Difference between revisions of "New Opportunities"
m (Add parameter to {{AngelEpicArcNav}} to expand relevant chapter. Split trivia to it's own {{MessageBox}},) |
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− | <noinclude> | + | <noinclude>{{NPCTableCSS}} {{AngelEpicArcNav|chapter 1}}</noinclude> |
− | + | {{Missiondetails | |
− | + | |Level= 3 | |
− | + | |Type= Security | |
− | |||
− | |||
− | {{ | ||
− | |Level= | ||
− | |Type= | ||
|Objective= | |Objective= | ||
|Faction1= Blood Raiders | |Faction1= Blood Raiders | ||
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|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Rewards= | + | |Rewards= 4M ISK + 1.2M ISK (6h) |
|Extra= | |Extra= | ||
}} | }} | ||
− | |||
{{MissionBriefing | {{MissionBriefing | ||
|Abdiel Verat, Angel Cartel. | |Abdiel Verat, Angel Cartel. | ||
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Our explorers have discovered a wormhole in a nearby system, but we cannot spare the manpower to lock it down. If you help us out by scouting the area, then I may have other more lucrative tasks to follow. | Our explorers have discovered a wormhole in a nearby system, but we cannot spare the manpower to lock it down. If you help us out by scouting the area, then I may have other more lucrative tasks to follow. | ||
+ | }} | ||
+ | {{MessageBox|'''Wormholes''' | ||
+ | |The sudden appearance of wormholes across New Eden proved to be a boon to scientific communities of all disciplines. Nearly everyone in the cluster has some vested interest in the wormholes. | ||
+ | The Angel Cartel has been investing heavily into wormhole exploration. They not only scavenge the Sleeper ruins for new technology, but also exploit the wormholes' ability to link otherwise distant points. A wormhole can potentially turn an eighty-jump trip from Curse to Fountain into a twenty-minute jaunt. Although these opportunities represent significant logistical advantages, they are always fleeting, and every effort to map wormhole space have thus far failed. | ||
+ | |collapsed= yes}} | ||
− | + | Gated deadspace pocket one jump away. | |
+ | '''Blitz''': take the gate and warp out. | ||
− | + | Tips: | |
− | + | * No rats have to be killed | |
− | + | === Warp-in === | |
− | }} | + | {{NPCTableHead|Structures}} |
+ | {{NPCTableRow|Acceleration Gate|1|Acceleration Gate}} | ||
+ | |} | ||
− | + | === Room 1 === | |
+ | {{MessageBox|Recon Complete | ||
+ | |It looks like the Sansha have beaten us to this site. I suggest we return to Abdiel Verat immediately. | ||
+ | |collapsed= yes}} | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Frigate|2|Centii Loyal Enslaver/Manslayer}} | + | {{NPCTableRow|Frigate|2-3|Centii Loyal Enslaver/Manslayer}} |
{{NPCTableRow|Elite Cruiser|2|Centii Loyal Fiend/Hellhound}} | {{NPCTableRow|Elite Cruiser|2|Centii Loyal Fiend/Hellhound}} | ||
− | |}<noinclude> | + | |} |
− | [[Category: | + | |
− | + | <noinclude> | |
+ | [[Category:Epic arc missions]] | ||
</noinclude> | </noinclude> |
Latest revision as of 11:22, 5 August 2023
Angel Sound |
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Chapter 1: Rapture |
Chapter 2a: Heaven |
Chapter 2b: Utopia |
Chapter 3: Paradise |
|
Level | 3 |
Type | Security |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Rewards | 4M ISK + 1.2M ISK (6h) |
Mission briefing |
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Abdiel Verat, Angel Cartel.
I look out for talented people such as you who are interested in work. And times have certainly made our work interesting. Since you're an egger, I'm guessing you know your way around wormholes, yes? While they've been a great aid for our scientists, they've also brought some problems to our doorstop, some of which is not good for business. Our explorers have discovered a wormhole in a nearby system, but we cannot spare the manpower to lock it down. If you help us out by scouting the area, then I may have other more lucrative tasks to follow. |
Wormholes |
---|
The sudden appearance of wormholes across New Eden proved to be a boon to scientific communities of all disciplines. Nearly everyone in the cluster has some vested interest in the wormholes.
The Angel Cartel has been investing heavily into wormhole exploration. They not only scavenge the Sleeper ruins for new technology, but also exploit the wormholes' ability to link otherwise distant points. A wormhole can potentially turn an eighty-jump trip from Curse to Fountain into a twenty-minute jaunt. Although these opportunities represent significant logistical advantages, they are always fleeting, and every effort to map wormhole space have thus far failed. |
Gated deadspace pocket one jump away.
Blitz: take the gate and warp out.
Tips:
- No rats have to be killed
Warp-in
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 1
Recon Complete |
---|
It looks like the Sansha have beaten us to this site. I suggest we return to Abdiel Verat immediately. |
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Frigate Centii Loyal Enslaver/Manslayer | ||||
2 x Elite Cruiser Centii Loyal Fiend/Hellhound |