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User:Arrek Lemmont/Tech II and Tech III resistances: Difference between revisions

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Tech II and Tech III resists: table column-width
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== Tech II and Tech III resists ==
== Tech II and Tech III resists ==
A faction's T2 and T3 resist profiles are based on its T1 profile, the shield profile of which is the same across all the factions, the armor profile varying.
A faction's T2 and T3 resist profiles are based on its T1 profile, the shield profile of which is the same across all the factions, the armor profile varying.
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|+Historic enemies of the empire factions and their damage types
|+Historic enemies of the empire factions and their damage types
|-
|-
! rowspan="2"|Race
! rowspan="2"|Faction
! rowspan="2"|Enemy  
! rowspan="2"|Enemy  
! colspan="2"|Enemy damage type
! colspan="2"|Enemy damage type
Line 12: Line 30:
! style="width: 6em;"|Secondary
! style="width: 6em;"|Secondary
|-
|-
| {{icon|amarr|64|Amarr}}  || {{icon|minmatar|64|Minmatar}} || {{icon|ex damage||Explosive}} || {{icon|ki damage||Kinetic}}
| {{icon|amarr|64|Amarr}}  || {{icon|minmatar|64|Minmatar}} || {{icon|ex damage||Explosive}}<br />Exp || {{icon|ki damage||Kinetic}}<br />Kinetic
|-
|-
| {{icon|caldari|64|Caldari}} || {{icon|gallente|64|Gallente}} || {{icon|th damage||Thermal}} || {{icon|ki damage||Kinetic}}
| {{icon|caldari|64|Caldari}} || {{icon|gallente|64|Gallente}} || {{icon|th damage||Thermal}}<br />Thermal || {{icon|ki damage||Kinetic}}<br />Kinetic
|-
|-
| {{icon|gallente|64|Gallente}} || {{icon|caldari|64|Caldari}} || {{icon|ki damage||Kinetic}}|| {{icon|th damage||Thermal}}
| {{icon|gallente|64|Gallente}} || {{icon|caldari|64|Caldari}} || {{icon|ki damage||Kinetic}}<br />Kinetic || {{icon|th damage||Thermal}}<br />Thermal
|-
|-
| {{icon|minmatar|64|Minmatar}} || {{icon|amarr|64|Amarr}}  || {{icon|em damage||EM}} || {{icon|th damage||Thermal}}
| {{icon|minmatar|64|Minmatar}} || {{icon|amarr|64|Amarr}}  || {{icon|em damage||EM}}<br />EM || {{icon|th damage||Thermal}}<br />Thermal
|}
|}


Each ship then gets natural resistance bonuses to one or two damage types. For Empire faction ships, the larger bonus is to that faction's historical enemy's primary damage type; the smaller bonus, if it exists, is to the secondary damage type of the enemy. A ship's class (assault frigate, logistics cruiser, etc.) determines how large these bonuses are and how they are calculated. Pirate and other factions' ships will share one of the Empire faction's resist profiles.
Each ship then gets natural resistance bonuses to one or two damage types. For Empire faction ships, the larger bonus is to that faction's historical enemy's primary damage type; the smaller bonus, if it exists, is to the secondary damage type of the enemy. A ship's class (assault frigate, logistics cruiser, etc.) determines how large these bonuses are and how they are calculated. Pirate and other factions' ships will share one of the Empire faction's resist profiles.
{| class="wikitable shipBonusTable" style="float:right; margin-left: 25px;"
|+ Tech II and III resist bonuses by class of ship
|-
! rowspan="2"|Classes
! colspan="2"|Bonuses<ref>These bonuses are applied to the remaining vulnerability of the racial T1 resist. For example, a Zealot's armor resistance to explosive damage is 20% (T1 resistance for Amarr) plus 75% (HAC bonus to enemy's primary damage type, in this case explosive) giving 20% + 75% &times; (100% - 20%) = 80%.</ref>
|-
! style="width: 6em;"|Primary !! style="width: 6em;"|Secondary
|-
|
* Assault Frigates
* Heavy Assault Cruisers
* Heavy Interdictors
* Command Ships
* Logistics Cruisers
| +75% || +50%
|-
|
* Recon Ships
| +62.5% || +37.5%
|-
|
* Strategic Cruisers
* Tactical Destroyers
* Interdictors
* Command Destroyers
* Electronic Attack Ships
* Logistics Frigates
| +50% || +25%
|-
|
* Marauders
* Stealth Bombers
| +25% || +12.5%
|}


