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== High security regions ==
{{MissionLinks}} {{NPCTableCSS}}


=== Essence  ===
{{Missiondetails
 
|Level= 4
{{Template:Location
|Type= Encounter
|name = Moving Station
|Objective= Kill Anire Scarlet
|system =Algogille
|Faction1= Serpentis
|image = Moving Station.png
|Faction2= Angel Cartel
|quote =  
|Faction3= Guristas
|text =  
|Faction4= Blood Raiders
|DamageToDeal=
|DamageToResist=
|WebPoint= Elite frigates (last pocket)
|EWAR= ECM (Guristas), dampening (Serpentis), Target painting (Angel)
|ShipSizeLimit=
|ShipSuggestion= Battleship (clear), T2/T3/faction cruiser (blitz)
|Rewards=
|Extra=
}}
}}
{{MissionBriefing
|<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.


{{Template:Location
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.  
|name = Algogille Graveyard
|system =Algogille
|image = Algogille Graveyard.jpg
|quote =
|text =
}}


{{Template:Location
As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.
|name = Caldari Prime Titan
|system =Luminaire
|image = Caldari Prime Titan.jpg
|quote =
|text = Destroyed in the Battle of Caldari Prime
}}


{{Template:Location
What do you say? Do we have a deal?
|name = Luminaire Graveyard
|system =Luminaire
|image = Luminaire Graveyard.jpg
|quote =
|text =
}}
}}




=== Metropolis  ===
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra ''Gate Key'' to skip warpin area or to give to fleet members.


The Metropolis region contains several sites for [[Minmatar COSMOS]]. Only some of them are listed here.
The mission pockets are [[Deadspace|semi deadspace]]. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.


{{Template:Location
'''Blitz:'''
|name = Lord Bastion
* Bring your own gate key and skip first room.
|system = Hjoramold
* Rush to acceleration gates and make your way to last room. All gates are open.
|image = Lord Bastion.jpg
* Kill Scarlet and return to agent.
|quote =
|text = This location is part of [[Minmatar COSMOS]].
}}


{{Template:Location
=== Warp-in ===
|name = The Carnival
{{MessageBox|Anire Scarlet
|system = Barkrik
|Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.
|image = The Carnival.jpg
|collapsed= no}}
|quote =
The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.
|text = This location is part of [[Minmatar COSMOS]].
}}


{{Template:Location
you can warp in at distance to snipe.
|name = Hyperbole Nexus
|system = Barkrik
|image = Hyperbole Nexus.jpg
|quote =
|text = This location is part of [[Minmatar COSMOS]].
}}


{{Template:Location
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.
|name = The Asylum
|system = Lanngisi
|image = The Asylum.jpg
|quote =
|text = This location is part of [[Minmatar COSMOS]].
}}


=== Sing Laison<br>  ===
{{NPCTableHead|Initial defenders (Angel)}}
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
{{NPCTableRow|Battleship|5|Gist Malakim/Nephilim/Warlord|ewar= TP|cargo= Last one drops the gate key.}}
|}


The Sing Laison region contains several locations for [[Gallente COSMOS]]. Only some of them are listed here.
{{NPCTableHead|Initial defenders (Serpentis)}}
{{NPCTableRow|Elite Cruiser|2|Corelum Chief Safeguard|ewar= Damp}}
{{NPCTableRow|Battlecruiser|3|Corelatis Squad Leader}}
{{NPCTableRow|Battleship|4|Core Admiral/High Admiral|cargo= Last one drops the gate key.}}
|}


