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Deadly Arrival (Caldari & Amarr) (Level 3): Difference between revisions

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m Reverted edits by Felyza (talk) to last revision by Aberzhulan en gravonere
m Add briefing. Add structure table.
 
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{{NPCTableCSS}}__NOTOC__
{{NPCTableCSS}}{{MissionLinks}}
{{hatnote|This article details the Level 3, Caldari and  Amarr version of this mission. For other variants, see [[Deadly Arrival|Deadly Arrival (disambiguation)]].}}
 
{{Missiondetails
{{Missiondetails
|Level=3
|Level= 3
|Type=Encounter
|Type= Encounter
|Objective=
|Objective= Investigate the ruins (fly to it), then report back to your agent.
|Faction1=Caldari State
|Faction1= Caldari State
|Faction2=Amarr Empire
|Faction2= Amarr Empire
|DamageToDeal=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|WebPoint=Caldari Stasis Tower (Web)
|WebPoint=
|EWAR=
|EWAR= Caldari Stasis Tower (Web)
|ShipSizeLimit=
|ShipSizeLimit=
|ShipSuggestion=Battlecruiser
|ShipSuggestion= Battlecruiser
|Rewards=
|Rewards=
|StandingLoss=Destroying Caldari Towers (-3.0% Caldari State)
|StandingLoss= Destroying Caldari Towers (-3.0% Caldari State)
|Extra=
|Extra=  
}}
{{MissionBriefing
|Our surveillance teams have discovered a disturbance near some old ruins in <System>. I'd like you to take a look, it's awfully close to one of our outposts. Report your findings to me.
}}
}}
'''Blitz:''' Fly to within 10km of the Ruined Structure, wait for mission completion, then warp out. No engagement necessary.
{{MessageBox|In local (About 10km from the structure)
|{{Co|#48ff00|The mission has been completed.  You can return to your agent now.}}
|collapsed= yes}}


'''Blitz: Fly to within 10km of the Ruined Structure, wait for mission completion, then warp out. No engagement necessary.'''
=== Single Pocket ===
 
{{NPCTableHead}}
===Single Pocket===
{{NPCTableRow|Structure||Ruined Structure|trigger= Triggers initial spawn when approached to ~10km.}}
|}


{{NPCTableHead|Initial Group, 40-50km (auto-aggro)}}
Once you are within close proximity of the structure, the initial reinforcements spawn. At this point you can return to your agent.
{{MessageBox|In local (Initial spawn)
|{{Co|#80d8fc|Caldari Captain:  We have him!  The fool walked right into our trap.  Reduce his rusty scrap-bucket to space dust, NOW!}}
|collapsed= yes}}
{{NPCTableHead|Initial Spawn, 40-50km (auto-aggro)}}
{{NPCTableRow|Frigate|2|State Katana/Wakizashi|trigger= First destroyed triggers reinforcement 1, second reinforcement 2}}
{{NPCTableRow|Sentry|5|Caldari Tower Sentry I}}
{{NPCTableRow|Sentry|5|Caldari Tower Sentry I}}
{{NPCTableRow|Sentry|2|Caldari Stasis Tower|ewar=Web}}
{{NPCTableRow|Sentry|5|Caldari Point Defense Battery}}
{{NPCTableRow|Sentry|5|Caldari Point Defense Battery}}
{{NPCTableRow|Frigate|2|State Wakizashi|trigger=Reinforcements 1 and 2}}
{{NPCTableRow|Sentry|2|Caldari Stasis Tower|ewar= Web}}
|}
|}


{{MessageBox|In local
|{{Co|#a3fc80|Amarr ships have shown up, ready to defend their Caldari allies.}}
|collapsed= yes}}
{{NPCTableHead|Reinforcement 1}}
{{NPCTableHead|Reinforcement 1}}
{{NPCTableRow|Destroyer|6|Imperial Deacon/Exarp}}
{{NPCTableRow|Destroyer|6|Imperial Deacon/Exarp}}
|}
|}


{{MessageBox|In local
|{{Co|#a3fc80|Amarr ships have shown up, ready to defend their Caldari allies.}}
|collapsed= yes}}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableRow|Destroyer|6|Imerial Caius/Crusader}}
{{NPCTableRow|Destroyer|6|Imperial Caius/Crusader}}
|}
|}


[[Category:Mission reports]]
 
{{MessageBox|Agent hand-in
|I'm sorry that you got ambushed, <Pilot>. You have my regrets. I'll have someone take care of any ships or sentries that you left behind.
|collapsed= yes}}
{{Missionrelated}}
 
[[Category:Security missions]]