Difference between revisions of "Vedmak"

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(Added quote introduced in the Revenant expansion (2024-11-12).)
 
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{{update|Missing: Skilltraining time and all the player made info (fits, summary, tactics etc.).}}<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 29/5/2018)
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  * SHIP ATTRIBUTES SECTION (last update : 2020-08-25)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
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  | shipimg=Vedmak.jpg
 
  | shipimg=Vedmak.jpg
 
  | shipname=Vedmak
 
  | shipname=Vedmak
| caption=Vedmak
 
 
  | class=Cruiser
 
  | class=Cruiser
 
  | grouping=Precursor Cruisers
 
  | grouping=Precursor Cruisers
 
  | hulltype=Vedmak Class
 
  | hulltype=Vedmak Class
  | faction=Triglavian Collective
+
  | faction=Triglavian Collective  
| race=Triglavian
+
  | variations= [[Ikitursa]]
| roles=unspecified
+
  | tech=  
  | variations=
+
  | powergrid=1,170 MW
  | tech=
+
  | cpu=380 tf
  | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
  | capacitor=1,500 GJ
| powergrid=1030 MW
 
  | cpu=365 tf
 
  | capacitor=1500 GJ
 
 
  | highs=4
 
  | highs=4
 
  | turrets=1
 
  | turrets=1
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  | mediums=4
 
  | mediums=4
 
  | lows=6
 
  | lows=6
  | mass=9,530,000kg
+
  | mass=9,530,000 kg
  | volume=118,000m&#179;
+
  | volume=118,000 m³
  | cargohold=533 m&#179;
+
  | cargohold=533
 
  | extrahold=
 
  | extrahold=
 
  | extraholdtype=
 
  | extraholdtype=
  | dronebay=75 m&#179;
+
  | dronebay=75
  | bandwidth=50 MBit/sec
+
  | bandwidth=50 Mbit/sec
 +
| quote=Mortification is advancing-time inevitable. Only Flow is repeated-time istina.
 +
| quote_attribution=Pochven Broadcast, speaker identified as Kresnik Svarog
 
  | info=A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.<br><br>
 
  | info=A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.<br><br>
  
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''Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.'' – partial translation of data included in recovered design schematics of the Vedmak
 
''Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.'' – partial translation of data included in recovered design schematics of the Vedmak
  | bonuses=<b>Precursor Cruiser bonuses (per skill level):</b><br>5% bonus to Heavy Entropic Disintegrator damage<br>5% bonus to Heavy Entropic Disintegrator tracking speed<br><b>Role Bonus:</b><br>100% bonus to Remote Armor Repairer range<br>50% bonus to Energy Neutralizer capacitor need<br>50% bonus to Remote Armor Repairer capacitor need<br>50% bonus to Smart Bomb capacitor need<br>
+
  | bonuses=<b>Precursor Cruiser bonuses (per skill level):</b><br>
 +
5% bonus to Heavy Entropic Disintegrator damage<br>
 +
7.5% bonus to Heavy Entropic Disintegrator optimal range<br>
 +
'''Role Bonus:'''<br>
 +
100% bonus to Remote Armor Repairer range<br>
 +
50% bonus to Energy Neutralizer capacitor need<br>
 +
50% bonus to Remote Armor Repairer capacitor need<br>
 +
50% bonus to Smart Bomb capacitor need
 
  | structurehp=2,000 HP
 
  | structurehp=2,000 HP
 
  | shieldhp=800 HP
 
  | shieldhp=800 HP
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  | armorhp=3,300 HP
 
  | armorhp=3,300 HP
 
  | armorem=50
 
  | armorem=50
  | armorexp=0
+
  | armorexp=20
 
  | armorkin=25
 
  | armorkin=25
 
  | armortherm=35
 
  | armortherm=35
 
  | maxvelocity=240 m/sec
 
  | maxvelocity=240 m/sec
 
  | inertia=0.45
 
  | inertia=0.45
  | warpspeed=3 AU/s
+
  | warpspeed=4 AU/s
 
  | warptime=6.08 s
 
  | warptime=6.08 s
 
  | targetrange=55.00 km
 
  | targetrange=55.00 km
  | sigradius=300 m
+
  | sigradius=110 m
 
  | maxlockedtargets=7
 
  | maxlockedtargets=7
  | sensortype=Radar
+
  | sensortype=RADAR
 
  | sensorvalue=20 points
 
  | sensorvalue=20 points
 
  | scanres=300 mm
 
  | scanres=300 mm
 
  | reqskills=*{{RequiredSkill|Precursor Cruiser|I}}
 
  | reqskills=*{{RequiredSkill|Precursor Cruiser|I}}
**{{RequiredSkill|Precursor Frigate|III}}
+
** {{RequiredSkill|Precursor Destroyer|III}}
***{{RequiredSkill|Spaceship Command|I}}
+
*** {{RequiredSkill|Precursor Frigate|III}}
**{{RequiredSkill|Spaceship Command|IV}}
+
**** {{RequiredSkill|Spaceship Command|I}}
 +
** {{RequiredSkill|Spaceship Command|IV}}
  
  | totaltraintime=TODO
+
  | totaltraintime=1d 19h 35m
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
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------------------------------------------------------------------------------------------->
 