{{Template:Location
=== 1st pocket ===
|name = Yan Jung Runis
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
|system = Deltole
|image = Yan Jung Ruins.jpg
|quote =  
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
This room contains either Guristas ships or Blood Raider ships.
|name = Yan Jung Relic Site
|system = Deltole
|image = Yan Jung Relic Site.jpg
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
Gate to next room is not locked so you can skip combat. The gate is 29 km away.
|name = Municipal Junkyard
|system = Deltole
|image = Municipal Junkyard.jpg
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
{{NPCTableHead|Initial defenders (Guristas)}}
|name = Central Administration
{{NPCTableRow|Battlecruiser|3-5|Pithatis Enforcer/...}}
|system = Fluekele
{{NPCTableRow|Battleship|4|Pith Exterminator/Eliminator|ewar= ECM}}
|image = Central Administration.jpg
|}
|quote =  
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
{{NPCTableHead|Initial defenders (Blood Raider)}}
|name = Pend Insurance Storage Bin
{{NPCTableRow|Cruiser|4|Corpum Arch Priest/...}}
|system = Fluekele
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}}
|image = Pend Insurance Storage Bin.jpg
|}
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
=== 2nd pocket ===
|name = Roden Center
You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck.  Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.
|system = Iyen-Oursta
|image = Roden Center.jpg
|quote =  
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.
|name = Damaged Drone Mind
|system = Parchanier
|image = Damaged Drone Mind.jpg
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
The gate to next room is again unlocked. The gate is 19 km away.
|name = Ebony Tower
|system = Barmalie
|image = Ebony Tower.jpg
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
{{NPCTableHead|Initial defenders (Guristas battleship)}}
|name = Natura Seminary
{{NPCTableRow|Destroyer|3|Corelior Artillery/Cannoneer}}
|system = Audaerne
{{NPCTableRow|Battleship|4|Pith Conquistador/Massacrer}}
|image = Natura Seminary.jpg
|}
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
{{NPCTableHead|Initial defenders (Serpentis battleships)}}
|name = Nickel &amp; Dime Store
{{NPCTableRow|Cruiser|3-5|Pithum Silencer}}
|system = Augnais
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}}
|image = Nickel & Dime Store.jpg
|}
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
{{NPCTableHead|Spawn (Serpentis)}}
|name = Survey Station
{{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar= Damp}}
|system = Colelie
|}
|image = Survey Station.jpg
|quote =  
|text = This location is part of [[Gallente COSMOS]].
}}


{{Template:Location
{{NPCTableHead|Spawn (Guristas)}}
|name = Arid Park
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar= ECM}}
|system = Alsottobier
|}
|image = Arid Park.jpg
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}
 
{{Template:Location
|name = Infested Comet Remains
|system = Alsottobier
|image = Infested Comet Remains.jpg
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}
 
{{Template:Location
|name = Wirykomi Engineering Outpost
|system = Alsottobier
|image = Wirykomi Engineering Outpost.jpg
|quote =
|text = This location is part of [[Gallente COSMOS]].
}}
 
=== Khanid<br>  ===
 
{{Template:Location
|name = Mysterious Shuttle (True Immortal)
|system = Geztic
|image = Mysterious Shuttle.jpg|
|quote =
|text = If you entosis the shuttle you can get items for [[Project Discovery treasure hunt]].
}}
 
{{Template:Location
|name = Capsuleer Cemetery
|system = Molea
|image = Capsuleer Cemetery.jpg
|quote =
|text =  
}}
 
=== Everyshore<br>  ===
 
{{Template:Location
|name = Impetus Studios
|system =Tolle
|image = Impetus Studios.jpg
|quote =
|text =
}}
 
