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Save The Slaves: Difference between revisions

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m Replace deprecated {{CMBSite}} with {{CMBSiteInfo}}
 
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{{CMBSite|Save The Slaves}}
{{CMBSiteInfo
{{NPCTableCSS}}'''Save the Slaves''' is an [[expedition]] found by completing [[Blood Raider Outpost]] combat sites.  It may contain up to four parts, each of which will be about 4 jumps from the previous system.  The first three will be in low-sec space, while the fourth will usually be in null-sec.
|name= Save The Slaves
|type= expedition
|rating= Unrated
|location= P1- P3 Low, P4 Null
|ship limit= Unverified
|faction= Blood Raider
|damage=
|resist=
|signature strength= Escalate from<br>[[Blood Raider Outpost]]
}}
 
'''Save the Slaves''' is an [[expedition]] found by completing [[Blood Raider Outpost]] combat sites.  It may contain up to four parts, each of which will be about 4 jumps from the previous system.  The first three will be in low-sec space, while the fourth will usually be in null-sec.


==First Escalation==
==First Escalation==
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No enemies present, only the abandoned ruins of an Amarr station. Escalation may trigger upon warp-in.  
No enemies present, only the abandoned ruins of an Amarr station. Escalation may trigger upon warp-in.  
{{MessageBox|Escalation trigger
{{MessageBox|Escalation trigger
|his station seems to have been recently deserted, but you can't find any indication as to why. You feel that the trail is quickly growing cold, except for some sketchy description of a place from the slave in the previous encounter.
|This station seems to have been recently deserted, but you can't find any indication as to why. You feel that the trail is quickly growing cold, except for some sketchy description of a place from the slave in the previous encounter.|collapsed=yes}}
|collapsed=yes}}
==Third Escalation==
==Third Escalation==
Ungated pocket.
Ungated pocket.
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{{NPCTableRow|Battleship|2|Corpus Archon/Prophet}}
{{NPCTableRow|Battleship|2|Corpus Archon/Prophet}}
|}
|}
{{MessageBox|Escalation trigger
|It looks as the Blood had some idea they were about to be raided and were trying to evacuate in time. Luckily you managed to get track on the ships that got away and have exact co-ordinates to their location.|collapsed=yes}}
==Fourth Escalation==
==Fourth Escalation==
===First Room (Gateless Entry)===
{{NPCTableHead}}
{{NPCTableRow|Frigate|3-4|Corpii Reaver/Engraver}}
{{NPCTableRow|Elite Frigate|3-4|Elder Corpii Follower/Herald/Worshipper|point=yes|ewar=Web}}
{{NPCTableRow|Cruiser|4|Corpum Arch Priest/Arch Sage}}
{{NPCTableRow|Battlecruiser|2|Corpatis Seer/Bishop}}
|}
Kill all rats to activate the acceleration gate.
===Second Room (Gated)===
{{NPCTableHead}}
{{NPCTableRow|Frigate|3-4|Corpii Reaver/Engraver}}
{{NPCTableRow|Elite Frigate|3-4|Elder Corpii Follower/Herald/Worshipper|point=yes|ewar=Web}}
{{NPCTableRow|Cruiser|2-3|Corpum Arch Priest/Arch Sage}}
{{NPCTableRow|Battlecruiser|4-5|Corpatis Seer/Bishop}}
{{NPCTableRow|Battleship|3-4|Corpus Pope/Patriarch}}
{{NPCTableRow|Commander Cruiser|0-1|Dark Corpum Believer|cargo=may contain Ashimmu BPC, Corpum A-type modules, Dark Blood faction modules or an implant|trigger=Escalation completion trigger}}
|}


{{MessageBox|Escalation Completion Message
|From the look of their faces, the slaves don't mind what happens to them after this. Frail and drawn, they are just happy to get away from this place and not ending their days as blood-cows, satisfying the Blood Covenants twisted needs.|collapsed=yes}}


==Rewards==
==Rewards==