------------------------------------------------------------------------------------------->
  
==Summary==
+
== Summary ==
Summary
+
The Vedmak is a fast, mid-ranged, extremely high-damage attack cruiser. It is most commonly used in high-speed evasive combat, and in those contexts, it is flown most similarly to an improved [[Omen Navy Issue]]: 20-50km range, good tracking, very good damage, relatively thin armor, but very able to control its engagement range and dart in and out of enemy retaliation. Furthermore, the Vedmak features 3 utility High slots, which are commonly used for either Energy Neutralizers or Smartbombs to push away hostile interceptors or drones.
The Vedmak is a precurser ship. It was released in the Into The Abyss expansion on May the 29th 2018, alongside the two other precurser ships.
 
  
Only the precurser ships can fit the Supratidal Entropic Disintegrator weapon. The new weapon system will occupy a single turret slot and only one can be fitted, limited to Triglavian ships. This opens many possibilities as a large number of utility highs remain free.
+
The Vedmak has lower damage and much thinner armor than its big brother the [[Drekavac]], but also notably better speed and range, and is thus more suited to high-speed evasive fighting than close brawling. This said, the ramping damage of the Entropic Disintegrator makes Vedmaks able to seriously threaten even hostile Carriers, while still being quick and accurate enough to escape from or shoot down hostile Fighters.
  
The Entropic Disintegrator has unique characteristics such as increasing damage per cycle and no falloff. When a target is out of range of the weapon, or if any event causes the weapon to deactivate, the damage ramp-up is reset. The weapon system uses tracking mechanics and is impacted by tracking modules, using Entropic Radiation Sink modules as damage modules. The damage type is restricted to explosive and thermal. Ammunition is loaded into the Disintegrator like conventional weapon systems, has no reload time.
+
Like all Triglavian combat ships, the Vedmak uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 30 shots, or about two minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset.
  
==Skills==
+
== Skills ==
''Further information about additional or recommended skills to pilot Vedmak for a specific or it's common role(s) can be written here.''
+
''Further information about additional or recommended skills to pilot Vedmak for a specific or its common role(s) can be written here.''
  
==Fitting==
+
== Tactics ==
<wikifit shipid="47270" doctrineid="35020" />
+
As a part of Triglavian Collective lineup, the Vedmak possesses several unique attributes that incentivize certain tactics. Spider-tanking fleets with other Traglavian ships or Logi is very effective, and its [[Smartbomb]] bonus can prove effective in PvE situations. Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly build up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them.
  
==Tactics==
+
== Notes ==
As a part of Traglavian Collective lineup, Vedmak possesses several unique attributes that incentivizes certain tactics. Spider-tanking fleets with other Traglavian ships or Logi is very effective, and its [[Smartbomb]] bonus can prove effective in PvE situations. Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly build up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them.
+
Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Vedmak, Svarog, has their name engraved atop the ship in Triglavian font ({{triglavian|SVAROG}}).
  
==Patch History==
+
== Patch History ==
 
{{expansion past|
 
{{expansion past|
'''Into The Abyss- 29.05.18'''
+
'''Version 18.08 - Build: 1792574 - Released 2020-08-25''' - ''"Dreaded Collective" Update''
* Initial release
+
* Changed 5% Bonus to Entropic Disintegrator tracking per Precursor Cruiser skill level to 7.5% bonus to Disintegrator optimal range Precursor Cruiser skill level.
 +
 
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 
 +
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
 +
 
 +
'''Onslaught 1.1 - Released 11.14.18''' ''(Indirect)''
 +
 
 +
* For those players attempting to train Precursor Battleship or Precursor Cruiser before the new prerequisites were introduced, 1 skillpoint has been granted in these skills to allow for continued training without the Prerequisite skills, akin to the Grandfathered skills method in previous releases with these kinds of skill changes.
 +
 
 +
'''Onslaught 1.0 - Released 11.14.18''' ''(Unlisted, Indirect)''
 +
 
 +
* Precursor Cruiser skill changed to require the newly introduced Precursor Destroyer at III instead of Precursor Frigate III.
 +
 
 +
'''Into The Abyss 1.3 - Released 05.06.18'''
 +
* Powergrid increased from 1030 MW to 1170 MW (+140 MW).
 +
* CPU increased from 365 tf to 380 tf (+15 tf).
 +
 
 +
'''Into The Abyss 1.0 - Released 29.05.18'''
 +
* Initial release, with the following stats:
 +
 