=== Kador  ===


{| width="1000" cellspacing="1" cellpadding="1" border="1"
=== 3rd pocket ===
|-
Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.
| Name:<br>
| Imperial Administration Complex<br>
| Carchatur Complex<br>
| Imperial Palace Complex<br>
| Caor Korduin<br>
|-
| Location:<br>
| Zimse (0.5)<br>
| Nidupad (0.5)<br>
| Nidupad (0.5)<br>
| Jakri (0.5)<br>
|-
| Information:<br>
| <br>
| <br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:Imperial Administration Complex.jpg|thumb|center|Imperial Administration Complex.jpg]]<br>
| [[Image:Carchatur Complex.jpg|thumb|center|Carchatur Complex.jpg]]<br>
| [[Image:Imperial Palace Complex.jpg|thumb|center|Imperial Palace Complex.jpg]]<br>
| [[Image:Caor Korduin.jpg|thumb|center|Caor Korduin.jpg]]<br>
|-
| Name:<br>
| Blood Raider Crypt<br>
| Port Maphante<br>
| Civic Court Plaza<br>
| Governor’s Audience Chamber<br>
|-
| Location:<br>
| Garisas (0.5)<br>
| Garisas (0.5)<br>
| Aphi (0.5)<br>
| Chanoun (0.5)<br>
|-
| Information:<br>
| <br>
| <br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:Blood Raider Crypt.jpg|thumb|center|Blood Raider Crypt.jpg]]<br>
| [[Image:Port Maphante.jpg|thumb|center|Port Maphante.jpg]]<br>
| [[Image:Civic Court Plaza.jpg|thumb|center|Civic Court Plaza.jpg]]<br>
| [[Image:Governor’s Audience Chamber.jpg|thumb|center|Governor’s Audience Chamber.jpg]]<br>
|-
| Name:<br>
| The Bonfire<br>
| Quarantined Blood Raider Sanctuary<br>
|-
| Location:<br>
| Munory (0.5)<br>
| Aband (0.5)<br>
|-
| Information:<br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:The Bonfire.jpg|thumb|center|The Bonfire.jpg]]<br>
| [[Image:Quarantined Blood Raider Sanctuary.jpg|thumb|center|Quarantined Blood Raider Sanctuary.jpg]]<br>
|}


<br>  
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.<br>Anire Scarlet deals quite high damage for a battlecruiser.


<br>


=== Heimatar  ===
Note: Scarlet's Station does not drop loot.


{| width="500" cellspacing="1" cellpadding="1" border="1"
{{NPCTableHead|Initial defenders}}
|-
{{NPCTableRow|Battlecruiser|1|Anire Scarlet|trigger= Mission objective|cargo= Chance of dropping +3 charisma implant}}
| Name:<br>
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
| Abandoned Mining Colony<br>
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
| Eternal Torch<br>
{{NPCTableRow|Sentry|1|Guristas Cruise Missile Battery}}
|-
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Battery}}
| Location:<br>
| Kronsur (0.9)<br>
| Pator (1.0)<br>
|-
| Information:<br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:Abandoned Mining Colony.jpg|thumb|center|Abandoned Mining Colony.jpg]]<br>
| [[Image:Eternal Torch.jpg|thumb|center|Eternal Torch.jpg]]<br>
|}
|}


<br>
{{NPCTableHead|Initial defenders (Angel and Blood Raider)}}
 
{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue/Hijacker|ewar= Web|point= yes}}
<br>
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...}}
 
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/Tribuni}}
=== The Forge  ===
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop}}
 
{{NPCTableRow|Battleship|4|Corpus Archon}}
{| width="1000" cellspacing="1" cellpadding="1" border="1"
|-
| Name:<br>
| Devil’s Dig Site<br>
| Bandit Outpost<br>
| Clear Water Spring<br>
| Red Rock Outpost<br>
|-
| Location:<br>
| Otitoh (0.5)<br>
| Friggi (0.5)<br>
| Friggi (0.5)<br>
| Otomainen (0.5)<br>
|-
| Information:<br>
| <br>
| <br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:Devil’s Dig Site.jpg|thumb|center|Devil’s Dig Site.jpg]]<br>
| [[Image:Bandit Outpost.jpg|thumb|center|Bandit Outpost.jpg]]<br>
| [[Image:Clear Water Spring.jpg|thumb|center|Clear Water Spring.jpg]]<br>
| [[Image:Red Rock Outpost.jpg|thumb|center|Red Rock Outpost.jpg]]<br>
|-
| Name:<br>
| Jita Memorial (before riots)<br>
| Jita Memorial<br>
|-
| Location:<br>
| Jita (0.9); Station 4-4<br>
| Jita (0.9); Station 4-4<br>
|-
| Information:<br>
| Destroyed in Jita Riots<br>
| Remains after Jita Riots<br>
|-
| Image:<br>
| [[Image:Jita Memorial.jpg|thumb|center]]<br>
| [[Image:New Jita Memorial.jpg|thumb|center]]<br>
|}
|}


