{NPCTableHead|Shadow Serpentis Boss}}
{{NPCTableHead|Shadow Serpentis Boss}}
{{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo=May drop deadspace & faction modules}}
{{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo=May drop deadspace & faction modules}}
{{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought|note=Very rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
{{NPCTableRow|Titan|0-1|Shadow Serpentis Titan|note=Extremely rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
|}
|}


{{clear}}
== Type 2 - Gas Haven ==
The site consists of one ungated pocket.


==Type 2 - Gas Haven==
{{NPCTableHead|Initial Wave}}
{{NPCTableRow|Sentry|2|Factory Guard Sentry (Tower Sentry Serpentis III)}}
{{NPCTableRow|Cruiser|3 - 4|Corelum Guardian Chief Defender/Protector}}
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Wing Leader/ High Captain}}
{{NPCTableRow|Battleship|4 - 8|Core (Grand/Lord/High) Admiral|trigger=Destruction of the last Core Admiral triggers the next wave}}
|}


Needs information
{{NPCTableHead|Wave 2}}
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Defender / Guard}}
{{NPCTableRow|Cruiser|3 - 4|Coreli Guardian Chief Protector}}
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Sentry/ High Captain|trigger=Trigger for next wave}}
{{NPCTableRow|Battleship|3 - 4|Core (High) Admiral}}
|}
 
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Spy / Agent|point=yes|ewar=Web}}
{{NPCTableRow|Battlecruiser|3 - 6|Corelatis Wing Leader / Captain / Platoon Leader}}
{{NPCTableRow|Battleship|3 - 4|Core (High) Admiral}}
|}
 
{{NPCTableHead|Wave 4}}
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Watchman / Patroller / Agent|point=yes|ewar=Damp}}
{{NPCTableRow|Battlecruiser|3 - 4|Corelatis Wing Leader / Squad Leader / High Captain}}
{{NPCTableRow|Battleship|6 - 8|Core (Grand/Lord/High) Admiral|trigger = Destruction of the last Core Admiral triggers the next wave}}
|}
 
{{NPCTableHead|Wave 5}}
{{NPCTableRow|Frigate|3 - 4|Coreli Guardian Agent / Spy / Patroller|point=yes|ewar=Damp}}
{{NPCTableRow|Battleship|3 - 4|Core (Grand/Lord/High) Admiral}}
|}
 
 
A Shadow Serpentis commander, a Serpentis Dreadnought, or Shadow Serpentis Titan may spawn with Wave#5.
{{NPCTableHead|Shadow Serpentis Boss}}
{{NPCTableRow|Battleship|0-1|Shadow Serpentis|cargo=May drop deadspace & faction modules}}
{{NPCTableRow|Dreadnought|0-1|Serpentis Dreadnought|note=Very rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
{{NPCTableRow|Titan|0-1|Shadow Serpentis Titan|note=Extremely rare spawn|cargo=May drop faction modules|point=yes|ewar=Web|ewar2=Neut}}
|}


==Rewards==
==Rewards==
* Bounty: about 21.000.000 ISK
* Bounty: about 40.000.000 ISK
* Modules: Roughly 6.000.000-15.000.000 ISK
* Salvage: about 15.000.000 ISK


==Escalation==
==Escalation==