Difference between revisions of "User:Christoph Patrouette/OBS"
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− | == OBS == | + | == OBS Studio == |
− | |||
− | |||
+ | Open Broadcaster Software (OBS) is a free and open-source cross-platform streaming and recording program built with Qt and maintained by the OBS Project. As of 2016, the software is now referred to as OBS Studio. There are versions of OBS Studio available for Microsoft Windows, macOS, and Linux distributions. OBS is funded on Open Collective. | ||
== Setup == | == Setup == | ||
− | Download from | + | Download the software directly from https://obsproject.com/. Read the [https://obsproject.com/wiki/OBS-Studio-Quickstart OBS Wiki] for a quick start guide. |
=== Windows 10 === | === Windows 10 === | ||
− | ==== Adding a | + | ==== General Setup ==== |
+ | |||
+ | Make sure OBS can access the main audio input and output for your computer (File -> Settings -> Audio): | ||
+ | |||
+ | |||
+ | [[File:OBS EVE 05.png]] | ||
+ | |||
+ | |||
+ | You can test if the settings are correct when you set up a new scene (see below), as the default audio devices are added automatically to the audio mixer and should show the appropiate audio levels. You might have to unhide the desktop audio meter via right click first. Note that the '''desktop audio''' is a mix of everything that is played on your computer, so if you want to seperate the audio streams later you will have to mute that one. | ||
+ | |||
+ | To not continually record every sound around you it is recommended to activate push-to-talk and assign it to the same button you use for mumble: | ||
+ | |||
+ | |||
+ | [[File:OBS EVE 06.png]] | ||
+ | |||
+ | |||
+ | The Push-To-Talk key can be configured in the "Hotkeys" menu: | ||
+ | |||
+ | |||
+ | [[File:OBS EVE 07.png]] | ||
+ | |||
+ | |||
+ | Note that you can assign multiple buttons to the same function, so you can bind your PTT-key as well as your whisper-key. It is even possible to set these keys as a Push-To-Mute for the game audio, so every time you speak the game gets automatically muted. | ||
+ | |||
+ | |||
+ | ==== Creating a Scene ==== | ||
+ | |||
+ | A '''scene''' is a collection of input streams and resources that make up what you want to record. Add a new scene to the list by clicking on the '+'-sign in the "Scenes" window. Name it in a way you remember what is being displayed/recorded. | ||
+ | |||
+ | |||
+ | [[File:OBS EVE 03.png]] | ||
+ | |||
+ | ==== Adding Sources ==== | ||
+ | |||
+ | Now we have to add the things that need to be capturered under the "sources" window. | ||
+ | |||
+ | |||
+ | [[File:OBS EVE 04.png]] | ||
+ | |||
+ | |||
+ | ===== Video Source ===== | ||
+ | |||
+ | The most important input will be the game screen. Since we dont want to record our desktop we have to tell OBS to only capture windows that belong to the EVE client, so click the '+'-sign to add a new source and select "Game Capture". Name it and select OK; a new option screen will pop up. | ||
+ | |||
+ | |||
+ | [[File:OBS EVE 02.png]] | ||
+ | |||
+ | |||
+ | We are going to assume that the game is played in windowed fullscreen mode, which would allow for easy multiboxing and switching between applications over multiple screens. Other modes would work similarly with these settings. It is important that the game is actually running with the desired character so OBS can save the selection and differentiate between additional multiple characters logged in. Chose "exefile.exe" as the EVE game client with the desired name of the character at the end. Chose "Match title, otherwise find window of same executable" for a graceful fallback if the initially selected character is not online and you still want to record with a different one. It is important to activate "Capture third-party overlays (such as steam)" to record the mumble overlay and see who is speaking in the video. This can help immensely with the analysis of combat scenes and their communication situation. | ||
+ | |||
+ | |||
+ | [[File:OBS EVE 01.png]] | ||
+ | |||
+ | |||
+ | ===== Audio Source ===== | ||
+ | |||
+ | This is the part that can be a bit tricky to set up, depending on the system. Windows does not allow for audio routing like Linux does, so is by default limited to a single input and output source. That means that if the game and mumble audio is to be captured, all of the system audio needs to be included. This can be solved by installing audio routing software like [https://www.vb-audio.com/Voicemeeter/banana.htm VOICEMEETER]. | ||
− | + | By default the Mic/Aux mixer has already been added to the Audio Mixer window. Currently everything said is being recorded, but this can be changed to push-to-talk (PTT). | |
==== Recoding Settings ==== | ==== Recoding Settings ==== |
Latest revision as of 16:32, 18 May 2020
OBS Studio
Open Broadcaster Software (OBS) is a free and open-source cross-platform streaming and recording program built with Qt and maintained by the OBS Project. As of 2016, the software is now referred to as OBS Studio. There are versions of OBS Studio available for Microsoft Windows, macOS, and Linux distributions. OBS is funded on Open Collective.
Setup
Download the software directly from https://obsproject.com/. Read the OBS Wiki for a quick start guide.
Windows 10
General Setup
Make sure OBS can access the main audio input and output for your computer (File -> Settings -> Audio):
You can test if the settings are correct when you set up a new scene (see below), as the default audio devices are added automatically to the audio mixer and should show the appropiate audio levels. You might have to unhide the desktop audio meter via right click first. Note that the desktop audio is a mix of everything that is played on your computer, so if you want to seperate the audio streams later you will have to mute that one.
To not continually record every sound around you it is recommended to activate push-to-talk and assign it to the same button you use for mumble:
The Push-To-Talk key can be configured in the "Hotkeys" menu:
Note that you can assign multiple buttons to the same function, so you can bind your PTT-key as well as your whisper-key. It is even possible to set these keys as a Push-To-Mute for the game audio, so every time you speak the game gets automatically muted.
Creating a Scene
A scene is a collection of input streams and resources that make up what you want to record. Add a new scene to the list by clicking on the '+'-sign in the "Scenes" window. Name it in a way you remember what is being displayed/recorded.
Adding Sources
Now we have to add the things that need to be capturered under the "sources" window.
Video Source
The most important input will be the game screen. Since we dont want to record our desktop we have to tell OBS to only capture windows that belong to the EVE client, so click the '+'-sign to add a new source and select "Game Capture". Name it and select OK; a new option screen will pop up.
We are going to assume that the game is played in windowed fullscreen mode, which would allow for easy multiboxing and switching between applications over multiple screens. Other modes would work similarly with these settings. It is important that the game is actually running with the desired character so OBS can save the selection and differentiate between additional multiple characters logged in. Chose "exefile.exe" as the EVE game client with the desired name of the character at the end. Chose "Match title, otherwise find window of same executable" for a graceful fallback if the initially selected character is not online and you still want to record with a different one. It is important to activate "Capture third-party overlays (such as steam)" to record the mumble overlay and see who is speaking in the video. This can help immensely with the analysis of combat scenes and their communication situation.
Audio Source
This is the part that can be a bit tricky to set up, depending on the system. Windows does not allow for audio routing like Linux does, so is by default limited to a single input and output source. That means that if the game and mumble audio is to be captured, all of the system audio needs to be included. This can be solved by installing audio routing software like VOICEMEETER.
By default the Mic/Aux mixer has already been added to the Audio Mixer window. Currently everything said is being recorded, but this can be changed to push-to-talk (PTT).
Recoding Settings
Seperate audio