<br>
{{NPCTableHead|Initial defenders (Guristas)}}
 
{{NPCTableRow|Elite Frigate|2|Dire Pithi Imputor|ewar= Web|point= yes}}
<br>
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/...|ewar= ECM}}
 
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
=== Domain  ===
{{NPCTableSeparator|Group 2 (100 km)}}
 
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/Seer}}
{| width="1000" cellspacing="1" cellpadding="1" border="1"
{{NPCTableRow|Battleship|4|Corpus Archon/Prophet}}
|-
| Name:<br>
| Amarr Mining Station<br>
| Choonka’s Ship-Wash<br>
| Abandoned Battlefield<br>
| Amarrian Monument<br>
|-
| Location:<br>
| Ardishapur Prime (0.7)<br>
| Ashab (0.9); Planet II, Moon I<br>
| Pelkia (0.5)<br>
| Amarr (1.0)<br>
|-
| Information:<br>
| <br>
| <br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:Amarr Mining Station.jpg|thumb|center|Amarr Mining Station.jpg]]<br>
| [[Image:Choonka’s Ship-Wash.jpg|thumb|center|Choonka’s Ship-Wash.jpg]]<br>
| [[Image:Abandoned Battlefield.jpg|thumb|center|Abandoned Battlefield.jpg]]<br>
| [[Image:Amarrian monument.jpg|thumb|center|Amarrian monument.jpg]]<br>
|-
| Name:<br>
| The Veldnaught<br>
|-
| Location:<br>
| Amarr (1.0); May not be present<br>
|-
| Information:<br>
| Chribba mining Dreadnaught<br>
|-
| Image:<br>
| [[Image:The Veldnaught.jpg|thumb|center|The Veldnaught.jpg]]<br>
|}
|}


<br>
{{NPCTableHead|Initial defenders (Serpentis variant 1)}}
 
{{NPCTableRow|Battlecruiser|4|Corelatis Squad Leader/Wing Leader}}
<br>
{{NPCTableRow|Battleship|4|Core Baron/Commodore}}
 
=== Placid  ===
 
{| width="250" cellspacing="1" cellpadding="1" border="1"
|-
| Name:<br>
| Serpent's Coil<br>
|-
| Location:<br>
| Vilinnon (0.6)<br>
|-
| Information:<br>
| <br>
|-
| Image:<br>
| [[Image:Serpent’s Coil.jpg|thumb|center|Serpent’s Coil.jpg]]<br>
|}
|}


<br>
{{NPCTableHead|Reinforcements}}
 
{{NPCTableRow|Battleship|4|Corpus Oracle/Apostle }}
<br>
 
=== Genesis  ===
 
{| width="500" cellspacing="1" cellpadding="1" border="1" style=""
|-
| Name:<br>
| Ministry of War Station<br>
| Yulai Graveyard and CONCORD Station<br>
|-
| Location:<br>
| Pashanai (0.5)<br>
| Yulai (1.0)<br>
|-
| Information:<br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:Ministry of War Station.jpg|thumb|center|Ministry of War Station.jpg]]<br>
| [[Image:Yulai Graveyard and CONCORD Station.jpg|thumb|center|Yulai Graveyard and CONCORD Station.jpg]]<br>
|}
|}


<br>
{{NPCTableHead|Initial defenders (Serpentis variant 2)}}
 
{{NPCTableRow|Battleship|4|Core Port Admiral/Rear Admiral}}
<br>
 
=== Lonetrek  ===
 
{| width="250" cellspacing="1" cellpadding="1" border="1" style=""
|-
| Name:<br>
| Guristas Scout Outpost<br>
|-
| Location:<br>
| Erenta (0.6)<br>
|-
| Information:<br>
| <br>
|-
| Image:<br>
| [[Image:Guristas Scout Outpost.jpg|thumb|center]]<br>
|}
|}


