Difference between revisions of "Blood Forsaken Rally Point"
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{{CMBSiteInfo | {{CMBSiteInfo | ||
|name=Blood Forsaken Rally Point | |name=Blood Forsaken Rally Point | ||
|type=anomaly | |type=anomaly | ||
− | |rating= | + | |rating=Class 6 |
|location=Null | |location=Null | ||
|ship limit=Unrestricted | |ship limit=Unrestricted | ||
Line 18: | Line 17: | ||
|collapsed=no}} | |collapsed=no}} | ||
− | Single ungated normal space pocket. | + | Single ungated normal space pocket. |
+ | |||
+ | This site has triggers, most notably 2 cruisers in the initial defending fleet. | ||
+ | If these cruisers are killed, they will spawn the next wave(s) regardless of whether the battleships are killed. | ||
+ | Note that one random cruiser in the initial fleet will trigger Wave #2, and another will trigger Wave #3. | ||
{{NPCTableHead|Initial Defending Fleet}} | {{NPCTableHead|Initial Defending Fleet}} | ||
− | {{NPCTableRow|Elite Cruiser|5-6| | + | {{NPCTableRow|Elite Cruiser|5-6|Arch Sage/Dark Priest/Shadow Sage|trigger=Triggers Wave 2 and 3}} |
− | {{NPCTableRow|Battleship| | + | {{NPCTableRow|Battleship|2-3|Corpus Patriarch/Pope}} |
+ | {{NPCTableRow|Battleship|2-3|Corpus Archbishop/Harbinger|ewar=Neut}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave #2}} | ||
+ | {{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}} | ||
+ | {{NPCTableRow|Elite Cruiser|0-1|(now reserch)|ewar=Neut}} | ||
|} | |} | ||
− | + | {{NPCTableHead|Wave #3}} | |
+ | {{NPCTableRow|Elite Frigate|2-3|Elder Corpii Engraver/Raider/Reaver}} | ||
+ | {{NPCTableRow|Battleship|2-3|Corpus Archbishop/Harbinger|trigger=Triggers Wave 4|ewar=Neut}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave #4}} | ||
+ | {{NPCTableRow|Cruiser|2-3|Corpum Arch Priest/Arch Sage/Shadow Sage|trigger=Triggers Wave 5}} | ||
+ | {{NPCTableRow|Battleship|2-3|Corpus Cardinal/Monsignor}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave #5}} | ||
+ | {{NPCTableRow|Elite Frigate|0-2|Elder Corpii Engraver/Raider/Worshiper}} | ||
+ | {{NPCTableRow|Elite Frigate|0-2|Elder Corpii Follower/Herald}|point=yes|ewar=Web}} | ||
+ | {{NPCTableRow|Battleship|2-3|Corpus Patriarch/Pope|trigger=Triggers Wave 6}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Wave #6}} | ||
+ | {{NPCTableRow|Battlecruiser|4|Corpatis Fanatic/Phantom/Seer/Shade}} | ||
+ | {{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}} | ||
+ | |} | ||
+ | |||
+ | The site contains approximately 20 million in bounties on average, fluctuating mostly with the number of battleships that spawn. | ||
+ | |||
+ | Faction spawns are possible. | ||
+ | |||
+ | ==Escalation== | ||
+ | The anomaly can escalate to [[Blood Raider Prison Camp]]. | ||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] |
Latest revision as of 00:18, 17 February 2024
Blood Forsaken Rally Point | |
---|---|
Type | Combat Anomaly |
Rating | Class 6 |
Found in | Null |
Max ship size | Unrestricted |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | N/A |
The Blood Forsaken Rally Point is a combat anomaly found in Blood Raiders infested regions. It is a level 3 variant of the Blood Rally Point.
Walkthrough
On warpin: |
---|
The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or as highly feared, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, who use blood in their rituals. The Blood Raiders believe that cloned bodies have "purer" blood than other bodies, and this explains while they operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED's most wanted list for many years now. Under Sarikusa's leadership, the Blood Raiders have become more organized, establishing several bases in the Bleak Lands region. |
Single ungated normal space pocket.
This site has triggers, most notably 2 cruisers in the initial defending fleet. If these cruisers are killed, they will spawn the next wave(s) regardless of whether the battleships are killed. Note that one random cruiser in the initial fleet will trigger Wave #2, and another will trigger Wave #3.
Initial Defending Fleet
WD | EWAR | L
| ||
---|---|---|---|---|
5-6 x Elite Cruiser Arch Sage/Dark Priest/Shadow Sage | ||||
2-3 x Battleship Corpus Patriarch/Pope | ||||
2-3 x Battleship Corpus Archbishop/Harbinger |
Wave #2
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battleship Corpus Cardinal/Monsignor | ||||
0-1 x Elite Cruiser (now reserch) |
Wave #3
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Elite Frigate Elder Corpii Engraver/Raider/Reaver | ||||
2-3 x Battleship Corpus Archbishop/Harbinger |
Wave #4
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Cruiser Corpum Arch Priest/Arch Sage/Shadow Sage | ||||
2-3 x Battleship Corpus Cardinal/Monsignor |
Wave #5
WD | EWAR | L
| ||
---|---|---|---|---|
0-2 x Elite Frigate Elder Corpii Engraver/Raider/Worshiper | ||||
0-2 x Elite Frigate Elder Corpii Follower/Herald} | ||||
2-3 x Battleship Corpus Patriarch/Pope |
Wave #6
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battlecruiser Corpatis Fanatic/Phantom/Seer/Shade | ||||
4 x Battleship Corpus Cardinal/Monsignor |
The site contains approximately 20 million in bounties on average, fluctuating mostly with the number of battleships that spawn.
Faction spawns are possible.
Escalation
The anomaly can escalate to Blood Raider Prison Camp.