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− | Test page for fits
| + | __HIDDENCAT__ |
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| + | Testing how the wiki handles it when I link to a section which got removed: |
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− | = references =
| + | [[Industrials#Comparison_table_for_cargo_ships]] |
− | Balance Report T1 Frigates January 2018
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− | https://drive.google.com/file/d/1SV_sWWIinoheBaGZgL2nUVJGYwnsNJqJ/view
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− | Fightclub link:
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− | https://forum.eveuniversity.org/viewtopic.php?f=104&t=97636&hilit=fight+club
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− | = Fits =
| + | Test for an anchor: |
− | The idea is to create better fits than the forum post. The fits there only use T1 modules while meta are allowed and often even cheaper at the same time. The presentation that is linked above is meant as a starting point for that.
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− | ==General Notes==
| + | [[Industrials#Comparison Table for EVE Industrial Ships]] |
− | Make sure you have enough and the right ammunition. Not only for the guns and missile launchers but also for ancilliary repairs and cap boosters. It may happen that the amounts in the fits are wrong and it would be a lot of work to ensure it for every fit.
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− | Many fits use a Damage Control. As the T2 Damage Control is not allowed the IFFA Compact Damage Control is the second best choice. But it is relatively expensive compared to the overall price of those fits. If you want to save some isk you might downgrade to T1.
| + | Especially if and how it shows up in https://wiki.eveuniversity.org/Special:WhatLinksHere/Industrials |
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− | Many fits use ancillary rapairs. For nearly all fits auto reload should be turned off for those modules. In the time they reload you will otherwise most likely die.
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− | == Tristan ==
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− | According to the report the Tristan is the most popular T1 frigate for solo FW PvP. Thus I start with it. It can be very fitted for kiting, brawling, and last but not least neuting.
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− | ===Scram kiting Tristan===
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− | {{ShipFitting
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− | | ship=Tristan
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− | | shipTypeID=593
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− | | fitName=Fight Club - Scram kiting
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− | | fitID=Fight-Club---Scram-kiting
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− | | low1name=IFFA Compact Damage Control
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− | | low1typeID=5839
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− | | low2name=Small Ancillary Armor Repairer, Nanite Repair Paste
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− | | low2typeID=33076
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− | | charge1name=Nanite Repair Paste x1
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− | | charge1typeID=28668
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− | | low3name=AE-K Compact Drone Damage Amplifier
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− | | low3typeID=41034
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− | | mid1name=1MN Monopropellant Enduring Afterburner
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− | | mid1typeID=6003
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− | | mid2name=Faint Epsilon Scoped Warp Scrambler
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− | | mid2typeID=5443
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− | | mid3name=X5 Enduring Stasis Webifier
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− | | mid3typeID=4025
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− | | high1name=125mm Prototype Gauss Gun, Antimatter Charge S
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− | | high1typeID=10694
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− | | charge2name=Antimatter Charge S x1001
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− | | charge2typeID=222
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− | | high2name=125mm Prototype Gauss Gun, Antimatter Charge S
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− | | high2typeID=10694
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− | | rig1name=Small Anti-Explosive Pump I
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− | | rig1typeID=31009
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− | | rig2name=Small Anti-Kinetic Pump I
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− | | rig2typeID=31021
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− | | rig3name=Small Anti-Thermal Pump I
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− | | rig3typeID=31033
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− | | drone1name=Warrior I x8
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− | | drone1typeID=2486
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− | | charge3name=Plutonium Charge S x1000
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− | | charge3typeID=221
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− | | high3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills=
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− | | showSKILLS=N
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− | | notes=
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=LATEST
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− | | showTOC=Y
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− | | shipDNA=593:5839;1:33076;1:28668;1:41034;1:6003;1:5443;1:4025;1:10694;2:222;1001:31009;1:31021;1:31033;1:2486;8:221;1000::
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− | | fleetup=
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− | | alphacanuse=Y
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− | }}
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− | How to fly it:
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− | As the name already suggests, the fit is a scram kiter. So keep your opponent just under scram range. The web and AB should make sure that you are able to do so. The Warriors are chosen because they are the fastest and thus easiest to recall if the opponent tries to defang. Remember to turn off auto reload on the ancilliarry repper and overheat it as this does not only result in shorter circles but also in 10% more repair per circle.
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− | Possible changes to the fit:
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− | If you want to be frugal you might change the compact damage control to the T1 version. Fitting space is probably no issue here but if so chose compact versions for everything. The warp scrambler is the last module you want to change to compact. If you have spare fitting space on the other hand you can add a Small Infectious Scoped Energy Neutralizer to the high. Note that you should usually not be in an engagement range where it is helpful. And be careful not to cap yourself out.