<br>
{{NPCTableHead|Reinforcements (100 km)}}
 
{{NPCTableRow|Battleship|5|Corpus Cardinal/Patriarch}}
<br>
 
=== Devoid  ===
 
{| width="250" cellspacing="1" cellpadding="1" border="1" style=""
|-
| Name:<br>
| City of God<br>
|-
| Location:<br>
| Shastal (0.5)<br>
|-
| Information:<br>
| <br>
|-
| Image:<br>
| [[Image:City of God.jpg|thumb|center]]<br>
|}
|}


<br>
{{NPCTableHead|Initial defenders (Serpentis variant 3)}}
 
{{NPCTableRow|Battleship|5|Core Grand Admiral/High Admiral}}
<br>
 
=== Kor-Azor  ===
 
{| width="500" cellspacing="1" cellpadding="1" border="1"
|-
| Name:<br>
| Kor-Azor Battle Site<br>
| Asteroid Mining Post<br>
|-
| Location:<br>
| Kor-Azor Prime (0.9)<br>
| Imih (0.6)<br>
|-
| Information:<br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:Kor-Azor Battle Site.jpg|thumb|center]]<br>
| [[Image:Asteroid Mining Post.jpg|thumb|center]]<br>
|}
|}


<br>
<br>


=== Most Regions  ===


{| width="1000" cellspacing="1" cellpadding="1" border="1"
{{Missionrelated}}
|-
| Name:<br>
| Planet Rings<br>
| Barren Planet<br>
| Gas Planet<br>
| Lava Planet<br>
|-
| Location:<br>
| Many systems and planets<br>
| Many systems<br>
| Many systems<br>
| Many systems<br>
|-
| Information:<br>
| <br>
| <br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:Rings.png|thumb|center]]<br>
| [[Image:BarrenLarge.png|thumb|center]]<br>
| [[Image:GasLarge.png|thumb|center]]<br>
| [[Image:LavaLarge.png|thumb|center]]<br>
|-
| Name:<br>
| Oceanic Planet<br>
| Temperate Planet<br>
| Ice Planet<br>
| Plasma Planet<br>
|-
| Location:<br>
| Many systems<br>
| Many systems<br>
| Many systems<br>
| Many systems<br>
|-
| Information:<br>
| <br>
| <br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:OceanicLarge.png|thumb|center]]<br>
| [[Image:TemperateLarge.png|thumb|center]]<br>
| [[Image:IceLarge.png|thumb|center]]<br>
| [[Image:PlasmaLarge.png|thumb|center]]<br>
|-
| Name:<br>
| Storm Planet<br>
| Ice Field<br>
| <br>
| <br>
|-
| Location:<br>
| Many systems<br>
| Many systems<br>
| <br>
| <br>
|-
| Information:<br>
| <br>
| <br>
| <br>
| <br>
|-
| Image:<br>
| [[Image:StormLarge.png|thumb|center]]<br>
| [[Image:IceField.jpg|thumb|center|IceField.jpg]]<br>
| <br>
| <br>
|}


<br> <br>
[[Category:Security missions]]

Latest revision as of 18:24, 14 May 2025


Level 4
Type Encounter
Objective Kill Anire Scarlet
Factions SerpentisAngel CartelGuristasBlood Raiders
Best damage to deal Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Thermal damage ThKinetic damage KinExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Warp disruption Elite frigates (last pocket)
EWAR ECM (Guristas), dampening (Serpentis), Target painting (Angel)
Ship suggestion Battleship (clear), T2/T3/faction cruiser (blitz)
Mission briefing
<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.

Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.

As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.

What do you say? Do we have a deal?


Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra Gate Key to skip warpin area or to give to fleet members.

The mission pockets are semi deadspace. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.

Blitz:

  • Bring your own gate key and skip first room.
  • Rush to acceleration gates and make your way to last room. All gates are open.
  • Kill Scarlet and return to agent.

Warp-in

Anire Scarlet
Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.

The gate deeper into the mission requires one Gate Key. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.

you can warp in at distance to snipe.

At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.