===Assault Frigates, Heavy Assault Cruisers, Heavy Interdictors, Command Ships, Logistics Cruisers===
===Assault Frigates, Heavy Assault Cruisers, Heavy Interdictors, Command Ships, Logistics Cruisers===
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====Armor====
====Armor====
For its armor resistance profile, start with it's racial T1 profile, such as 60/35/25/10 for Minmatar. (Remember Minmatar get a 10% bonus to Amarr's primary damage type, EM.) Then, as for shields, reduce its remaining vulnerability to EM by 75%, and its remaining vulnerability to the secondary damage type, kinetic, by 50%. This gives a 90/67.5/25/10 armor resist profile for Minmatar HACs, HICs, etc. Resists for the other Empire factions are set the same way.
For its armor resistance profile, start with it's racial T1 profile, such as 60/35/25/10 for Minmatar. (Remember Minmatar get a 10% bonus to Amarr's primary damage type, EM.) Then, as for shields, reduce its remaining vulnerability to EM by 75%, and its remaining vulnerability to the secondary damage type, kinetic, by 50%. This gives a 90/67.5/25/10 armor resist profile for Minmatar HACs, HICs, etc. Resists for the other Empire factions are set the same way.
=== Recon Ships ===
These ships get the second-strongest bonus resists.


=== Electronic Attack Ships, Logistics Frigates, Interdictors, Command Destroyers, Tactical Destroyers, Strategic Cruisers ===
=== Electronic Attack Ships, Logistics Frigates, Interdictors, Command Destroyers, Tactical Destroyers, Strategic Cruisers ===
These ships also get bonuses to two damage types. The bonuses are smaller than for HACs, etc., but are still strong.
These ships also get bonuses to two damage types. The bonuses are smaller than for HACs, etc., but are still strong.
For both armor and shield, their racial T1 resist profile is augmented with a 50% bonus to their enemy's primary damage type and a 25% bonus to the secondary damage type.


=== Stealth Bombers, Marauders ===
=== Stealth Bombers, Marauders ===
+25% +12.5%
Smaller bonus resists


=== Recon Ships ===
=== Black Ops ===
+62.5% +37.5%
Empire-faction [[Black Ops]] ships get smaller natural resistance bonuses than other T2 hulls. The Amarr [[Redeemer]] gets two bonuses, a 10% bonus to its shield and armor resistances to explosive damage and a 5% bonus to kinetic damage. The Minmatar [[Panther]] gets the same bonuses, to EM and thermal. The Caldari [[Widow]] and the Gallente [[Sin]], however, get a single flat 10% bonus to their primary resisted damage type.


===Interceptors and Covert Ops===
===Interceptors and Covert Ops===
[[Interceptor|Interceptors]] and the exploration-bonused [[Covert_Ops#Covert_Ops|Covert Ops]] frigates get one resistance bonus. This bonus is to their 'enemy's' primary damage type. A flat 10% is added to the the corresponding shield resistance. For armor, the T1 profile already has a 10% bonus. We add a further 10% to this to get the final value for the bonused armor resistance. Another way of thinking about the armor resistance profile of Interceptors is to start with the base 50/35/25/10 profile and add a flat 20% to the resist that gets the bonus.
[[Interceptor|Interceptors]] and the exploration-bonused [[Covert_Ops#Covert_Ops|Covert Ops]] frigates get one resistance bonus, to their 'enemy's' primary damage type. A flat 10% is added to the corresponding shield resistance. For armor, the T1 profile already has a 10% bonus. A further 10% is added to get the bonused armor resistance. Another way of thinking about the armor resistance profile of Interceptors is to start with the base 50/35/25/10 profile and add a flat 20% to the resist that gets the bonus.


The other type of Covert Ops frigates, [[Stealth Bombers]], get the same resists as XXXs (see below).
=== CONCORD ships ===
The [[CONCORD]] [[Pacifier]], [[Enforcer]] and [[Marshal]] are T2. They have even resist profiles of 33/33/33/33 for both shield and armor, like the Gnosis but a little stronger.


=== ORE ships ===
T2 [[ORE]] ships start with a Minmatar resist profile. The [[Exhumers]] and the [[Endurance]] then get a 4% bonus to all shield resistances for each level of the Exhumers and [[Expedition Frigates]] skills respectively.


 
<references />
{| class="wikitable"
|colspan="5" |Natural resistance bonuses by class of ship
|-
|rowspan="2" |Class
|colspan="2" |Shield bonuses
|colspan="2" |Armor bonuses
|-
|Primary
|Secondary
|Primary
|Secondary
|-
|Interceptor
|}
 
In summary, the natural shield-resistance profile of a Tech II or Tech III ship is determined by its
* class (assault frigate, logistics cruiser, etc.) and its
* faction.