Difference between revisions of "Guristas Pirates"
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[[File:Logo faction guristas pirates.png|thumb|alt=Guristas Pirates Logo]] | [[File:Logo faction guristas pirates.png|thumb|alt=Guristas Pirates Logo]] | ||
− | + | The '''Guristas Pirates''' are one of the four major criminal cartels in [[New Eden]]. They were formed by two former members of the Caldari Navy, Fatal and The Rabbit, and are a constant thorn in the side of the Caldari State. | |
+ | |||
+ | The Guristas are traditional pirates in the sense that their operation is not rooted in ideology, but rather in plain and simple greed. They have bases close to Caldari space from which they embark on daring raids, often into the State itself. Though the Guristas are considered more honorable than many of their counterparts, they are still extremely dangerous and not to be taken lightly. | ||
==Lore== | ==Lore== | ||
− | Founded by the charismatic Fatal and | + | Founded by the charismatic Fatal and technologically-minded Rabbit, the Guristas are a professional and highly-organized outfit operating out of their home region, Venal. Unlike other rogue factions, the Guristas focus primarily on old-fashioned piracy, although they're not afraid of making surgical strikes deep into Caldari space if they think doing so will achieve something worthwhile. |
The Guristas control a notable share of the “grey market” smuggling of competing products into megacorporate enclaves in the Caldari State. They also run one of the largest illegal currency exchanges of Caldari corporate scrip. | The Guristas control a notable share of the “grey market” smuggling of competing products into megacorporate enclaves in the Caldari State. They also run one of the largest illegal currency exchanges of Caldari corporate scrip. | ||
==Guristas in PvE== | ==Guristas in PvE== | ||
+ | {{main|NPC damage types}} | ||
− | Guristas rats are common sight in [[Caldari State]] space and regions north of it. In | + | Guristas rats are a common sight in [[Caldari State]] space and regions north of it. In these areas, Guristas rats can be found on asteroid belts and combat sites. Guristas are also present in many missions. |
− | |||
− | |||
− | + | Guristas rats deal kinetic and thermal damage, with emphasis on kinetic damage. Their battleships deal almost completely kinetic damage. Their defenses are weakest against kinetic damage, followed by thermal damage. They are largely shield-tanked, and actively recharge shields. | |
− | + | The EWAR of choice for Guristas is ECM. This can make it very annoying to fight against Guristas rats, as they can break your target locks. To counter this, you can consider fitting your ship with a sensor booster loaded with an ECCM script, and/or targeting jamming ships first. Ships using drones as a primary weapon system are also less affected, as the drones will keep on fighting even if the ship is unable to target anything, and can be set to aggressive behavior. | |
− | + | ==Gurista Ships== | |
+ | Gurista ships are designed to be shield tanked, boasting a Caldari Spaceship command skill linked bonus to shield resists. Gurista ships are some of the only ones that can mount an effective passive shield tank. They feature a large bonus to missile damage attached to the Gallente Spaceship command skill. But their defining feature is their role bonus that massively increases drone damage and hitpoints by anywhere from 3.75x to 6x. Gurista ships only allow them to field two of the relevant drone size, but the role bonus to hitpoints make their drones as tanky as frigates. | ||
+ | Gurista ships are among the most popular in their class for PVE content. They are popular everywhere from [[Abyssal Deadspace]] to ratting to mission running. They also see use in PVP as their drones make them less suspectable to ECM. | ||
− | * Corvette: | + | * Corvette: {{sh|Taipan}} (Limited Edition) |
− | * Frigate: | + | * Frigate: {{sh|Worm}} |
− | * Cruiser: | + | ** Interceptor: {{sh|Whiptail}} (Limited Edition) |
− | * Battleship: | + | * Destroyer: {{sh|Mamba}} |
− | * | + | * Cruiser: {{sh|Gila}} |
− | * Force | + | ** Recon Ship: {{sh|Chameleon}} (Limited Edition) |
− | * Titan: | + | * Battlecruiser: {{sh|Alligator}} |
+ | * Battleship: {{sh|Rattlesnake}} | ||
+ | * Dreadnought: {{sh|Caiman}} | ||
+ | * Force Auxiliary: {{sh|Loggerhead}} | ||
+ | * Titan: {{sh|Komodo}} | ||
+ | * Shuttle: {{sh|Guristas Shuttle}} (Limited Edition) | ||
− | == | + | == Further Reading == |
− | * [https:// | + | * [https://universe.eveonline.com/lore/Guristas Lore: Guristas] |
+ | {{FactionsNav}} | ||
[[Category:Factions]] | [[Category:Factions]] | ||
[[Category:Lore]] | [[Category:Lore]] |
Latest revision as of 18:09, 25 June 2024
The Guristas Pirates are one of the four major criminal cartels in New Eden. They were formed by two former members of the Caldari Navy, Fatal and The Rabbit, and are a constant thorn in the side of the Caldari State.
The Guristas are traditional pirates in the sense that their operation is not rooted in ideology, but rather in plain and simple greed. They have bases close to Caldari space from which they embark on daring raids, often into the State itself. Though the Guristas are considered more honorable than many of their counterparts, they are still extremely dangerous and not to be taken lightly.
Lore
Founded by the charismatic Fatal and technologically-minded Rabbit, the Guristas are a professional and highly-organized outfit operating out of their home region, Venal. Unlike other rogue factions, the Guristas focus primarily on old-fashioned piracy, although they're not afraid of making surgical strikes deep into Caldari space if they think doing so will achieve something worthwhile.
The Guristas control a notable share of the “grey market” smuggling of competing products into megacorporate enclaves in the Caldari State. They also run one of the largest illegal currency exchanges of Caldari corporate scrip.
Guristas in PvE
- Main article: NPC damage types
Guristas rats are a common sight in Caldari State space and regions north of it. In these areas, Guristas rats can be found on asteroid belts and combat sites. Guristas are also present in many missions.
Guristas rats deal kinetic and thermal damage, with emphasis on kinetic damage. Their battleships deal almost completely kinetic damage. Their defenses are weakest against kinetic damage, followed by thermal damage. They are largely shield-tanked, and actively recharge shields.
The EWAR of choice for Guristas is ECM. This can make it very annoying to fight against Guristas rats, as they can break your target locks. To counter this, you can consider fitting your ship with a sensor booster loaded with an ECCM script, and/or targeting jamming ships first. Ships using drones as a primary weapon system are also less affected, as the drones will keep on fighting even if the ship is unable to target anything, and can be set to aggressive behavior.
Gurista Ships
Gurista ships are designed to be shield tanked, boasting a Caldari Spaceship command skill linked bonus to shield resists. Gurista ships are some of the only ones that can mount an effective passive shield tank. They feature a large bonus to missile damage attached to the Gallente Spaceship command skill. But their defining feature is their role bonus that massively increases drone damage and hitpoints by anywhere from 3.75x to 6x. Gurista ships only allow them to field two of the relevant drone size, but the role bonus to hitpoints make their drones as tanky as frigates. Gurista ships are among the most popular in their class for PVE content. They are popular everywhere from Abyssal Deadspace to ratting to mission running. They also see use in PVP as their drones make them less suspectable to ECM.
- Corvette: Taipan (Limited Edition)
- Frigate: Worm
- Interceptor: Whiptail (Limited Edition)
- Destroyer: Mamba
- Cruiser: Gila
- Recon Ship: Chameleon (Limited Edition)
- Battlecruiser: Alligator
- Battleship: Rattlesnake
- Dreadnought: Caiman
- Force Auxiliary: Loggerhead
- Titan: Komodo
- Shuttle: Guristas Shuttle (Limited Edition)
Further Reading
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