Initial defenders (Angel)
WD EWAR L


Cruiser 4 x Cruiser Gistum Liquidator/Marauder
Battleship 5 x Battleship Gist Malakim/Nephilim/Warlord Target Painter Last one drops the gate key.


Initial defenders (Serpentis)
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Corelum Chief Safeguard Remote Sensor Dampener
Battlecruiser 3 x Battlecruiser Corelatis Squad Leader
Battleship 4 x Battleship Core Admiral/High Admiral Last one drops the gate key.

1st pocket

You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.

This room contains either Guristas ships or Blood Raider ships.

Gate to next room is not locked so you can skip combat. The gate is 29 km away.


Initial defenders (Guristas)
WD EWAR L


Battlecruiser 3-5 x Battlecruiser Pithatis Enforcer/...
Battleship 4 x Battleship Pith Exterminator/Eliminator Target Jammer


Initial defenders (Blood Raider)
WD EWAR L


Cruiser 4 x Cruiser Corpum Arch Priest/...
Battleship 4 x Battleship Corpus Cardinal/Monsignor

2nd pocket

You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck. Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.

This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.

The gate to next room is again unlocked. The gate is 19 km away.


Initial defenders (Guristas battleship)
WD EWAR L


Destroyer 3 x Destroyer Corelior Artillery/Cannoneer
Battleship 4 x Battleship Pith Conquistador/Massacrer


Initial defenders (Serpentis battleships)
WD EWAR L


Cruiser 3-5 x Cruiser Pithum Silencer
Battleship 6 x Battleship Core Port Admiral/ Rear Admiral


Spawn (Serpentis)
WD EWAR L


Battleship 3 x Battleship Core Flotilla/Vice Admiral Remote Sensor Dampener


Spawn (Guristas)
WD EWAR L


Battleship 4 x Battleship Pith Eliminator/Extinguisher Target Jammer

3rd pocket

Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.

The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.
Anire Scarlet deals quite high damage for a battlecruiser.


Note: Scarlet's Station does not drop loot.


Initial defenders
WD EWAR L


Battlecruiser 1 x Battlecruiser Anire Scarlet Mission objective Chance of dropping +3 charisma implant
Sentry 1 x Sentry Angel Heavy Missile Battery
Sentry 1 x Sentry Blood Heavy Missile Battery
Sentry 1 x Sentry Guristas Cruise Missile Battery
Sentry 1 x Sentry Serpentis Cruise Missile Battery


Initial defenders (Angel and Blood Raider)
WD EWAR L


Elite Frigate 2 x Elite Frigate Arch Gistii Rogue/Hijacker Warp Disruptor Stasis Webifier
Elite Cruiser 4 x Elite Cruiser Arch Gistum Breaker/...
Battlecruiser 3 x Battlecruiser Gistatis Primus/Tribuni
Battlecruiser 3 x Battlecruiser Corpatis Bishop
Battleship 4 x Battleship Corpus Archon


Initial defenders (Guristas)
WD EWAR L


Elite Frigate 2 x Elite Frigate Dire Pithi Imputor Warp Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Dire Pithum Abolisher/... Target Jammer
Battlecruiser 4 x Battlecruiser Pithatis Enforcer/Executor
Group 2 (100 km)
Battlecruiser 4 x Battlecruiser Corpatis Bishop/Seer
Battleship 4 x Battleship Corpus Archon/Prophet


Initial defenders (Serpentis variant 1)
WD EWAR L


Battlecruiser 4 x Battlecruiser Corelatis Squad Leader/Wing Leader
Battleship 4 x Battleship Core Baron/Commodore


Reinforcements
WD EWAR L


Battleship 4 x Battleship Corpus Oracle/Apostle


Initial defenders (Serpentis variant 2)
WD EWAR L


Battleship 4 x Battleship Core Port Admiral/Rear Admiral


Reinforcements (100 km)
WD EWAR L


Battleship 5 x Battleship Corpus Cardinal/Patriarch


Initial defenders (Serpentis variant 3)
WD EWAR L


Battleship 5 x Battleship Core Grand Admiral/High Admiral