 +
:'''Precursor Cruiser bonuses per skill level:'''
 +
 
 +
:*5% bonus to Heavy Entropic Disintegrator damage
 +
:*5% bonus to Heavy Entropic Disintegrator tracking speed
 +
 
 +
:'''Role Bonus:'''
 +
 
 +
:*100% bonus to Remote Armor Repairer range
 +
:*50% reduced Energy Neutralizer capacitor need
 +
:*50% reduced Remote Armor Repairer capacitor need
 +
:*50% reduced Smart Bomb capacitor need
 +
 
 +
:'''Slot layout:'''
 +
 
 +
:*4 High Slots
 +
:*4 Mid Slots
 +
:*6 Low Slots
 +
:*1 turret hardpoint
 +
:*0 launcher hardpoints
 +
:*3 Rig Slots
 +
:*400 Calibration
 +
 
 +
:'''Fittings:'''
 +
 
 +
:*1030 Powergrid
 +
:*365 CPU
 +
 
 +
:'''Attributes:'''
 +
 
 +
:*Defense (shields / armor / hull) : 800 / 3300 / 2000
 +
:*Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50
 +
:*Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20
 +
:*Capacitor (amount / recharge rate) : 1500 / 526s
 +
:*Mobility (max velocity / agility / mass): 240 / .45 / 9,530,000
 +
:*Warp Speed: 3 au/s
 +
:*Drones (bandwidth / bay): 50 / 75
 +
:*Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 300 / 7
 +
:*Sensor strength: 20 Radar
 +
:*Signature radius: 110m
 +
:*Cargo capacity: 533m3
 
}}
 
}}
  
 +
{{ShipsMatrix|expgroup=other}}
  
==Notes==
+
[[Category:Ship Database]]
''Notes can be added here''
+
[[Category:Precursor Cruisers]]
 
 
{{ShipsMatrix}}
 
[[Category:Ship Database]][[Category:Precursor Cruisers]]
 

Latest revision as of 06:02, 18 November 2024

EVE University Database
 
Ship Database
Vedmak
Vedmak
Triglavian Collective
Triglavian Collective
Precursor Cruisers
Vedmak Class
RELATED UNI-WIKI REFERENCES
Mortification is advancing-time inevitable. Only Flow is repeated-time istina.
– Pochven Broadcast, speaker identified as Kresnik Svarog


A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.

The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.

Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak

SHIP BONUSES

Precursor Cruiser bonuses (per skill level):
5% bonus to Heavy Entropic Disintegrator damage
7.5% bonus to Heavy Entropic Disintegrator optimal range
Role Bonus:
100% bonus to Remote Armor Repairer range
50% bonus to Energy Neutralizer capacitor need
50% bonus to Remote Armor Repairer capacitor need
50% bonus to Smart Bomb capacitor need

Required Skills
Training Time what's this?
1d 19h 35m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Ikitursa

Ship Attributes

Fittings
Powergrid
powergrid
1,170 MW
CPU
cpu output
380 tf
Capacitor
capacitor
1,500 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
240 m/sec
Inertia Modifier
inertia modifier (agility)
0.45
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
6.08 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
20 points
Sig. Radius
signature radius
110 m
Scan Res.
scan resolution
300 mm
Structure
Structure Hitpoints
structure hitpoints
2,000 HP
Mass
ship mass
9,530,000 kg
Volume
ship volume
118,000 m³
Cargo Capacity
cargo capacity
533 m³
Armor
Armor Hitpoints
armor hitpoints
3,300 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
800 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vedmak is a fast, mid-ranged, extremely high-damage attack cruiser. It is most commonly used in high-speed evasive combat, and in those contexts, it is flown most similarly to an improved Omen Navy Issue: 20-50km range, good tracking, very good damage, relatively thin armor, but very able to control its engagement range and dart in and out of enemy retaliation. Furthermore, the Vedmak features 3 utility High slots, which are commonly used for either Energy Neutralizers or Smartbombs to push away hostile interceptors or drones.

The Vedmak has lower damage and much thinner armor than its big brother the Drekavac, but also notably better speed and range, and is thus more suited to high-speed evasive fighting than close brawling. This said, the ramping damage of the Entropic Disintegrator makes Vedmaks able to seriously threaten even hostile Carriers, while still being quick and accurate enough to escape from or shoot down hostile Fighters.

Like all Triglavian combat ships, the Vedmak uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 30 shots, or about two minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset.

Skills

Further information about additional or recommended skills to pilot Vedmak for a specific or its common role(s) can be written here.

Tactics

As a part of Triglavian Collective lineup, the Vedmak possesses several unique attributes that incentivize certain tactics. Spider-tanking fleets with other Traglavian ships or Logi is very effective, and its Smartbomb bonus can prove effective in PvE situations. Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly build up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them.

Notes

Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Vedmak, Svarog, has their name engraved atop the ship in Triglavian font (SVAROG).

Patch History