Difference between revisions of "Technological Secrets (Level 2) (1 of 3)"

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<noinclude>{{NPCTableCSS}}__NOTOC__{{MissionLinks}}{{main|Technological Secrets (Level 2)}}</noinclude>
 
<noinclude>{{NPCTableCSS}}__NOTOC__{{MissionLinks}}{{main|Technological Secrets (Level 2)}}</noinclude>
 
{{Missiondetails
 
{{Missiondetails
|Level=2
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|Level= 2
|Type=Encounter
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|Type= Encounter
|Objective=Fly to the coordinates in your journal. Destroy the Thukker mercenaries there, and then wait for their reinforcements. Once all of the reinforcements have been destroyed, along with their captain, then make sure you capture at least one survivor from the wreckage for interrogation before reporting back to your agent.
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|Objective= Fly to the coordinates in your journal. Destroy the Thukker mercenaries there, and then wait for their reinforcements. Once all of the reinforcements have been destroyed, along with their captain, then make sure you capture at least one survivor from the wreckage for interrogation before reporting back to your agent.
|Faction1=Thukker Tribe
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|Faction1= Thukker Tribe
|DamageToDeal=
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|DamageToDeal1=  
|DamageToResist=
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|DamageToResist1=  
|WebPoint=Thukker Wingman (Web, Scram)
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|WebPoint= Thukker Wingman (Web, Scram)
|EWAR=
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|EWAR=  
|ShipSizeLimit=
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|ShipSizeLimit=  
|ShipSuggestion=Cruiser, Assault Frigate
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|ShipSuggestion= Cruiser, Assault Frigate
|Rewards=123,000 ISK + 243 LP + 135,000 ISK (time completion bonus)
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|Rewards= 123,000 ISK + 243 LP + 135,000 ISK (time completion bonus)
|StandingLoss=-4% with Thukker Tribe
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|StandingLoss= -4% with Thukker Tribe
 
|Extra=
 
|Extra=
 
}}
 
}}
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Your objectives in this mission are not as simple as they sound, however. We haven't been able to locate their captain's hideout yet. but we expect him to show up if you warp to some of his minions who are holed up in a small asteroid belt in <System>. So I suggest you destroy the first group of mercenaries you encounter as fast as you can, before more reinforcements arrive, or you'll have a heck of a battle on your hands.
 
Your objectives in this mission are not as simple as they sound, however. We haven't been able to locate their captain's hideout yet. but we expect him to show up if you warp to some of his minions who are holed up in a small asteroid belt in <System>. So I suggest you destroy the first group of mercenaries you encounter as fast as you can, before more reinforcements arrive, or you'll have a heck of a battle on your hands.
 
}}
 
}}
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Video: [https://www.youtube.com/watch?v=5ioEDA8fDSc Laser boat]
  
Video: [https://www.youtube.com/watch?v=5ioEDA8fDSc Laser boat]
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* Blitz: Kill the Captain's Wingman and retrieve the Mercenary Pilot from the cargo container
  
===Single Pocket===
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=== Single Pocket ===
Full room aggro upon warp-in.<br>
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Full room aggro upon warp-in.
  
{{NPCTableHead|1st Group, 20km}}
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{{NPCTableHead|Initial, 20km}}
 
{{NPCTableRow|Frigate|6|Thukker Mercenary Fighter}}
 
{{NPCTableRow|Frigate|6|Thukker Mercenary Fighter}}
 
|}
 
|}
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{{NPCTableHead|4th Reinforcement, 20-25km}}
 
{{NPCTableHead|4th Reinforcement, 20-25km}}
{{NPCTableRow|Elite Frigate|1|Thukker Captain's Wingman|ewar=Web|point=scram}}
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{{NPCTableRow|Elite Frigate|1|Thukker Captain's Wingman|ewar= Web|point= scram}}
 
{{NPCTableRow|Cruiser|1|Thukker Mercenary Captain}}
 
{{NPCTableRow|Cruiser|1|Thukker Mercenary Captain}}
 
|}
 
|}
  
  
===Mining===
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<noinclude>'''Next:''' [[Technological Secrets (Level 2) (2 of 3)]]
  
{{NPCTableHead}}
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{{Missionrelated}}
{{NPCTableRow|Asteroid|12|Veldspar}}
 
{{NPCTableRow|Asteroid|4|Scordite}}
 
{{NPCTableRow|Asteroid|1|Omber|note=50,000 units}}
 
|}
 
  
<noinclude>'''Next:''' [[Technological Secrets (2 of 3)]]
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[[Category:Security missions]]
{{Missionrelated}}
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</noinclude>
[[Category:Mission reports]]</noinclude>
 

Latest revision as of 00:10, 3 July 2023

Main article: Technological Secrets (Level 2)
Level 2
Type Encounter
Objective Fly to the coordinates in your journal. Destroy the Thukker mercenaries there, and then wait for their reinforcements. Once all of the reinforcements have been destroyed, along with their captain, then make sure you capture at least one survivor from the wreckage for interrogation before reporting back to your agent.
Faction Thukker Tribe
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Warp disruption Thukker Wingman (Web, Scram)
Ship suggestion Cruiser, Assault Frigate
Rewards 123,000 ISK + 243 LP + 135,000 ISK (time completion bonus)
Standing loss -4% with Thukker Tribe
Mission briefing
Internal Security surveillance spotted a small team of Thukker mercenaries in <System>, probably up to no good. They're wanted men, and need to be taken care of. I would ask you to bring them in for trial but that really isn't necessary, the exception being their captain. I want him taken alive and brought to me. We'd like to figure out exactly what they've been up to.

Your objectives in this mission are not as simple as they sound, however. We haven't been able to locate their captain's hideout yet. but we expect him to show up if you warp to some of his minions who are holed up in a small asteroid belt in <System>. So I suggest you destroy the first group of mercenaries you encounter as fast as you can, before more reinforcements arrive, or you'll have a heck of a battle on your hands.

Video: Laser boat

  • Blitz: Kill the Captain's Wingman and retrieve the Mercenary Pilot from the cargo container

Single Pocket

Full room aggro upon warp-in.


Initial, 20km
WD EWAR L


Frigate 6 x Frigate Thukker Mercenary Fighter


1st Reinforcement, 25km
WD EWAR L


Frigate 8 x Frigate Thukker Mercenary Rookie/Fighter


2nd Reinforcement, 35-40km
WD EWAR L


Frigate 6 x Frigate Thukker Mercenary Fighter/Elite Fighter


3rd Reinforcement, 40km
WD EWAR L


Frigate 6 x Frigate Thukker Mercenary Rookie/Elite Fighter


4th Reinforcement, 20-25km
WD EWAR L


Elite Frigate 1 x Elite Frigate Thukker Captain's Wingman Warp Scrambler Stasis Webifier
Cruiser 1 x Cruiser Thukker Mercenary Captain


Next: Technological Secrets (Level 2) (2 of 3)