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− | ===Brawling Tristan===
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− | {{ShipFitting
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− | | ship=Tristan
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− | | shipTypeID=593
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− | | fitName=Fight Club - Brawling
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− | | fitID=Fight-Club---Brawling
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− | | low1name=IFFA Compact Damage Control
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− | | low1typeID=5839
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− | | low2name=Small Ancillary Armor Repairer, Nanite Repair Paste
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− | | low2typeID=33076
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− | | charge1name=Nanite Repair Paste x17
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− | | charge1typeID=28668
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− | | low3name=AE-K Compact Drone Damage Amplifier
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− | | low3typeID=41034
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− | | mid1name=1MN Monopropellant Enduring Afterburner
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− | | mid1typeID=6003
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− | | mid2name=Faint Epsilon Scoped Warp Scrambler
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− | | mid2typeID=5443
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− | | mid3name=X5 Enduring Stasis Webifier
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− | | mid3typeID=4025
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− | | high1name=Modal Light Neutron Particle Accelerator I, Antimatter Charge S
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− | | high1typeID=7579
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− | | charge2name=Antimatter Charge S x1001
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− | | charge2typeID=222
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− | | high2name=Modal Light Neutron Particle Accelerator I, Antimatter Charge S
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− | | high2typeID=7579
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− | | high3name=Small Infectious Scoped Energy Neutralizer
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− | | high3typeID=4471
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− | | rig1name=Small Hybrid Burst Aerator I
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− | | rig1typeID=31526
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− | | rig2name=Small Hybrid Collision Accelerator I
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− | | rig2typeID=31538
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− | | drone1name=Hobgoblin I x8
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− | | drone1typeID=2454
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− | | charge3name=Plutonium Charge S x1000
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− | | charge3typeID=221
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− | | rig3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills=
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− | | showSKILLS=N
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− | | notes=
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=LATEST
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− | | showTOC=Y
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− | | shipDNA=593:5839;1:33076;1:28668;17:41034;1:6003;1:5443;1:4025;1:7579;2:222;1001:4471;1:31526;1:31538;1:2454;8:221;1000::
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− | | fleetup=
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− | | alphacanuse=Y
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− | }}
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− | How to fly it:
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− | Go in close and orbit close. Your optimal even with perfect skills is only 1.12 km. Remember to turn off auto reload on the ancilliarry repper and overheat it as this does not only result in shorter circles but also in 10% more repair per circle.
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− | Possible changes to the fit:
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− | As the neut is already fitted the fit relatively tight on fitting space. If necessary drop the neut maybe change some more modules to compact. If you want to be frugal you might change the compact damage control to the T1 version.
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− | ===Neuting Tristan===
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− | {{ShipFitting
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− | | ship=Tristan
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− | | shipTypeID=593
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− | | fitName=Fight Club - Neuting Tristan
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− | | fitID=Fight-Club---Neuting-Tristan
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− | | low1name=IFFA Compact Damage Control
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− | | low1typeID=5839
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− | | low2name=Small Ancillary Armor Repairer, Nanite Repair Paste
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− | | low2typeID=33076
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− | | charge1name=Nanite Repair Paste x1
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− | | charge1typeID=28668
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− | | low3name=Prototype Energized Adaptive Nano Membrane I
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− | | low3typeID=16391
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− | | mid1name=1MN Monopropellant Enduring Afterburner
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− | | mid1typeID=6003
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− | | mid2name=Faint Epsilon Scoped Warp Scrambler
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− | | mid2typeID=5443
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− | | mid3name=Small Electrochemical Capacitor Booster I, Cap Booster 200
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− | | mid3typeID=5011
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− | | charge2name=Cap Booster 200 x18
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− | | charge2typeID=11285
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− | | high1name=Small Infectious Scoped Energy Neutralizer
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− | | high1typeID=4471
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− | | high2name=Small Infectious Scoped Energy Neutralizer
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− | | high2typeID=4471
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− | | high3name=Small Infectious Scoped Energy Neutralizer
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− | | high3typeID=4471
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− | | rig1name=Small Ancillary Current Router I
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− | | rig1typeID=31358
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− | | rig2name=Small Anti-Explosive Pump I
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− | | rig2typeID=31009
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− | | rig3name=Small Egress Port Maximizer I
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− | | rig3typeID=31382
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− | | drone1name=Hobgoblin I x8
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− | | drone1typeID=2454
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− | | charge3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills=
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− | | showSKILLS=N
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− | | notes=
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=LATEST
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− | | showTOC=Y
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− | | shipDNA=593:5839;1:33076;1:28668;1:16391;1:6003;1:5443;1:5011;1:11285;18:4471;3:31358;1:31009;1:31382;1:2454;8::
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− | | fleetup=
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− | | alphacanuse=Y
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− | }}
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− | How to fly it:
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− | You have to go in close enough to neut the opponent. Turn in the beginning all three neuts on with heat for 3 circles. This will neut 3*3*50 GJ = 450 GJ which should be enough to significantly neut any frigate. After that keep one neut running. Use the cap booster when you run low on cap. As always turn auto reload on the acnillary repper off.
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− | Many think that fits with capless tank and guns are the counter to this. But as the prop mod and the warp control (warp scrambler or disruptor) always use cap you should at least be able to disengage those opponents. The real threat lies in kiting opponents when you start out of neut range. Another threat are opponents who have a cap booster fitted too because you will have trouble to neut them out.
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− | Possible changes to the fit:
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− | As always, if you don't have enough fitting space change to compact variants.
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