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Rogue Drone Harassment (Level 1): Difference between revisions

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{{NPCTableCSS}} {{MissionLinks}} __NOTOC__
{{NPCTableCSS}} {{MissionLinks}}  
{{hatnote|This article details the Level 1 variant of this mission. For other variants, see [[Rogue Drone Harassment|Rogue Drone Harassment (disambiguation)]].}}
{{hatnote|This article details the Level 1 variant of this mission. For other variants, see [[Rogue Drone Harassment|Rogue Drone Harassment (disambiguation)]].}}


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<!-- Different mission briefing, 2 different one's? Else new one inserted
<!--
13 July 2021 Different mission briefing, 2 different one's? Else new one inserted
{{MissionBriefing|
{{MissionBriefing|
<Faction> roamers in <System> have been hit by a rogue drone attack, again. This time it happened while they were inspecting one of the asteroid belts near here, for any sign of mining activity. This of course calls for some serious drone busting, <Name>. These drones are a menace to all of us, and such a threat must be neutralized. Head out to the location where the last attack occurred and eliminate any Rogue Drones you can find there, then report back to me.}} -->
<Faction> roamers in <System> have been hit by a rogue drone attack, again. This time it happened while they were inspecting one of the asteroid belts near here, for any sign of mining activity. This of course calls for some serious drone busting, <Name>. These drones are a menace to all of us, and such a threat must be neutralized. Head out to the location where the last attack occurred and eliminate any Rogue Drones you can find there, then report back to me.}}
Video: [https://www.youtube.com/watch?v=tkg2BjadISk&list=PLFFC73B5464ACDC53&index=95 Walkthrough] Rifter
-->
This mission can be viewed by clicking [https://www.youtube.com/watch?v=tkg2BjadISk&list=PLFFC73B5464ACDC53&index=96 here.] (Rifter GamePlay)


'''Blitz''': In Pocket 2, kill the initial forces and get out
'''Blitz''': In Pocket 2, kill the initial forces and get out


===Warpin===
=== Warpin ===
No opposing forces on grid. Just the acceleration gate.
No opposing forces on grid. Just the acceleration gate.


===Pocket 1===
=== Pocket 1 ===
The 3 groups can be separately handled.
The 3 groups can be separately handled.


{{NPCTableHead|Initial forces on grid}}
{{NPCTableHead|Initial forces on grid}}
{{NPCTableSeparator|Group A (25km)}}
{{NPCTableSeparator|Group A (25km), 4-5 vessels}}
{{NPCTableRow|Drone|3|Belphegor Apis/Mammon Apis}}
{{NPCTableRow|Drone|2-3|Belphegor/Mammon Apis}}
{{NPCTableRow|Frigate|1|Infester Alvi}}
{{NPCTableRow|Frigate|1-2|Infester Alvi}}
{{NPCTableSeparator|Group B (25km)}}
{{NPCTableSeparator|Group B (25km), 4-5 vessels}}
{{NPCTableRow|Drone|4|Belphegor Apis/Mammon Apis}}
{{NPCTableRow|Drone|1-5|Belphegor/Mammon Apis}}
{{NPCTableRow|Frigate|2|Infester Alvi}}
{{NPCTableRow|Frigate|0-3|Infester Alvi}}
{{NPCTableSeparator|Group C (45km)}}
{{NPCTableSeparator|Group C (45km)}}
{{NPCTableRow|Frigate|3|Infester Alvi/Splinter Alvi}}
{{NPCTableRow|Frigate|3|Infester/Splinter Alvi}}
|}
|}


Reinforcements are triggered by the destruction of the last ship of the initial forces.
Reinforcements are triggered by the destruction of the last ship of the initial forces.
{{NPCTableHead|Reinforcement}}
{{NPCTableHead|Reinforcement}}
{{NPCTableRow|Frigate|4|Decimator Alvi/Render Alvi }}
{{NPCTableRow|Frigate|3-4|Render/Decimator Alvi}}
|}
|}


===Pocket 2===
=== Pocket 2 ===
{{NPCTableHead|Initial forces (20km)}}
{{NPCTableHead|Initial forces (20km)}}
{{NPCTableRow|Frigate|7|Infester Alvi/Splinter Alvi|trigger=Destruction of the last ship triggers Reinforcement|note=Elimination of this group leads to completing the mission objective}}
{{NPCTableRow|Frigate|6|Infester/Splinter/Render Alvi|trigger=Destruction of the last ship triggers Reinforcement|note=Elimination of this group leads to completing the mission objective}}
|}
|}


{{MessageBox|In local chat|{{Co|#a3fc80|More drones have arrived!}}|collapsed=yes}}
{{MessageBox|In local chat|{{Co|#a3fc80|More drones have arrived!}}|collapsed=yes}}
{{NPCTableHead|Reinforcement (20km)}}
{{NPCTableHead|Reinforcement (20km)}}
{{NPCTableRow|Frigate|2-3|Raider/Sunder Alvi }}
{{NPCTableRow|Frigate|2-3|Sunder/Raider Alvi }}
|}
|}


===Notes===
=== Notes ===
*Mission completes upon pocket 2 initial forces destruction.
* Mission completes upon pocket 2 initial forces destruction.
*17 x Veldspar asteroids in 1st Pocket.
* 17 x Veldspar asteroids in 1st Pocket.
*19 x Veldspar asteroids in 2nd Pocket.
* 19 x Veldspar asteroids in 2nd Pocket.


{{Missionrelated}}
{{Missionrelated}}
[[Category:Missions]][[Category:Mission reports]]
 
[[Category:Security missions]]