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User:EVE Mastery: Difference between revisions

11 editsJoined 16 September 2020
m Fix broken link.
 
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===Profession: Industrialist===
===Profession: Industrialist===
Now, the first thing any industrialist will have to consider when building items is, where am I gonna source my raw materials (PI, minerals, salvage etc). To combat this problem the best location to set up shop will be near a trade hub, since you will be able to buy the materials relatively easy. You will also want to find a system with a couple of [[Upwell structures#Engineering complexes|Engineering Complexes]] with low manufacturing tax, as it will increase your trade margins and reduce overhead costs. However, if you are the type to source your resources yourself, you will want to find a system, preferably with a good amount of asteroid belts to mine ore from, and a couple Athanors with refinery services for low taxes. Alternatively, you can look for stations with a high reprocessing efficiency that you have good standings with, to reduce the ever-pesky [[Reprocessing#Equipment Tax|Equipment tax]]
Now, the first thing any industrialist will have to consider when building items is, where am I gonna source my raw materials (PI, minerals, salvage etc). To combat this problem the best location to set up shop will be near a trade hub, since you will be able to buy the materials relatively easy. You will also want to find a system with a couple of [[Upwell structures#Engineering complexes|Engineering Complexes]] with low manufacturing tax, as it will increase your trade margins and reduce overhead costs. However, if you are the type to source your resources yourself, you will want to find a system, preferably with a good amount of asteroid belts to mine ore from, and a couple Athanors with refinery services for low taxes. Alternatively, you can look for stations with a high reprocessing efficiency that you have good standings with, to reduce the ever-pesky [[Reprocessing#Equipment tax|Equipment tax]]